Originally Posted by sausageson
Sorry to me the only way valve has supported PC gaming RECENTLY is with steam, notice how I am particularly talking about L4D an 8 player game, with a long obsolete engine which looks no different on PC than consoles, at least consoles can do split screen though. Really I cannot find any "pc features" in it. While BF3 seems to offer what pc gamers are asking for, well what people on OCN are asking for.
Steam was released in 2004
while its first publishing partnership was confirmed somewhere near the end of 2005
, it's 2011 now, that's hardly what I would call "recently".
Besides, L4D is supposed to be a small team-based game, there's nothing to argue otherwise, and that is not perse a reason why the game was made with consoles in mind first.
Supporting PC-gamers doesn't mean 'include all the current day features for high-end GPU's" not everybody has a state of the art GPU.
Valve has done well, maintaining the Source engine and provide support for legacy hardware, that way nearly everybody with a PC can play their games.
what I call PC support, yes.
EA just adding tons of graphical features and allowing for 64-players, singling out a ton of PC gamers, not so much.
Bah, Novalogic supported 128 players with Joint Operations: Typhoon Rising.