Originally Posted by kaingosu;14830693
Hey guys! I decided to try my luck yesterday and bought an abyssus. After reading almost every thread here about this mouse, i figured i'll give it a try. I live in Romania and i paid the equivalent of 40$ without shipping (bought it from a local store). I attached some photos where i tested the abyssus jitter problem.
It's an abyssus mirror edition (RZ01-00360500), and i tested in 2 ways: 1st i moved my hand fast and the 2nd time i drew the lines moving the hand really slow. In the 1st case i experienced no jitter whatsoever, when i draw the lines in slow movements there seems to be some jittering, but very little and it's not a deal breaker as far as im concerned. Also i was prepared with some tape to lower the LOD, but surprisingly mine stops tracking after ~4 mm (2 CDs). This is far better than i was expecting and i don't know if im just lucky or if this is a new abyssus stock. I have to say i didn't installed any drivers (win default). My settings are 450 DPI @ 1000 Hz on Qck+. I used this mousepad because it seems the be the one that most ppl have trouble with.
Anyway the shape isn't the best for me (but it's very close) and i could use atleast one side button. Also the plastic on this mirror edition makes the mouse feel like a cheap toy, but i guess you get what you paid for. After trying almost every mouse out there that's worth mentioning i'll have to say abyssus is in top3 (light, ambidextrous, perfect sensor, no prediction, low LOD). If you guys have any questions i'll be more than happy to answer.
If you have a Talent, that's where you'll find the really
bad jitter. I wouldn't even call it jitter, it's like the cursor has a mind of its own.
Otherwise, I would suggest that you do the test slightly differently. The jitter doesn't manifest on angled movements like the ones you did, it happens when you move the mouse vertically along an angled path on the pad. It's a subtle difference, but what I mean is that instead of simply moving the mouse at an angle, you should rotate it a little bit left or right, and then move it along the new vertical axis. The lines you draw in paint should be roughly vertical.