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FRAPS: FPS LOW ON RECORDING! what is the bottleneck? - Page 3

post #21 of 31
I tried VirtualDub, but when I picked compression as "ffdshow Video Codec" (In the video tab, then compression), it won't let me save the .avi file. The error it gives is "An unknown error has occurred (may be corrupt data). (error code -100)".

I have K-Lite Mega codec pack and K-Lite 64-bit codec pack installed. I tried VirtualDub with both videos I recorded from FRAPS and MSI Afterburner Video recording software, but VirtualDub gives me the same error. I can watch the video I recorded from FRAPS and MSI Afterburner fine, but I can't compress it in VirtualDub.

Anyone know of a solution or a better software than VirtualDub for video compression? If you could post the compression instructions for the software you are referring to, it would help.
post #22 of 31
Firstly, don't record at 60 FPS, all that does is dramatically increase the amount of data that needs to be encoded and written to the drive. This will greatly exacerbate the problem of low drive write speed, and thus poor frame rates while encoding, not help them.

Secondly, both of your drives are slow for sequential writes. 60MB/s is not enough for full frame, 60-FPS recordings. 1080p @ 60 fps could potentially run into issues at double that. SSDs are not good FRAPS drives. Random access times do nothing to help FRAPS, and smaller/cheaper SSD tend to have crippled sequential write performance, even relative to HDDs. Also, FRAPs writes enough data that recording extensively on MLC drives can shorten their useful lives appreciably.
Quote:
Originally Posted by CocoCrunch;14495334 
I tried VirtualDub, but when I picked compression as "ffdshow Video Codec" (In the video tab, then compression), it won't let me save the .avi file. The error it gives is "An unknown error has occurred (may be corrupt data). (error code -100)".

I have K-Lite Mega codec pack and K-Lite 64-bit codec pack installed. I tried VirtualDub with both videos I recorded from FRAPS and MSI Afterburner Video recording software, but VirtualDub gives me the same error. I can watch the video I recorded from FRAPS and MSI Afterburner fine, but I can't compress it in VirtualDub.

Anyone know of a solution or a better software than VirtualDub for video compression? If you could post the compression instructions for the software you are referring to, it would help.

Why would you try to compress with the same codec FRAPS uses? Even if it worked it would degrade video quality and not make the files any smaller.

VirtualDub should work fine, with the right settings, but it doe suse the outdated VFW, and there are better alternatives. Personally I prefer AVIDemux and encode with MPEG-4 AVC (x264) for video, with a custom profile, and MP3 for audio.

Neither of these programs are especially easy to use, and neither will tolerate incorrect settings well.
Quote:
Originally Posted by bojinglebells;14494741 
FRAPS once was the best option to the point where it was the only option I'd consider for high quality recordings, and while beepa has finally started to improve things on a fairly regular basis, FRAPS has always been (and still is) absolutely terrible when it comes recording live game play (even with massive sacrifices in IQ)

I've been using the program since 2003 and haven't ever had the issues you describe, except in the days before PCI-E (AGP, with it's serious lack of bandwidth from the card, was an enormous bottleneck).

I can record any game I own with FRAPS, at the same settings I normally play at, without impeding playability in the vast majority of cases, and have been able to do so since my first PCI-E setup (an Athlon 64 with an X800Pro).
Edited by Blameless - 8/7/11 at 6:48am
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post #23 of 31
Get another HD to record to thats not being accesed for game files or OS .

I have SSD for OS,Raid0 for games folder and 1TB for Fraps clips and i get smooth recording but still take a hit of about 1/3 of FPS lost when recording.

You could trim down the quality its recording in if you really wanted and that will mean you taken even less of a hit,but seriously..for smooth recording,get an extra dedicated HD just for Fraps clips.
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post #24 of 31
When I recorded a 1080p 60fps game with fraps the bitrate was 1492992kbps. I was told that's the equivalent of 4x the quality of a blu ray video, and that seems too much for a single harddrive to handle.
post #25 of 31
Quote:
Originally Posted by Blameless;14495413 
I've been using the program since 2003 and haven't ever had the issues you describe, except in the days before PCI-E (AGP, with it's serious lack of bandwidth from the card, was an enormous bottleneck).

I can record any game I own with FRAPS, at the same settings I normally play at, without impeding playability in the vast majority of cases, and have been able to do so since my first PCI-E setup (an Athlon 64 with an X800Pro).

your standards are simply lower than mine

even when recording with an unlocked frame rate FRAPS will still lock me to a multiple of the frame rate I am trying to record at, this often means I'm stuck with playing 90fps or even 60fps (and I'll have to stop and restart recording if I want to regain performance should it drop to 60fps or lower) when Afterburner allows me to play at 100+fps without worry or hassle

FRAPS is just falling behind with the times, they're even still stuck with the old 4GB AVI file limit which is easily a problem with 1080p30 recordings (generally comes to 90 seconds of video or so per file) whereas Afterburner will create one file for each start-stop recording session.

