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[Bit-Tech] Rage Preview - Page 3

post #21 of 28
Quote:
Originally Posted by jacobrjett View Post
Id Tech 5 is supposed to be another revolutionary move by Mr J.C, im pretty sure that the technique theyve used is something like using one megatexture covering the whole level, rather than one for each wall etc. by the sounds of this, like one big texture stretched across everything. it might be skimping out making the textures look low res, I imagine we will have too wait and see.

They have claimed its arguably the best looking game compared too anything on the market today for consoles, hopefully it is.
Revolutionary graphics don't mean impressive graphics. They mean impressive in terms of it being able to run on console hardware at all. Not the same thing. I've noticed this in a lot of recent games that claim to have great graphics - sure it's impressive that they got them running with 512MB of RAM to play with, but that's not something I'm generally concerned with when gaming on a PC.
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post #22 of 28
If you watch Carmack's presentation at quakecon 2011 he talks about textures, interesting but saddening about how crippled it will be since it was designed for consoles. I hope we at least get the HD texture pack.
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post #23 of 28
I don't understand what people are QQing about with the graphics. The game looks great!
Super excited about this one more than any other game.
The game preview seemed pessimistic.
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post #24 of 28
*Strokes preorder*
post #25 of 28
I think Rage will be awesome , i cant wait to get my hands on it
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post #26 of 28
Quote:
Originally Posted by RayvinAzn View Post
Revolutionary graphics don't mean impressive graphics. They mean impressive in terms of it being able to run on console hardware at all. Not the same thing. I've noticed this in a lot of recent games that claim to have great graphics - sure it's impressive that they got them running with 512MB of RAM to play with, but that's not something I'm generally concerned with when gaming on a PC.
I agree, I hope they release the texture pack he was talking about, I need a reason to finally upgrade my GPUs. But to play Devil's advocate here, while you're not concerned with it while gaming on a PC, most developers aren't concerned with making their game max out everyone's hardware, they're just concerned with making a fun game run well on as many hardware configurations as possible so their game will reach the maximum amount of players/customers.
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post #27 of 28
Quote:
Originally Posted by lordikon View Post
I agree, I hope they release the texture pack he was talking about, I need a reason to finally upgrade my GPUs. But to play Devil's advocate here, while you're not concerned with it while gaming on a PC, most developers aren't concerned with making their game max out everyone's hardware, they're just concerned with making a fun game run well on as many hardware configurations as possible so their game will reach the maximum amount of players/customers.
Oh, I completely understand that not every game out there should push my computer to the max (and for the record, I'm pretty damn excited about Rage myself, but I was also excited about Brink and Hellgate: London so there you go), but larger textures are practically a must, especially since they were likely developed that way at some point and then scaled down later, so it's not like there's really any extra work involved on the behalf of the developer.
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post #28 of 28
it sure as hell looks incredibly fun to play.
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