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[NS] Batman: Arkham City to support DirectX 11, 3D Vision, more - Page 4

post #31 of 38
Quote:
Originally Posted by sausageson View Post
Creative Assembly did it with Shogun 2 and they had no excuses since it was a PC exclusive, sure thats only 2 games but I cannot even think of any other dx11 games.


While F.3.A.R. released with DX11... it didn't use ANY DX11 feature. Just AA options?
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post #32 of 38
Even if DX11 features are unused, it's a much more efficient API.
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post #33 of 38
Quote:
Originally Posted by <({D34TH})> View Post
While F.3.A.R. released with DX11... it didn't use ANY DX11 feature. Just AA options?
They used DX11 to make it run faster. Useful for slower DX11 cards I suppose.
post #34 of 38
Quote:
Originally Posted by sausageson View Post
Creative Assembly did it with Shogun 2 and they had no excuses since it was a PC exclusive, sure thats only 2 games but I cannot even think of any other dx11 games.
Check here:
http://en.wikipedia.org/wiki/List_of...ctX_11_support

I really could care less about PhysX. A dedicated card to run some small add-on features? No thanks.
post #35 of 38
Quote:
Originally Posted by meetajhu View Post
Another game that is going run bad in DX11 on AMD gpu's. I don't get it? You people saw only Paper in Batman:AA? Aww sorry to hear but i saw debris from walls,leaves flying,smoke physx,cloth physx,rigid body physx on scare crow levels and on outer Asylum. Its day and night difference.
it was a joke... -.-
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post #36 of 38
Quote:
Originally Posted by meetajhu View Post
Another game that is going run bad in DX11 on AMD gpu's. I don't get it? You people saw only Paper in Batman:AA? Aww sorry to hear but i saw debris from walls,leaves flying,smoke physx,cloth physx,rigid body physx on scare crow levels and on outer Asylum. Its day and night difference.
Maybe I should get a cheap PhysX card
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post #37 of 38
well in batman: aa you cant enable MSAA without an nvidia card...hope they get rid of that too.

not that the game doesnt still look awesome.
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post #38 of 38
Quote:
Originally Posted by meetajhu View Post
Another game that is going run bad in DX11 on AMD gpu's. I don't get it? You people saw only Paper in Batman:AA? Aww sorry to hear but i saw debris from walls,leaves flying,smoke physx,cloth physx,rigid body physx on scare crow levels and on outer Asylum. Its day and night difference.
Sorry, PhysX was nice and all but it wasn't anything spectacular in my opinion. Even after I got rid of my 5870, I didn't use it. It didn't add too much to the game
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Overclock.net › Forums › Industry News › Video Game News › [NS] Batman: Arkham City to support DirectX 11, 3D Vision, more