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[Riot]League of Legends Season Two to Feature a $5 million Prize Pool - Page 3

post #21 of 35
League of Legends announced last month that they've had 15 million user accounts created with 1.4 million users logging in a dayly. So outside of China; league of legends is very much holding its own vs dota. Also they haven't expanded into Asia yet but are planning to do so in the near future.

Now not saying they're greater but its getting to be close or will be in the near future if they continue to grow.
post #22 of 35
Quote:
Originally Posted by For_the_moves View Post
I never knew LoL was so popular. I always thought it to be a poor man's HON. Maybe I should try it sometime.
It might the biggest PC game right now.. LOL season one streaming had over 200k viewers on at simultaneously . No other game has done that.
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post #23 of 35
Quote:
Originally Posted by Lavitz View Post
It might the biggest PC game right now.. LOL season one streaming had over 200k viewers on at simultaneously . No other game has done that.
I think starcraft might have you beat.
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post #24 of 35
Quote:
Originally Posted by l1o2l View Post
I think starcraft might have you beat.
Maybe in South Korea.
post #25 of 35
Yeah, LoL is quite polished, and the Season One tournaments were absolutely amazing to watch.

The variety of character you can play is mind boggling.
post #26 of 35
Hm, I had no idea LoL was so huge. Wish HoN would get the same love

Just out of curiosity, what's the competitive LoL metagame like right now?
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post #27 of 35
LoL's great for casual players, but tbh its game mechanics fail as far as competitive gaming is concerned. Sure it's great to boast such a prize pool, but it's not like your average guy has any chance of winning even a small percentage of that sum, coz well, over 90% of LoL players are casual players (Riot's words not mine).

And that's where Viscerous would be wrong stating that HoN will die when DotA2 is released, because HoN's not going anywhere. Sure it's not as easy for casuals as LoL can be (and I can't thank S2 enough for that steep learning curve, keeps a lot of noobs away from the game coz they don't wanna spend time learning the ropes), but at least it's great for competitive gamers. Considering the prize pools of some of the recent/upcoming HoN tournaments/LANs, and the fact over 25% of HoN's players can actually play at a competitive level (once again, S2 stats not mine) it's quite certain that HoN isn't going anywhere either.
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post #28 of 35
Quote:
Originally Posted by un1b4ll View Post
Buggy? I guess yes if you mean the occasional queue and matchmaking issue, but the actual gameplay is polished to Blizzard levels.
LOLOLOL. No.

Here's a thread I posted a few months ago about my experiences with LoL:

http://na.leagueoflegends.com/board/...27#post9558127

And the 300+ upvotes seem to agree.
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post #29 of 35
Thread Starter 
Quote:
Originally Posted by eXe.Lilith View Post
LoL's great for casual players, but tbh its game mechanics fail as far as competitive gaming is concerned. Sure it's great to boast such a prize pool, but it's not like your average guy has any chance of winning even a small percentage of that sum, coz well, over 90% of LoL players are casual players (Riot's words not mine).

And that's where Viscerous would be wrong stating that HoN will die when DotA2 is released, because HoN's not going anywhere. Sure it's not as easy for casuals as LoL can be (and I can't thank S2 enough for that steep learning curve, keeps a lot of noobs away from the game coz they don't wanna spend time learning the ropes), but at least it's great for competitive gamers. Considering the prize pools of some of the recent/upcoming HoN tournaments/LANs, and the fact over 25% of HoN's players can actually play at a competitive level (once again, S2 stats not mine) it's quite certain that HoN isn't going anywhere either.
I'm pretty certain the food chain is DotA/DotA2 -->LoL --> HoN. A huge number of players only play HoN because they were looking for a DotA-based game that is free from Warcraft III's constraints. I'd be willing to bet that a good number of those players will come back to DotA 2.

Not saying that HoN is going to die, but they must be already preparing for a decline by making the game free-to-play. If there was a big demand for it it wouldn't be free.
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post #30 of 35
This is going to sound silly but to be honest the main reason that made me switch from playing WC3 AoS maps to HoN/LoL back in closed beta was proper widescreen support. There were other reasons such as the handling of leavers and matchmaking but not having to see black borders or a stretched image killed WC3 for me.

Fast forward to today and I see some people are questioning DotA 2. Why would HoN players want to switch to DotA 2? Would it be because it's being made by valve? Are they tired of S2's questionable additions?
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