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Nvidia Surround, stretched view?

post #1 of 4
Thread Starter 
Hey guys,

So I've been playing surround with Oblivion lately and the two exterior monitors (left and right...) seem to be very stretched looking while playing; gives me nasty headaches. Also, objects in the side monitors seem to look like they are much closer then when viewed through the central screen.

Are these common surround issues? Or are there settings that I need to adjust to fix this? I have Bessel management and that looks alright, but the stretching is awful...

Thanks,
GA
The Phantom
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The Phantom
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i5-2500k ASRock Fatal1ty Professional Series GTX580's in SLI  8gb of g.skill 2133mhz 
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1TB Caviar Black WD sataIII/Crucial C300 SSD Windows 7 x3 23" acer LED LCD 1080p Logitech G510 
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Corsair AX850 NZXT Phantom Razer Naga Razer Kabuto 
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post #2 of 4
In lots of games, the 2 side arnt "linear". Cause if it was, you could end up with a more than 180° feild of view, wich is not "normal".

This is why your side monitor seems a little "streched".
post #3 of 4
it is normal...

don't put to much of a angle on the screens or it makes it worse...

i found that about 5-10% of angle works wonders!

i general find the best way to work it out is boot up a racing game and look at the lines to make sure they are straight...
post #4 of 4
In order to really make "use" of the side monitors in landscape mode, you should keep your eyes focused on the center monitor. The side monitors should really serve as "peripheral vision", as in real life. When you notice an enemy is off to the side, you shouldn't turn your head to look at them, but instead use your mouse to move the camera in the direction of the enemy. It's awkward at first and seems very unnatural, but the longer you use it like that, the more useful it will become.

With that said, I found that landscape just wasn't doing it for me. I have since switched to portrait mode and have never looked back. Everything now just seems so... "GRAND!" in portrait! Give it a shot and see the difference. thumb.gif
     
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