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[G4TV] GameFly Explains PC Game Rentals - Page 5

post #41 of 58
This seems pretty cool, I may check it out.
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post #42 of 58
Quote:
Originally Posted by Tunechi View Post
That doesn't even make sense since you purchase games, not rent.
Nope. When you "purchase" software you are only purchasing usage rights and own nothing , and DRM's can severely restrict your ability to transfer the game to other hardware and in many cases have time limits relating to usage. In other words DRM's make ownership more like a long term lease that you pay 100% for up front, whereas a rental you pay and use in installments. The line between "buying" and "renting" software is not as distinct as you are imagining.
    
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post #43 of 58
Quote:
Originally Posted by Jagged_Steel View Post
Nope. When you "purchase" software you are only purchasing usage rights and own nothing , and DRM's can severely restrict your ability to transfer the game to other hardware and in many cases have time limits relating to usage. In other words DRM's make ownership more like a long term lease that you pay 100% for up front, whereas a rental you pay and use in installments. The line between "buying" and "renting" software is not as distinct as you are imagining.
Yeah, sad but true. Then again if I buy a game and I'm locked out because of DRM - said DRM will become utterly worthless as you can bet your bottom dollar I will circumvent it.
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post #44 of 58
Thread Starter 
Quote:
Originally Posted by Jagged_Steel View Post
Nope. When you "purchase" software you are only purchasing usage rights and own nothing , and DRM's can severely restrict your ability to transfer the game to other hardware and in many cases have time limits relating to usage. In other words DRM's make ownership more like a long term lease that you pay 100% for up front, whereas a rental you pay and use in installments. The line between "buying" and "renting" software is not as distinct as you are imagining.
Way to take post out of content just to try and make a bashing post about DRM. I meant they can't use GameFly's account linked DRM since you're actually purchasing game, not renting it. So they can't just disable an account like GameFly does, since somebody or you said why doesn't every other company use GameFly's perfect DRM.
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post #45 of 58
I had totally forgotten gamefly even existed. Now I am very glad they do. Ive always wondered why steam or something else didnt start doing this. IMO being able to rent games is what separates the console market from the PC market today.
    
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post #46 of 58
Quote:
Originally Posted by Tunechi View Post
Way to take post out of content just to try and make a bashing post about DRM. I meant they can't use GameFly's account linked DRM since you're actually purchasing game, not renting it. So they can't just disable an account like GameFly does, since somebody or you said why doesn't every other company use GameFly's perfect DRM.
I can not understand what you are trying to convey here, but I assure you I was not "bashing DRM" or taking anything "out of content (context ?)".
    
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post #47 of 58
Quote:
Originally Posted by C-bro View Post
From the sounds of it, you can play any/all of their games, as much as you want, from your own PC, as long as you have a GameFly subscription? Surprisingly attractive, if that's the case.
This.... hmm..

Get a few 1TB drives, DL all the games, and enjoy them?
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post #48 of 58
This is going to get a lot of games into the hands of gamers who may have never tried them otherwise. Making more obscure titles more accessible~ (games like Amnesia for instance).
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post #49 of 58
Thread Starter 
Quote:
Originally Posted by Jagged_Steel View Post
I can not understand what you are trying to convey here, but I assure you I was not "bashing DRM" or taking anything "out of content (context ?)".
Yes, you did take what I said out of context. I was talking about the same DRM used by GameFly can't be used by other companies since they don't do a rental service like GameFly does. You went off into how we don't own games we just purchase right to use the software for a long term amount of time, which isn't even relevant to anything.
Quote:
Originally Posted by Zcypot View Post
This.... hmm..

Get a few 1TB drives, DL all the games, and enjoy them?
The games are all lined to your gamefly account, you have to login your account in order to play. So if you don't have an active account, disabled.
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post #50 of 58

This model may work really well. If you think about it, it's sort of like buying a car;

Either you pay a large amount of money up front.
Or you pay for it overtime and end up paying more in the end.


I think there could be a serious reward for developers that get into this. If GameFly has a system where developers get a flat monthly fee to put up their games, and GameFly makes more money than the fees they pay out, both Gamefly and the developers get paid continuously, and we end up paying less for more games.

If this works, this system will change the way games are distributed. Mark my words.



Gabe Newell himself said that the gaming industry is transitioning from entertainment as a product to entertainment as a service. (Start @ 1:08)


This is that idea incarnated. If this is successful, Gabe Newell will jump all over this. Steam will become a pay-per-month service as opposed to pay-per-game. As it stands, it would have to work that way anyway. As time goes on, more and more games are added to Steam's library. People are continuously updating/wiping their systems and re-downloading games from Steam's servers. Eventually, the cost of people downloading games continuously will outweigh the income that powers these servers. If that happens, Valve begins losing money. By switching to a pay-per-month service with only "Premium" games being sold (and at very discounted prices for early access), this would eliminate any issues down the road, and it would probably lead to higher profits too.

Mark my words. The industry is going to change over the next few years. Either the next generation or the generation after that of consoles will adopt a system very similar to Steam and will eliminate physical media, while PC gaming will become service based. The days of physical media is coming to an end, and in its place will be service and download-based gaming. Even Steam is going to evolve. Haven't you ever wondered why there are quite a few Free to Play games on Steam now? Gaming as a service: You have the free game, and then you have the premium game that you pay for.

It's coming. For avid gamers like me, this system will save me money and make me more active. For the casual gamer, it will probably cost them more. In the end, developers stand to make a lot more money from a service based system. Instead of having big chunks of money for each game release, they will continuously get money. Hopefully, this will revive the market even more.




If you're still skeptical, just look at Netflix. Same idea, different industry. Netflix is doing very well too.
Edited by Mad Pistol - 8/25/11 at 12:44am
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