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Alienware OptX AW2310 or UltraSharp U2410? - Page 4

post #31 of 47
Quote:
Originally Posted by De-Zant;14484873 
^you refuse to acknowledge the image clarity benefit of 16:10.

Image clarity has nothing to do with aspect ratio. Really. Ask anyone that draws for a living. 16:10 is closer to the human natural field of vision (1.52:1) and more pixel real estate.
post #32 of 47
Quote:
Originally Posted by chinesekiwi View Post
Image clarity has nothing to do with aspect ratio. Really. Ask anyone that draws for a living.
I do not want to write a paragraph explaining what I meant, you KNOW what I meant. Since resolution and aspect ratio are related, 1920x1080 vs 1920x1200, image clarity comes into play here.

1920x1200 has more of it assuming a similar quality of panel. In games that is. Since images take more pixels to form.
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post #33 of 47
Pixel density has nothing to do with image clarity. Really. Also doesn't negate the fact that most games are programmed with 16:9 in mind.

Anyway, replying to the OP, for multiple purposes and 24", a HP ZR24W is very good.
Edited by chinesekiwi - 8/6/11 at 8:10am
post #34 of 47
Quote:
Originally Posted by chinesekiwi View Post
Pixel density has nothing to do with image clarity. Really. Also doesn't negate the fact that most games are programmed with 16:9 in mind.
Not talking about pixel density. A 24" 1920x1200 (assuming similar panel quality) will have more clarity of image then a 19" 1920x1080. Because it's "zoomed in" compared to 16:9 while still having a larger resolution , thus making images take more pixels to form. What is so difficult to understand?


Your latter statement there is a fallacy. It does not matter if something is made specifically for something, the effects don't change anyhow.
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post #35 of 47
Quote:
Originally Posted by chinesekiwi View Post
Image clarity has nothing to do with aspect ratio. Really. Ask anyone that draws for a living. 16:10 is closer to the human natural field of vision (1.52:1) and more pixel real estate.
quote
post #36 of 47
@senna: Huh? What??

Anyhow, my comment was on games, and not viable anywhere else. (or well, graphics at least) Drawing has NOTHING to do with it. Ask anyone from widescreengamingforum. They know how stuff scales, and you don't seem to. (chinesekiwi)
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post #37 of 47
in game set 1920 x 1200 and all games will run precfectly.
the problem is if u link the console or other device.

if u gaming with pc 16:9 or 16:10 or 4:3 is same playable.
post #38 of 47
Quote:
Originally Posted by senna89 View Post
in game set 1920 x 1200 and all games will run precfectly.
the problem is if u link the console or other device.

if u gaming with pc 16:9 or 16:10 or 4:3 is same playable.

True. As far as I know (not sure, need confirmation), consoles only run 16:9 and 4:3.
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post #39 of 47
Quote:
Originally Posted by De-Zant View Post
True. As far as I know (not sure, need confirmation), consoles only run 16:9 and 4:3.
yes but if u buy a 400-500$ monitor, i dont think u use a stupid and ridicolous console for play.
( low quality setting, only DX9 effects, without any filter and only 30fps not stable for play )
post #40 of 47
Honesty i would go for the Alienware OptX AW2310 if you don't mind the price of it. its just if you want a monitor that looks cool and has you like 3D or one that's and inch larger which isn't that much,
Edited by UltraHoboLord - 8/6/11 at 12:27pm
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