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[Eurogamer] Blizzard "surprised" by Diablo 3 outrage - Page 4  

post #31 of 200
Quote:
Originally Posted by Sangers_low View Post
How can u say blizzard didn't expect the popularity of SC2? SC1 was and still is considered the best RTS and do u not know the e-sport scene?

Also, Battle.net is FAR from "fixed."
I was speaking of the bogged down F/O but, okay...I'll bite.

I actually still play SC1 because I enjoy it more than SC2 but, I actually know for a fact that, the response they received was over 1.5x what they expected...That's WITH quadrupling their server load from SC1's original response.

Since, a lot has changed but, the most interesting thing I find, is that instead of giving them actual feedback, you complain about it here.

Instead of taking the time and effort to give the people that provide you a service with ACTUAL FEEDBACK, you'd rather waste that effort and complain to an audience that can't do a single thing about it.

How in god's name do you think that service is ever going to improve if you and the "millions of others" that you imply have the same issues, complain on a forum instead of directly to the developers?

Really helping improve a service there, chief.
post #32 of 200
This will teach all the cheaters in single player to never do it again. /sarcasm

Since i have to travel a lot for work this game is a no buy from me unless Blizzard fixes this so that i can actually play while im not home.
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post #33 of 200
Quote:
Originally Posted by OwnedINC View Post
Wait... people actually play Diablo single player?
That sounds horrendously boring.

Also side note for a lot of people, just because a game can be played with 1 person doesn't make it "single player".
SP is a great new challenge for people bored to death of playing online. I played D2 ladder for YEARS and finally I just got bored of it only taking 2 weeks to have 4 characters with max gear and spending more time on D2JSP and running baal then actually playing.

SP actually creates a use for collecting low level sets (running new characters with a full Sigons is awesome) and encourages you to properly gear out your mercenaries to struggle through the game. D2 is actually pretty hard if you play on players 8 and take a characters from level 1 to beating hell baal all by yourself. Rare items are actually rare again. I'm not ashamed to admit it, but I'm ridiculously proud of my legit archon plate enigma.

I don't even play that much, maybe I play for a week or two at a time a couple of times a year. D2 SP is just the game I play when I'm in between other games, have no internet connection, go on a nostalgia binge, or at random LAN parties with old friends. I've made sure to back up my characters since I was like 15 years old and now I've got quite a collection of gear and characters.

Maybe everyone else hates single player, I can understand that, but I'm certainly going to miss this in D3. In fact, if I even buy D3, I'll probably keep playing D2 SP when the occasion arises.
    
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post #34 of 200
My roomates and I enjoyed playing DII over lan. Internet connections can be finicky, service can be cut off financially, or during construction, or after thunderstorms, or numerous other reasons. I liked customizing my characters to see which ones worked in the online version - since you are locked to skills and all.

When a company tells me I can't play their game without them checking up on me, online, I tell them to ram it ...well... somewhere they won't like it. Everyone screaming "this is the internet age, so this is fine!" hasn't been alive long enough to remember computer games before they were on the internet. To not see the problems with this concept is beyond naive.

Do what you will, but I won't support a game company that operates like this. D3 is a no buy for me.

...The icing on the cake is the moronic actual currency auction house, lousy cartoonish graphics, immature character animation, and an utter stray away from what the 2 previous diablo games were all about...
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post #35 of 200
Quote:
Originally Posted by j0zef View Post
Sorry, but I'm calling BS on that article and their reasoning behind it. It's none of their business what people do offline. Virtually every single single player game EVER made had some sort of a console, cheat code or a trainer.
Hell, one of the most fun things to do in D2 was to have a duel on open Battlenet with everyone having awesome gear.

Requiring internet connection has only one explanation - DRM.
Doubt it, like I said in the post above yours, that DRM won't last but a few days.

The explanation is simple, they can monitor every transaction your character goes through, so they'll instantly know when something isn't legit. This prevents those characters from playing online and flooding the marketplace with illegitimate crap that tanks the price of all the goods.
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post #36 of 200
Quote:
Originally Posted by Masked View Post
I was speaking of the bogged down F/O but, okay...I'll bite.

I actually still play SC1 because I enjoy it more than SC2 but, I actually know for a fact that, the response they received was over 1.5x what they expected...That's WITH quadrupling their server load from SC1's original response.

Since, a lot has changed but, the most interesting thing I find, is that instead of giving them actual feedback, you complain about it here.

Instead of taking the time and effort to give the people that provide you a service with ACTUAL FEEDBACK, you'd rather waste that effort and complain to an audience that can't do a single thing about it.

How in god's name do you think that service is ever going to improve if you and the "millions of others" that you imply have the same issues, complain on a forum instead of directly to the developers?

Really helping improve a service there, chief.
Go look at blizzard's and team liquid's forum. It doesn't matter if we send emails, or cover their forums and etc. Blizzard hasn't done much in the last year, and a majority of us are hoping that the release of HotS will include some of the improvements, but... >_>

Blizzards knows the problem, they address them either in direct press conferences/interviews, or with their articles. They just can't be screwed to do anything about it.
huh?
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post #37 of 200
Well, I know for a fact that it didn't take long to crack SC2, despite all the "online only" garbage Blizzard tried to implement.
Some people just don't care for multiplayer.
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post #38 of 200
They must not pay attention to anything else going on in the gaming industry. Have they not heard of the outrage against Ubi and their online single player when that was first announced?
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post #39 of 200
Quote:
Originally Posted by Kerian View Post
Because you have to pay a game to play it !
Nowadays ALL games are getting cracked whatever the protection is ! If the DRM is able to prevent that, so I'm 100% in favor.
You are willing to pay more, and be inconvenienced yourself, on the very off chance that random strangers who didn't buy the game will be spared the suffering you have to endure?

If this isn't a symptom of a diseased mind, I don't know what is.

Quote:
Originally Posted by IcedEarth View Post
I don't see a problem with this.

This game is purely designed and geared towards being an MMORPG.
Except the game isn't an MMO. The "massive" part will not apply.

Quote:
Originally Posted by IcedEarth View Post
Playing offline is completely pointless, unrewarding and not very entertaining in my opinion.
If there is no ability to modify the game to extend replayability, then I'd be inclined to agree.

However, not everyone shares your, or my, opinion.

Quote:
Originally Posted by lordikon View Post
Doubt it, like I said in the post above yours, that DRM won't last but a few days.

The explanation is simple, they can monitor every transaction your character goes through, so they'll instantly know when something isn't legit. This prevents those characters from playing online and flooding the marketplace with illegitimate crap that tanks the price of all the goods.
That's all well and good for pure games and the auction house, but is no excuse for not letting people play offline single player, or non-pure network games.

How simple it would be to keep pure character/items on battlenet and allow non-pure local characters that people could play with in any way they saw fit, while having no ability to degrade the experience of the pure servers.
Edited by Blameless - 8/5/11 at 6:51am
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post #40 of 200
Quote:
Originally Posted by Nixuz View Post
Well, I know for a fact that it didn't take long to crack SC2, despite all the "online only" garbage Blizzard tried to implement.
Some people just don't care for multiplayer.
Yes but as great as SP was LAN was the reason for Blizz to make it online only? Can you play Lan with a cracked copy? No so they got what they wanted. If they did not make SC2 Online only people would love to play just LAN with their bodies.
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