Originally Posted by 78@pwnt4lif3
I hope spotting stays there cuz it helps me and a friend, we both play BC 2 and i just started introducing him to fps and he likes it and he started learning much about computers now cuz of me and we both are deaf. It's nice to have those little features because we cannot hear, we rely on eye coordination. However i wear a hearing aid and i can SLIGHTLY hear the mics that were responded upon spotting but i still need to rely on these highlight markers, i spot all the time for my team. I love doing teamwork.
Oh one last thing.. i was a sniper class and i HAVE sat in a bush far away and spotted so many enemies. It worked for me in BC2. You just need to choose your spots carefully but eventually in the end you may be found if you MOVE an inch lol.
I've always enjoyed that dynamic with the 'senses' that people take for granted. 3d spotting gives a visual aid as well as an immediate strategic perspective shift in combat.
I'm running to the tower, but I see troops spotted on the hill to the right, suddenly my Battlefield has changed. Where once my reality said "There might be people there" or "Doubt anyone is there" is now~ "Oh ****! They're there!"
It's a shame you miss the sound cues, realizing these things some people take for granted aren't available to everyone really makes one appreciate the detail put to this game. Makes me wonder if in addition to the sound que when spotting if they could put like a flash, or arrow on the screen somewhere to indicate if a spotting was done behind you or around your field of vision.