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[se7ensins]Call of Duty 9 / Project Iron Wolf - Page 5  

post #41 of 57
They won't make a new engine for this game until the sales drop dramatically. Until then, they want to keep the budget low enough to call it a CoD game. I wonder what the budget is for CoD games, now that I've mentioned it?
post #42 of 57
Quote:
Originally Posted by xPrestonn View Post
That's a little bit harsh, don't you think?

Calling people who play on consoles inferior monkeys makes you.. erm.. for lack of a better term look like an elitist asshat. I thoroughly enjoy some of my PS3 games as WELL as my pc games. The two aren't mutually exclusive
just got a ps3 2 weeks ago...

I enjoy PC games and my rig and the old Ph 9950BE + 4870 512 mb

but after playing UC2, KZ2, GoW3, FF XIII, MGS 4 and Demon's Souls.. man.. PC gaming for me was just "half" the gaming experience.. especially if i sit just about right from an HDTV..

For an aged hardware, I can't believe how the games are decent looking.

I probably wouldn't go back just having a PC and no current gen console to satisfy my obsession.

@thread:

Yes! NEW COD.. more SP fun for me... (not release date buy ofc).
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post #43 of 57
Maybe instead of freaking complaining about every Call of duty game ever made, you should go out and make your own game. Silence I thought so, you guys are the first to say console gamers are a bunch of whining kids, reading through this thread convinced me that it's not the console gamers that have the problem, it's you guys
(rant over)
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post #44 of 57
Quote:
Originally Posted by IXcrispyXI View Post
treyarch should learn how to create games before starting on a new cod seriously look at black ops......

In your opinion, what is wrong with Black Ops? I like it just fine. In fact I prefer the more arcade-type multiplayer Treyarch used, as opposed to the Infinity Ward developed MW2 multiplayer game.
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post #45 of 57
Quote:
Originally Posted by arbalest View Post
In your opinion, what is wrong with Black Ops? I like it just fine. In fact I prefer the more arcade-type multiplayer Treyarch used, as opposed to the Infinity Ward developed MW2 multiplayer game.
the games horrible to play very glitchy even with a fully moded config and rego is just terrible happens in every game i play of it someone shoots half a clip directly at someone and not 1 bullet hits other person turns around and ur instantly dead graphics where a downgrade from mw2, which also ran alot better even though it wasnt dedi servers
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post #46 of 57
After I bought Black Ops I decided never to buy bloody CoD ever again..
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post #47 of 57
Quote:
Originally Posted by arbalest View Post
In your opinion, what is wrong with Black Ops? I like it just fine. In fact I prefer the more arcade-type multiplayer Treyarch used, as opposed to the Infinity Ward developed MW2 multiplayer game.
The "arcade-type" multi doesn't really play any differently than MW2. The only real difference is the goofy weapons and killstreaks.

My biggest problem with the multiplayer is that it's too glitchy. The lagging bullets/hit box is the most annoying trait of multiplayer. If I run behind cover my 'ghost' shouldn't be soaking up bullets. It's one thing that the weapons are so unbalanced but it's another to watch a killcam where an enemy is just shooting thin air. Not to mention the frame rate drops during napalm strikes are also a common annoyance. If they are going to keep using the same engine over and over, we should get a game that is more polished and refined out of the box.
Edited by Seeing Red - 8/15/11 at 2:54pm
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post #48 of 57
Thread Starter 
Quote:
Originally Posted by Seeing Red;14589123 
The "arcade-type" multi doesn't really play any differently than MW2. The only real difference is the goofy weapons and killstreaks.

My biggest problem with the multiplayer is that it's too glitchy. The lagging bullets/hit box is the most annoying trait of multiplayer. If I run behind cover my 'ghost' shouldn't soaking up bullets. It's one thing that the weapons are so unbalanced but it's another to watch a killcam where an enemy is just shooting thin air. Not to mention the frame rate drops during napalm strikes are also a common annoyance. If they are going to keep using the same engine over and over, we should get a game that is more polished and refined out of the box.

They need to just bring back dedicated servers, it would solve most of the issues that the game had since they removed them.
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post #49 of 57
Quote:
Originally Posted by Gnomepatrol View Post
They need to just bring back dedicated servers, it would solve most of the issues that the game had since they removed them.
They had dedicated server in Blackops for pc, not sure what planet your on but i play on dedicated servers all the time
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post #50 of 57
Thread Starter 
Quote:
Originally Posted by kevin7898;14593563 
They had dedicated server in Blackops for pc, not sure what planet your on but i play on dedicated servers all the time

You're*, and by dedicated servers i mean that you can actually do something with (moddable). Stop assuming you know what people are talking about before making a silly comment. Why not ask a simple question such as; What aspect of the game are you talking about? Or, Can you clarify what it is that you want dedicated servers to do?

For consoles it would take care of the latency differences between players, ie someone having a lower latency due to them being the host or dropped connections. For PC it would provide the ability to run your own server outside set parameters set by them. PC community likes to have a bit more control over their servers, don't give exp or whatever in them, just allow them to exist.
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