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[TechReport] Crysis 2 tessellation: too much of a good thing? - Page 7

post #61 of 179
Quote:
Originally Posted by ZealotKi11er;14614128 
Personally i want Nanosuit 2 in Crysis 1 and i would call that win.
I wanted it backwards.
Nano suit 1 is for PC players, Nano suit 2 is for gamers that use a controller.
Therefore NS1>NS2.
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post #62 of 179
Quote:
Originally Posted by lordikon;14614431 
Everyone keeps saying this, but people need to understand that there are reasons behind things like this. You can't just make custom shaped water planes that fit every shoreline in the game, instead you create a water plane and allow it to scale to whatever size you need and have the plane detect the shoreline to do things like foam and waves. The water that you can never see is likely culled out via occlusion culling of some form, so the impact to the game is negligible. So the water in areas you cannot see them really have almost no impact.

Why not create a boundry for water? i.e. 10 ft inland from the deepest shore line or some other relatively simple border shape. Mapping this would be easy.
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post #63 of 179
Quote:
Originally Posted by ZealotKi11er;14614470 
Lol if you have 1K worth of GPUs you better not have performance issues. Unlike Crysis 1 which was just hard on the GPU and there is nothing you could do about it here they just abused tessellation. Its also funny that when i am playing DX11 Crysis 2 my GPU is 100% load 55C, Crysis 1 is 100% load 67C and i wonder why. My beast HD 6970 is sleeping and does not want to play a crappy coded game. jk being sarcastic.

Different logic circuts through which currents are being propagated could cause a difference in the amount of dissipated power in both cases. 100% load in furmark is different than 100% load in 3Dmark Vantage / 3Dmark 11.

EDIT:

Didn't see the sarcastic part. You got me there tongue.gif

EDIT2:

Quote:
Originally Posted by Ecchi-BANZAII!!!;14614577 
I wanted it backwards.
Nano suit 1 is for PC players, Nano suit 2 is for gamers that use a controller.
Therefore NS1>NS2.

I love this biggrin.gif
post #64 of 179
Not hating or crysis 2 but u gotta admit... there is really no point in tessellating a flat surface.
    
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post #65 of 179
Quote:
Originally Posted by Ecchi-BANZAII!!!;14614577 
I wanted it backwards.
Nano suit 1 is for PC players, Nano suit 2 is for gamers that use a controller.
Therefore NS1>NS2.

Wrong. Q and E for armor and stealth is about a million times better than having to mess with the stupid mouse wheel button.
post #66 of 179
Quote:
Originally Posted by TheBlademaster01;14614594 
Different logic circuts through which currents are being propagated could cause a difference in the amount of dissipated power in both cases. 100% load in furmark is different than 100% load in 3Dmark Vantage / 3Dmark 11.

EDIT:

Didn't see the sarcastic part. You got me there tongue.gif

EDIT2:




I love this biggrin.gif


It because the stream processors are sitting because tessellation is killing the card.
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post #67 of 179
This game was just a mess from day 1. I expected better from Crytek.
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post #68 of 179
Quote:
Originally Posted by DuckieHo;14614593 
Why not create a boundry for water? i.e. 10 ft inland from the deepest shore line or some other relatively simple border shape. Mapping this would be easy.

The water likely uses a set of textures with UV animations, you could make custom flat shapes for each shoreline, but then when you need to make the water shape from one side of the island connect to the water shape on an adjacent side, the two shapes come together and the texture animations will be noticeably different. It's somewhat difficult to describe over a forum post. But if you just drop one giant plane that encompasses the whole island than you have a single plane that has a uniform texture UV animation throughout, so there are no seams in the water where two water shapes connect.
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post #69 of 179
Quote:
Originally Posted by Majin SSJ Eric;14614177 
The only people whining about this are the guys with rigs that can't run it. Funny how if your rig can't cope with a game it automatically becomes crap... rolleyes.gif

You are a moron. Sorry to insult you but what you just said makes you look completely ignorant. Please explain why my rig cannot run the game at all. It certainly is not for low end hardware. Game is crap because it was terribly made.
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post #70 of 179
Quote:
Originally Posted by Majin SSJ Eric;14614177 
The only people whining about this are the guys with rigs that can't run it. Funny how if your rig can't cope with a game it automatically becomes crap... rolleyes.gif
Quote:
Originally Posted by Magariz;14614761 
You are a moron. Sorry to insult you but what you just said makes you look completely ignorant. Please explain why my rig cannot run the game at all. It certainly is not for low end hardware. Game is crap because it was terribly made.

Wow, thanks for COMPLETELY validating my comment... laugher.gif
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