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[Kotaku] Real Details on the New Counter-Strike from Pros Who’ve Played It - Page 15

post #141 of 168
Very good news!
post #142 of 168
Quote:
Originally Posted by mylilpony View Post
i usedt o get 4-1 and 5-1 ratios on call of duty, 3-1 in bfbc2 after a month of playing , and picked up cs againa nd barely had a positive score. first time in two years but still =-*(
Thats because it actually takes skill to play css as opposed to especially COD!!!!
 
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post #143 of 168
Counterstrike will always be, in my book, the best "First Generation" FPS game out there.

Unfortunately facing down Battlefield 3, whoosh, that's gonna be a very tough come back indeed. I'd buy their game just because they brought me the first one, and I have enjoyed so many hours on counterstrike source that I was hard pressed to lay it down for BF2, seriously...

Unfortunately Counterstrike is stock full of hackers, and has been for a long time.

Most servers that use custom scripts are obvious because of lag, they are also obvious because they cheat, and their hacks are even more obvious.

I love watching someone jump 10 feet sideways in a fraction of a second and then skipping 10 feet the other way when I'm shooting at them, and of course they will deny the hacking claims, for obvious reasons, but we all know they are doing it.

I got shot the other day 300 yards away through a thick amount of trees (over 10) by a hand gun, and you know dang well they are hacking.

When they end the hacking FPS will be fun again, till then it's just another casual game to play for me, I love RPGs far too much to play FPS much.

In fact offline is far more enjoyable than online to me, but maybe that's just me... (I don't like dying every 3.5 seconds, sorry)
Edited by _GTech - 8/16/11 at 8:12am
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post #144 of 168
I'll pass. I never understood what the big deal was about Counter Strike anyways, CS1 was great back in the day and still is good, both in the heavily modded (like the Predator servers) and stock servers. CSS on the other hand, is completely unbalanced and unplayable if you don't use an AK/Deagle or camp the doors/spawn points with a sniper rifle, and in my opinion, sucks. It had improved graphics sure, but they do jack squat for a game that's pretty much unplayable.

And I have no idea why they're wasting their time on a console release. I doubt many people will buy this for the PC (I predict major boycotting groups starting already), let alone for the consoles which have dozens of way better shooters available already.
    
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post #145 of 168
hey valve, CSS =/= HL3 or at the very least a new source engine on the tech demo circuit.
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post #146 of 168
Quote:
Originally Posted by Am* View Post
I'll pass. I never understood what the big deal was about Counter Strike anyways, CS1 was great back in the day and still is good, both in the heavily modded (like the Predator servers) and stock servers. CSS on the other hand, is completely unbalanced and unplayable if you don't use an AK/Deagle or camp the doors/spawn points with a sniper rifle, and in my opinion, sucks. It had improved graphics sure, but they do jack squat for a game that's pretty much unplayable.

And I have no idea why they're wasting their time on a console release. I doubt many people will buy this for the PC (I predict major boycotting groups starting already), let alone for the consoles which have dozens of way better shooters available already.
After years of COD and even Battlefield breaking through to consoles, I also fail to see it becoming that successful....

In all honesty, watching a top level counter strike player is many times worse than watching a top COD player in terms of "man, that's just cheesy" kinda stuff.

Also, firing every weapon from the hip without the ability to aim down sight is gonna be a weird experience to say the least for people raised on COD (aka the current console generation).
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post #147 of 168
Quote:
Originally Posted by GrizzleBoy View Post
After years of COD and even Battlefield breaking through to consoles, I also fail to see it becoming that successful....

In all honesty, watching a top level counter strike player is many times worse than watching a top COD player in terms of "man, that's just cheesy" kinda stuff.

Also, firing every weapon from the hip without the ability to aim down sight is gonna be a weird experience to say the least for people raised on COD (aka the current console generation).
Realism is awful in video games counter strike ditched that in favor of balance, real weapons and scenarios are inherently unbalanced.

Sent from my Samsung Captivate using Tapatalk.
Edited by Scrappy - 8/16/11 at 10:37am
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post #148 of 168
Quote:
Originally Posted by Scrappy View Post
Realism is awful in video games counter strike ditched that in favor of balance, real weapons and scenarios are inherently unbalanced.

Sent from my Samsung Captivate using Tapatalk.
Its less to do with realism (lol@call of duty+realism) and more to do with the fact that this console generation has been fed on a certain style of gunplay for over half a decade and that a system where you cant actually use a crosshair or scope (unless its a sniper rifle etc) will most likely be looked at as a step backwards.
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post #149 of 168
I see that as a good thing, the last thing CS wants is the CoD community.
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post #150 of 168
Quote:
Originally Posted by GrizzleBoy View Post
After years of COD and even Battlefield breaking through to consoles, I also fail to see it becoming that successful....

In all honesty, watching a top level counter strike player is many times worse than watching a top COD player in terms of "man, that's just cheesy" kinda stuff.

Also, firing every weapon from the hip without the ability to aim down sight is gonna be a weird experience to say the least for people raised on COD (aka the current console generation).
Quote:
Originally Posted by GrizzleBoy View Post
Its less to do with realism (lol@call of duty+realism) and more to do with the fact that this console generation has been fed on a certain style of gunplay for over half a decade and that a system where you cant actually use a crosshair or scope (unless its a sniper rifle etc) will most likely be looked at as a step backwards.
I loved playing CSS, but that's also the first FPS I played hundreds (probably thousands) of hours. It's strange to think about how the "new generation" will look at this style of play as weird, but it makes total sense. All the new FPS games have a totally different feel when compared to CSS. Out of all the FPS games I've played, CSS actually kept me playing the longest.
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