The devs describe why the outsourced PC version of Deus Ex: Human Revolution looks and plays like it was designed for the PC first.
After BioWare's hardcore tactical RPG became consolized in Dragon Age II and Crytek's rig-busting shooter lost its oomph in Crysis 2, PC gamers were near catatonic when they learned Eidos-Montreal outsourced the PC version of Deus Ex: Human Revolution. Not again. Not Deus Ex. Not a console port!
Fear not, Eidos-Montreal tells us in an exclusive interview, making a straight console port of Deus Ex: Human Revolution was never an option, and the studio went to great lengths to co-develop the PC version with partner Nixxes (while getting an added assist from hardware partner AMD). The result, Eidos-Montreal Director of Technology Julien Bouvrais and Nixxes Software Founder and President Jurjen Katsman explain, is an outsourced game that looks and plays like it was designed for the PC first.