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post #41 of 117
The only true successful DRM would be unobtrusive to paying customers, uncrackable to pirates, and the game is actually good enough to make a profit. Until then, all DRM is FAIL.
post #42 of 117
Were the days of CD Keys so bad?
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post #43 of 117
Quote:
Originally Posted by aldfig0 View Post
In 2008, Ubisoft released Prince of Persia with no DRM at all (you can Google it). Guess what? It didn't work.
Yes... because PoP was a terrible game.

A game that sold exceptionally well with no DRM? Sins of a Solar Empire.
Quote:
Originally Posted by SlayerS_`Archduke` View Post
With no offense intended, your post betrays a general ignorance about business.

First of all, when you go into business, your objective is to make money. This is especially true if the company is publicly traded. In that case the company's management is bound by the 'fiduciary obligation.' That obligation is to maximize shareholder wealth and if the company's management doesn't live up to that obligation, they are neglecting their primary duty.

Second, all of the things you mentioned in your first "paragraph" are products. Businesses offer products to the market in the hopes that people will buy them. If those products are successful, the company will offer them again. The reason downloadable content (whether on the disk or not), paid subscriptions, and collectors' editions exist is because people buy them.

As for buggy, unpolished products, you are judging those products based on your own criteria. While games like Fallout 3 (and New Vegas, for that matter) might be less technically robust than others, they are still successful because they have something unique to offer the market. There is no deception or dishonesty in those kinds of products. With the proliferation of review websites, there should be no surprises when buying a piece of software, particularly a game. If you think a game is over-priced, or doesn't live up to your standards, don't buy it. I don't think that's too hard a concept.

On the topic of greed: Who is being more greedy in the case of software piracy? The company that spends it's time and money developing the product and then brings it to market in the hopes that they will make a profit? Or is it the pirate? The one who wants to benefit from the hard work and ingenuity of the developer without paying for the product? I think the answer is obvious.
The problem is, no matter how hard a software company tries, people are going to pirate games. Not to mention, 9/10 times, the pirate gets a better product [unlimited installs, no internet connection req'd, etc]. At this stage in life, the only way to beat piracy is to compete with it.
post #44 of 117
Quote:
Originally Posted by aldfig0 View Post
In 2008, Ubisoft released Prince of Persia with no DRM at all (you can Google it). Guess what? It didn't work.
that game wasn't that good anyways.
post #45 of 117
I find people as being quite silly that they wont buy a game since the drm requires a online connection when 99% of you have a constant internet connection you're just using it as a excuse to be made at something.
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post #46 of 117
Quote:
Originally Posted by m_jones_ View Post
I find people as being quite silly that they wont buy a game since the drm requires a online connection when 99% of you have a constant internet connection you're just using it as a excuse to be made at something.
They're arguing against the principle of the DRM, not necessarily how feasible it is to met its requirements.

And you can't tell me you wouldn't be fairly mad if that 1% occurs while you're in the middle of playing the game.
Edited by frizo - 8/9/11 at 6:23am
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post #47 of 117
Will always be against having to have a constant internet connection to play single player games. What if your internet cuts out? You're screwed. What if you go on vacation and you're not in an area with a connection? You're screwed. I can go on.

However, I buy and play the AC games. I just like them that much. Though I never said I was boycotting.
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post #48 of 117
Quote:
Originally Posted by m_jones_ View Post
I find people as being quite silly that they wont buy a game since the drm requires a online connection when 99% of you have a constant internet connection you're just using it as a excuse to be made at something.
It's not really the point, it's the principle.
post #49 of 117
Yes, Ubisoft "succeeded" in losing me as a customer long ago. Haven't bought one of their games since the first Assassin's Creed.
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post #50 of 117
Assassin's Creed is the only reason I'm keeping my Xbox. The PC DRM is garbage, though. Believing they are protecting themselves from pirates is stupid, especially when PC games can't make up that much of their sales, and millions of people are indeed willing to pay.
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