FRAPS also has only two compression levels, default and lossless RGB whereas Afterburner allows uncompressed, RTV1, and MJPG (of which they allow you to choose compression level for MJPG from 25-100% the default 85% is very good and produces size-per-second a heckuva lot smaller than FRAPS)

Afterburner also offers full, 1/2, 1/3, and 1/4 frame recording, whereas FRAPS only full and half.

After using both there really are only two things that FRAPS does better than Afterburner and that's 1. it allows you to choose whether or not to hide your mouse cursor (for menu screens and such), and 2. it allows you to record audio from a secondary source such as your microphone
Edited by bojinglebells - 8/8/11 at 11:57am
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post #26 of 31
Those that said the mechanical hard drive are correct IMHO


I bet the game is installed on the mechanical and you're trying to save the output file to the mechanical. Essentially asking the 7200.12 to read and write simultaneously
post #27 of 31
Quote:
Originally Posted by bojinglebells;14509389 
your standards are simply lower than mine

Perhaps.

Personally, if I can stand to watch a video of it, I can stand to play at that same frame rate. Higher is better of course, but there are few games that aren't good enough for me at 30 fps.

Quality of the video itself is usually my prime concern, and I haven't seen anything match FRAPS quality at similar or better performance/file size.
Quote:
Originally Posted by bojinglebells;14509389 
even when recording with an unlocked frame rate FRAPS will still lock me to a multiple of the frame rate I am trying to record at, this often means I'm stuck with playing 90fps or even 60fps (and I'll have to stop and restart recording if I want to regain performance should it drop to 60fps or lower) when Afterburner allows me to play at 100+fps without worry or hassle

I've noticed FRAPS locking to multiples of the recording rate as well.
Quote:
Originally Posted by bojinglebells;14509389 
FRAPS is just falling behind with the times, they're even still stuck with the old 4GB AVI file limit which is easily a problem with 1080p30 recordings (generally comes to 90 seconds of video or so per file) whereas Afterburner will create one file for each start-stop recording session.

This limit is intentional, in order to handle FAT32.

I've never noticed any performance problems associated with the file spliting, but I will admit that it can be tedious to append them all in editors.
Quote:
Originally Posted by bojinglebells;14509389 
FRAPS also has only two compression levels, default and lossless RGB whereas Afterburner allows uncompressed, RTV1, and MJPG (of which they allow you to choose compression level for MJPG from 25-100% the default 85% is very good and produces size-per-second a heckuva lot smaller than FRAPS)

All true. However, FRAPS lossless RGB files are smaller than than Afterburner's or PlayClaw's uncompressed, and look identical.

MSI AB also refuses to record form me at all on some configurations or with some games.
Edited by Blameless - 8/8/11 at 12:32pm
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post #28 of 31
HDD is usually first, once that's solved, all you need is a CPU and GPU capable enough to play and record at your desired resolution. I never noticed a problem with my 4850 at 1080p, just a few settings needed to be lowered.
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post #29 of 31
Quote:
Originally Posted by Blameless;14509525 
Perhaps.

Personally, if I can stand to watch a video of it, I can stand to play at that same frame rate. Higher is better of course, but there are few games that aren't good enough for me at 30 fps.
I play competitive shooters and can't stand the disadvantage.

Quote:
Quality of the video itself is usually my prime concern, and I haven't seen anything match FRAPS quality at similar or better performance/file size.
FRAPS is indeed one of the best when it comes to quality, and it would work wonders for games that have a recording engine to replay game footage through the game engine itself (Source games for instance) because I could play those games unencumbered at full speed and record with fraps without having to worry about performance penalty.

However games like Bad Company 2 do not have such a feature so it became necessary to find a better option. There's also the fact that engine recordings aren't perfect 1:1 representations of what you see while actually playing vs. what the game engine sees.

Quote:
This limit is intentional, in order to handle FAT32.

I've never noticed any performance problems associated with the file spliting, but I will admit that it can be tedious to append them all in editors.
Right, but its an old limitation that shouldn't affect modern computers, if anything it should be an option, not a limit, and if it was an option it would be an advantage in favor of FRAPS tongue.gif

Quote:
All true. However, FRAPS lossless RGB files are smaller than than Afterburner's or PlayClaw's uncompressed, and look identical.
Either are going to be huge and compression (even lossless) requires more CPU power, recording in uncompressed means even higher in-game performance, again, it would be nice to have even more options instead of being limited

For instance another area where Afterburner trumps FRAPS is the ability to manually select how many CPU threads are allocated to video capture compression
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post #30 of 31
Quote:
Originally Posted by scotty453;14493991 
you should set the FPS setting to custom, input 50 FPS, yes the videos will be larger but at least your FPS wont take a massive drop *cough30FPSMODE*

oh it could be your graphics card too, quite an old gfx card.

I have my videos set to 29.97 FPS at half size and for a few minute video its still a couple GB. No way would i go to 50.
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