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What's the big deal with Final Fantasy??? - Page 5

post #41 of 50
FF1 US was the first real JRPG that penetrated the US market. I suppose DW did as well, but Nintendo had to give that one away with a Nintendo Power subscription.

FF2 (US) and FF3 (US) were just great games at the time of their release. Now they feel dated, of course, but at the time they were tremendous. Those three games, in addition to the lesser known but equally important Phantasy Star and Phantasy Star 2 laid the foundation for every modern console RPG, and even games like Warcraft III and Starcraft. The formula was simple: create relatively deep, intriguing gameplay and combine it with a killer, character driven storyline, and people will be hooked. You can see that influence in practically every RPG that comes out these days.

FFVII ushered in the modern RPG but it stole too heavily from Phantasy Star 2 for me to forgive it.
    
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post #42 of 50
Quote:
Originally Posted by mothrpe View Post
Hi Everyone,

Not to start a fight! But I don't see what is so impressive about the final fantasy games. I played Final Fantasy 4 on my PSP over the weekend as well as Final Fantasy 7........

They're decent games, I just didn't feel like they were amazing or anything. Am I missing something?? Or is it more they were amazing at the time of their initial release??
I'm kind of in the same boat I gone back to FF7 several times but never finished it. I really don't enjoy the pure turn-based RPGs where two characters face off and trade blows.

That said I really get into turn-based games if there are strategy elements involved in the combat. I think Valkeryria Chronicles on the PS3 is one of the biggest sleeper hits of this generation.
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post #43 of 50
Did anyone else love FF9 or was it just me? Final Fantasy was great growing up, I spent 100s of hours playing 7-10.
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post #44 of 50
Quote:
Originally Posted by Jotun View Post
Before they became crap, i.e. after FFI-FFX, they had nice storylines and dialogue.
This. (actually FFXII wasn't horrible) They brought a different type of fighting game style to the gaming community at the time. In fact, Square Enix has a patten on the fighting game style of FF.

http://en.wikipedia.org/wiki/Final_Fantasy#Gameplay
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post #45 of 50
Quote:
Originally Posted by Wildcard36qs View Post
12 is one of my favorites. I just played through it last year and loved every minute of it. 13 I hate so much lol. I just get bored. I really will push through it though since I want to beat it.
I didn't bother with 13 because of the story, rather, the characters.. I may consider getting it if there'll be a jap dub dlc or something like that, but I don't think it's gonna happen..

Quote:
Originally Posted by WORLDs View Post
Did anyone else love FF9 or was it just me? Final Fantasy was great growing up, I spent 100s of hours playing 7-10.
I've bought it off PSN and played it for 2-3 hours maybe, I liked it a lot at first but it didn't stop dragging on and on and on with it's, for now boring story and there's way too little play, esp combat.. Is it all like that? or does it get balanced later on? (the story and combat portions, also, does the story get better?)
post #46 of 50
Quote:
Originally Posted by WORLDs View Post
Did anyone else love FF9 or was it just me? Final Fantasy was great growing up, I spent 100s of hours playing 7-10.
Easily my favorite Final Fantasy.

And XII was a good game, but it could have been so much better. Yasumi Matsuno had to back out of development due to illness and I think the game suffered because of it. I don't doubt that people started fiddling with his script and so on after leaving, leading to the so-so story that we got.

My main complaint was the original License Board. I despise it. Luckily, International Zodiac Job System was fan translated and the IZJB License Board is much more to my liking.

Having twelve distinct boards for each of the new jobs made character development much more enjoyable. You could still make highly specialized characters with the original LB, or even make them good at just about everything with enough grinding, but I prefer picking a job for each character and progressing through that set board.

When it was released I really couldn't stand XII, but these days it's just shy of my top 5. Everything else was fantastic. Art by Akihiko Yoshido (who should be doing character design on FF instead of Nomura), an OK combat system, fantastic level design, no over-the-top Jpop influence, etc. It was really everything I was expecting from a "next gen" Final Fantasy, with a few changes of course.
post #47 of 50
Quote:
Originally Posted by WORLDs View Post
Did anyone else love FF9 or was it just me? Final Fantasy was great growing up, I spent 100s of hours playing 7-10.
Yup, best one by far. I find that FF9's story has kind of a personal effect on you. Everything in that game was amazing.
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post #48 of 50
I want to note it is unusually hard to find almost any ff game at a store. FFX and below but the FFXII is getting there. They rarely get traded in. I am punching myself for losing some of mine moving. This is quite true for FF7, probably why they re released it.
post #49 of 50
Quote:
Originally Posted by WORLDs View Post
Did anyone else love FF9 or was it just me? Final Fantasy was great growing up, I spent 100s of hours playing 7-10.
FF9 was great. Felt like playing the SNES games again. Obviously, I loved FF2 and FF3 (US) and played them countless times when they came out on SNES.
post #50 of 50
Um, what's the deal with FF?

The 90s FFs are some of the best games ever made in the history of time, that's what the big deal is. You obviously didn't do everything you could do in FF7, or have a poor appreciation of story in video games.

Play FF4-9. 8 is meh, IMO, and so is 4, but 5, 6, 7, and 9 are amazing. Be warned that FF5 has a lot of grinding... and steal from the Crystal Dragon so you can beat Shinryu!

Oh, and I didn't even mention the music. Nobuo is the best video game music composer that has ever lived and I don't think anyone is taking that title from him any time soon. The music is just as important as the gameplay and story. Those 90s FF games have compelling music that moves you with the game, the story, you'll still be humming it damn near 20 years later like I do.


FF10 is the polarizing figure though. Some swear by it as the best FF made. Some scoff at it and say it's just a tad too emo. Me... well, I don't prefer it, as I despise Tidus and Wakka, but Auron is pretty cool. You should play that one too, it probably has the best music out of all of them, save for FF6.
Edited by vikingsteve - 8/21/11 at 1:12pm
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