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[Twitter/Gamescom] 3D spotting is now vehicle only - Page 10

post #91 of 115
Quote:
Originally Posted by 78@pwnt4lif3 View Post
Anyone have any ETA on the next beta release? I missed bf 3 already. I enjoyed the alpha. I wanna play it again sometime soon!
Last I heard, it'll be sometime in September. I can't wait to get my hands on it, I didn't play the Alpha.
Edited by CriminalX - 8/21/11 at 3:29pm
post #92 of 115
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This is fine. No wallhack mode anymore; all targets must be in your LoS. I'm fine with that.
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post #93 of 115
Good! Thank you DICE.
There were times when I was able to keep track of people behind rocks and hills - my first instinct was also tempting me to dive into the bushes and shoot blindly after a spotting (like the video). It lasted just a little too long also.

Quote:
Originally Posted by CovertCover View Post
Damnit...all they did was tweak it. Meaning it's still there.

It needs to be Commo Rose ONLY!
But at least it's only if the player is in view.
Edited by pengs - 8/21/11 at 3:37pm
post #94 of 115
Quote:
Originally Posted by pengs View Post

But at least it's only if the player is in view.
Yes yes, I agree. At least they dumbed it down. It should still be Commo only though.
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post #95 of 115
Quote:
Originally Posted by CovertCover View Post
Yes yes, I agree. At least they dumbed it down. It should still be Commo only though.
Why?

[don't necessarily disagree, just wondering why you think this]
    
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post #96 of 115
spotting them behind a wall was hella effective for CG
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post #97 of 115
Why didn't they just remove it from infantry completely? Give it back to 2D. I have a feeling, in order for it to be done right, it is going to put a bit of lag on the servers given 64 players. The amount of brush and transparency identification is going to be a lot of annoying small calculations.

The issue is still there; users will continue to spam q and have them "mouse 1" in any torteia chip on their screen. Having it limited to being able to "actually see them" makes no sense. If you could see them, then you should be able to...wel...um... see them. The only thing this encourages is removing stealth play entirely.
I'm not a fan of the frostbite engine just because DICE wants to dictate what we see or hear. First it is the audio engine, forcing our ears to not process the sound how it is suppose to be, and secondly, they now want us to see what they want us to see, not what our eyes do.

Let the vehicles have 3D spotting only. It makes sense, given the equipment. Or, they can leave 3D spotting to only work if a vehicle has found a target (for infantry).

Why not only allow snipers + binoculars spot to targets? Then have 3D spotting enabled for only squad leads.
Edited by Domino - 8/21/11 at 7:55pm
post #98 of 115
Quote:
Originally Posted by Domino View Post
Why didn't they just remove it from infantry completely? Give it back to 2D. I have a feeling, in order for it to be done right, it is going to put a bit of lag on the servers given 64 players. The amount of brush and transparency identification is going to be a lot of annoying small calculations.

The issue is still there; users will continue to spam q and have them "mouse 1" in any torteia chip on their screen. Having it limited to being able to "actually see them" makes no sense. If you could see them, then you should be able to...wel...um... see them. The only thing this encourages is removing stealth play entirely.
I'm not a fan of the frostbite engine just because DICE wants to dictate what we see or hear. First it is the audio engine, forcing our ears to not process the sound how it is suppose to be, and secondly, they now want us to see what they want us to see, not what our eyes do.

Let the vehicles have 3D spotting only. It makes sense, given the equipment. Or, they can leave 3D spotting to only work if a vehicle has found a target (for infantry).

Why not only allow snipers + binoculars spot to targets? Then have 3D spotting enabled for only squad leads.
lol @ bolded

OT: I pretty much agree, but this is a fine compromise.
    
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post #99 of 115
instead of putting a "spot" over someone location, it should just have a pinging/small radius of where the enemy might be...i know in bc2 i hold down q constantly and just fire wherever it is for a lot of easy kills. oh i miss CS....
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post #100 of 115
I forgot BF even had the feature, I only play hardcore mode... and honestly when going back to regular you feel like you've just gained access to more features.
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