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Requirements for Minecraft and TF2 Server?

post #1 of 12
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I'm planning on starting up a private server for Minecraft and TF2 so my mates can play.

I've got a Pentium D 930 with 4GB of RAM and an X1300PRO.

Internet connection is most likely to be by Ethernet, and it's hooked up on 15mbps ADSL.

Will this setup be fine?
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post #2 of 12
Probably good for minecraft(unsure, i don't play the game) but for tf2 you will a bit more. Then again it will depend on number of slots.
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post #3 of 12
I think you're upload is going to be the bottleneck.
Minecraft requires a bit of memory over time after tons of things have been built etc.
post #4 of 12
Your net is going to be the bottleneck. I just built a personal Minecraft server (specs in sig The Creeper). The system itself is more than enough to handle a large server, but my net is only 21 megabits down and 4.5 megabits up. I can host around 10-12 people at once before it gets too laggy.

Edit: For MC check this Can I Host A Minecraft Server and make sure you put the numers in correctly. Your net speed in megaBITS per second, not BYTES. And your ram in MB, in your case 4096
Edited by Marafice Eye - 8/14/11 at 10:07pm
 
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post #5 of 12
Thread Starter 
Will look into the app now.

Yeap, I'm aware my Internet is currently 15mbps ADSL (megabits) download, and about 1.5 megabits up.

EDIT:
It says it will support 5 people due to the lack of bandwidth.

Is lack of bandwidth the reason why my mates have been complaining that there are blocks that respawn when they attempt to mine them?

E.g. whacking the sand does not dissolve it into a collectable item. The block of sand respawns instantly each time it is attacked.
Edited by Volvo - 8/15/11 at 5:10am
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post #6 of 12
It could be the problem, yes.
How many people are connecting?
post #7 of 12
Quote:
Originally Posted by Volvo View Post
Will look into the app now.

Yeap, I'm aware my Internet is currently 15mbps ADSL (megabits) download, and about 1.5 megabits up.

EDIT:
It says it will support 5 people due to the lack of bandwidth.

Is lack of bandwidth the reason why my mates have been complaining that there are blocks that respawn when they attempt to mine them?

E.g. whacking the sand does not dissolve it into a collectable item. The block of sand respawns instantly each time it is attacked.
That's probably the main reason. I had the same thing happening on the former server I had before I built this new one. The old server was exactly that, an old Dell Poweredge server with a dual-core P4 2.8ghz, and 3gbs of ram.

On the same net connection, I had the respawning block issue quite often.

With the new build, Phenom II x4 955 Black Edition, 8gb DDR3 1333 ram, and same net connection, haven't had the respawning issue yet.

Your two highest priorities for a Minecraft server are RAM and net upload speed. If it says you can support 5 people, I'd say go no more than 4 at once, the more people doing stuff at once, the higher the load on the bandwidth.

Ram definitely does help, what brand/speed/type of ram do you have? you might want to get some better ram (its frickin cheap nowadays anyway, 4gb can be had for 25ish buck and it's not necessarily cheap crap. for 31 you can get better.)

Also, I figured I should ask since they directly affect how well a server runs... Are you running any mods/bukkit plugins? Or is your server just plain old vanilla Minecraft? The more mods/plugins you add, the more it will impact your performance.
 
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post #8 of 12
Need faster internet.
post #9 of 12
Thread Starter 
Quote:
Originally Posted by Marafice Eye View Post
That's probably the main reason. I had the same thing happening on the former server I had before I built this new one. The old server was exactly that, an old Dell Poweredge server with a dual-core P4 2.8ghz, and 3gbs of ram.

On the same net connection, I had the respawning block issue quite often.

With the new build, Phenom II x4 955 Black Edition, 8gb DDR3 1333 ram, and same net connection, haven't had the respawning issue yet.

Your two highest priorities for a Minecraft server are RAM and net upload speed. If it says you can support 5 people, I'd say go no more than 4 at once, the more people doing stuff at once, the higher the load on the bandwidth.

Ram definitely does help, what brand/speed/type of ram do you have? you might want to get some better ram (its frickin cheap nowadays anyway, 4gb can be had for 25ish buck and it's not necessarily cheap crap. for 31 you can get better.)

Also, I figured I should ask since they directly affect how well a server runs... Are you running any mods/bukkit plugins? Or is your server just plain old vanilla Minecraft? The more mods/plugins you add, the more it will impact your performance.

4GB KVR's (4x 1G in dual channel, DDR2-667MHz and 5-5-5-12)
That's all my mobo will hold - a maximum of 4GB per channel and 4GB in total, so it's still 4GB whichever way you slice it.

I'm running the un-modded plain Minecraft client off the Minecraft website.
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2x KVR1333D3N9/2G Transcend SSD370 128GB WD Scorpio Blue WD7500BPVT Samsung SH-223C 
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post #10 of 12
Quote:
Originally Posted by Volvo View Post
4GB KVR's (4x 1G in dual channel, DDR2-667MHz and 5-5-5-12)
That's all my mobo will hold - a maximum of 4GB per channel and 4GB in total, so it's still 4GB whichever way you slice it.

I'm running the un-modded plain Minecraft client off the Minecraft website.
Ok, well unmodded MC means it's smoother and faster to handle. Your ram is... well... ok. It's nothing special. So yes in your case it is your net speed. If you want to host more than 4-5 people, you need faster net.

As for a TF2 server, not sure what all is required for it, but I'll tell you one thing, with your net, you won't be running both TF2 and MC. You simply cannot handle both at once on that connection.

Overall your system is decent enough. But more RAM and faster net will definitely improve your abilities.

A simple test for MC stability is to detonate 1000 tnt blocks while you're logged in (on a different pc) if it's super laggy you need more RAM. If you or someone else watching it while logged in, gets disconnected (usually the EndOfStream error) your net can't handle it.
 
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