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[MP1st] BF3 No One Hit Body Kills with Snipers, More Weapon Recoil, and More - Page 24

post #231 of 433
Quote:
Originally Posted by t3haxle View Post
Considering bipods are an attachment, I wouldn't mine having it be crouching only w/ one hit body shot, or a very sloppy scope in when you're standing up. Although I'd rather just have sniper rifles zoom in smoothly with one hit headshots, multiple hit bodyshots. Keeps 420anal69MLGbongscopes away.
That would be just stupid. You should be able to scope from any position.

Don't have a problem with lessening the ability to no scope, or anything, but that's just stupid and nerfing the Recon class more than it already is.
    
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post #232 of 433
Quote:
Originally Posted by Viridian View Post
I'm not really calling for realism, personally, otherwise like you say all guns should be 1/2 shot kills. But in any event, a sniper rifle shot to the upper body should be a one hit kill. A shot to the neck and such ought to be a one hit kill all the same. Otherwise it's like saying there should be no splash damage from rockets because you didn't actually hit the person.
I never said you did, nor was I referring to you.
Quote:
Originally Posted by chinesekiwi View Post
bullet drop compensation is the same for all sniper rifles. Confirmed by DICE.

Also the recoil and kick is the same for all blot actions sniper rifles.

See here:
Considering that the SV98 has more recoil than the rest of the bolt actions, I think you should work more on your evidence :/

But yes, bullet drop was changed to be the same AFAIK, but the GOL still has no sway.


Quote:
Originally Posted by Viridian View Post
That would be just stupid. You should be able to scope from any position.

Don't have a problem with lessening the ability to no scope, or anything, but that's just stupid and nerfing the Recon class more than it already is.
It's only what should be done if the sniper rifles were 1HK.
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post #233 of 433
Okay you guys want a stick up your butt about "realism" then when you're killed, you're out the whole game until the next round. Would you be happy about that? Or reload times take as long as they would in real life. Or your tank runs out of bullets...whatever the case, you're all complaining about the lack of realism because it doesn't benefit YOU.
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post #234 of 433
Quote:
Originally Posted by B!0HaZard View Post
I never said you did, nor was I referring to you.

Considering that the SV98 has more recoil than the rest of the bolt actions, I think you should work more on your evidence :/

But yes, bullet drop was changed to be the same AFAIK, but the GOL still has no sway.



It's only what should be done if the sniper rifles were 1HK.
That's great, but I was just talking about what you had said. I didn't imply you were directing that at me.

But snipers shouldn't be one hit kills, only upper body hits. And even if it was a 1HK for a body shot, why the hell should they make it so you can only use the scope crouching or laying down? That's pretty ridiculous and nothing but pure nerfing.

If it's reasonable to expect a headshot 1HK, then it's perfectly ok to expect an upper body. UPPER.
    
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post #235 of 433
Quote:
Originally Posted by Robilar View Post
? I've never seen it implemented in any server I've been in.
Most servers I play on have the rule, 1/2/3 snipers per team or w/e. Just coincidence for me though. I just play on those servers because they do the maps I like
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post #236 of 433
Quote:
Originally Posted by Viridian View Post
That's great, but I was just talking about what you had said. I didn't imply you were directing that at me.

But snipers shouldn't be one hit kills, only upper body hits. And even if it was a 1HK for a body shot, why the hell should they make it so you can only use the scope crouching or laying down? That's pretty ridiculous and nothing but pure nerfing.

If it's reasonable to expect a headshot 1HK, then it's perfectly ok to expect an upper body. UPPER.
It is great, 'cause that means your arguments are separate from the realism ones and thus I can't use your answer.

If you'd read the thread, a lot of people want 1HK anywhere. Again, separate discussions that you weren't part of and thus I can't use your answer, especially when you keep adding that you only want 1HK to the upper body. That's not what we're talking about. In this case though, I still think 1HK to the UPPER body would be enough to need a nerf, although perhaps not as drastic.

Why is it only reasonable to expect 1HK to the UPPER body? That makes no sense from a game balance perspective. Why is it reasonable to expect that? REALISM?
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post #237 of 433
Quote:
Originally Posted by B!0HaZard View Post
It is great, 'cause that means your arguments are separate from the realism ones and thus I can't use your answer.

If you'd read the thread, a lot of people want 1HK anywhere. Again, separate discussions that you weren't part of and thus I can't use your answer, especially when you keep adding that you only want 1HK to the upper body. That's not what we're talking about. In this case though, I still think 1HK to the UPPER body would be enough to need a nerf, although perhaps not as drastic.

Why is it only reasonable to expect 1HK to the UPPER body? That makes no sense from a game balance perspective. Why is it reasonable to expect that? REALISM?
Slightly leaning towards some aspect of realism, yeah, because that area is a killzone. If headshots are 1 hit kills, that's because of realism, same for an upper body hit. Those are killzones. If HS's didn't kill instantly there would be uproar.

A sniper shot to the body should instantly drop the HP to 50% or something because sniper rifles are extremely powerful and penetrate more than an assault rifle. The fact that SR's are more powerful should absolutely be put forward and portrayed into the game.

It's not exactly 100% through and through realism, just common sense.

Also, no, there is no reason to nerf sniper rifles at all. None. The glare is enough (and too much, that should just be something natural. It's great that it's directional, but it should also be proportionate to the position of the sun) bulletdrop is enough and an absolutely positive balance to the game. It makes it harder to use the sniper rifles but in a way that makes total sense, unlike forcing people to lie down to use the scope because a lot of people have an unhealthy hate for Recon's.

Also, while we're talking about how realism shouldn't be in games, I showed my GF the Caspian Jet footage and she said "that's scary, how realistic does that look?" So, we want a realistic looking game, but realistic, to an extent, gameplay is a no-no?
    
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post #238 of 433
Quote:
Originally Posted by Stikes View Post
This isn't ARMA, stop your groaning. Snipers were a big problem in BF2 and have no sense of teamwork in BFBC2 for the most part. Don't like it? Play hardcore mode.
Just speaking for myself, in BFBC2, as a sniper, I LOVE using mortars to contribute to a successful m-com destruction, whether it's protecting an armed m-com, or bringing down a structure on top of it. Feels good. Srs.

Taking out disarmers (admittedly, from a safe distance) is also a priority. However, it does seem like alot of snipers haven't figured out how to use mortars to help the team.
post #239 of 433
Quote:
Originally Posted by seward View Post
Just speaking for myself, in BFBC2, as a sniper, I LOVE using mortars to contribute to a successful m-com destruction, whether it's protecting an armed m-com, or bringing down a structure on top of it. Feels good. Srs.

Taking out disarmers (admittedly, from a safe distance) is also a priority. However, it does seem like alot of snipers haven't figured out how to use mortars to help the team.
I love that. Watching people rush in trying to disarm only to get battered to death by shells.

The only problem is I've even seen people have a right good moan about that as a tactic before today. Perhaps the point is you can't please everyone?









@all


Anyway, on general topic of the thread, body hits with a SR aren't a deal breaker and the exclusion of it being a 1HK isn't anything new or unusual. Just balancing of the game.
    
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post #240 of 433
Quote:
Originally Posted by Viridian View Post
I love that. Watching people rush in trying to disarm only to get battered to death by shells.

The only problem is I've even seen people have a right good moan about that as a tactic before today. Perhaps the point is you can't please everyone?
Getting pwnt hurts.

And it's not like making the sky rain death is risk-free or otherwise cur-like. Targeting a position for mortars often requires exposing oneself...to snipers.
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