Originally Posted by furmark
guess this is why we have dlc's that may take us into the future or the past to spice the game up e.g bf 2142 that had a crisis like cloak for one of the classes .
BF2142 wasn't DLC, it was a complete game. It's levels and appearance differ greatly from even BF2, due to it's themed nature.
The cloak was the Recon's class "futuristic Gillie Suit", camo. It ran out after a short period, and had to recharge. Was great for flanking enemies, or getting close to a Tank to plant RDX (C4) on it.
Originally Posted by mam72
I like how BF and COD are supposed to be realistic military shooters all though you get shot a few times and all you need to do it take cove and you will heal yourself
. I know that that the game is supposed to keep the kids from crying, appeal to a large market and so on.
I know the shooters are fun but they do need to be refreshed with new ideas, I don't care if it isn't realistic as long as it is fun.
That's CoD, BF you need to find a Medic, and get healed up via a Medic Hub (Basically he holds a Medic Pack or Drops it on the floor and your health will rise back up), otherwise your health will stay down where you got damaged.
Different areas of the body take different levels of damage, and yes it's for playability.
It's not a Simulation, it's a game. If someone shot you in the leg with a .50 cal and your leg fell off, then your character screamed in agony while crawling around in a flustered daze in the middle of nowhere and slowly bled out, or instead of dying when hit by a Jeep, your character layed there with a body of broken limbs, internal bleeding and left there for the entire round unable to do anything as nobody notices you in a puddle of muddy water, you wouldn't go back to play that much more would you?
It's as realistic as you're gonna get in terms of weapon mechanics (while changing a bunch for playability's sake and fairness of course), vehicles, teamplay interactions and environment, while maintaining the fun aspect of it.
Also, most have Hardcore modes with no Minimaps and you actually bleed out if you get shot.
Originally Posted by BigCactus
Wow...looks like another first person shooter...where I aim with the right mouse button and fire with the left mouse button again. I can't get excited about these kinds of fps shooters any more. Crysis at least is a bit intriguing with cloak mode, max armor, and different interesting elements. But these military type shooters seem like more of the same to me. Now I liked bc2 and cod4. Mw2 wasn't that bad. But MW3 and BF3?
These new shooters...what's to stop me believing that it's just the same old rehashed stuff over and over. And what's amazing is people keep buying them because it has a some pretty new wrapping on it...maybe new killstreaks, new weapons, better graphics, etc. I mean there isn't much more you can do with these military type fps shooters it would seem.
Firstly, you're talking about CoD.
Secondly, they're Military themed genres. Past, Present, Future, Space, Aliens.
There's not really much else you can put in a military genre, and they do a great job keeping the playerbase happy considering that
I can't really see Smurfs, Gummi Bears, Care Bears and My Little Pony FPS being that thrilling.
BC2 wasn't really a BF game, don't out your assumptions of BF3 down to this. Although a good game, it was BF's inbred Cousin.
CoD4, MW2 and Black Ops=Same Game "rehashed". MW3 follows suit.
BF1942, BF2, BF2142, BF3 all different games with different feels. You can go try all except the latter and tell us otherwise.
Can you honestly sit there and come up with a good theme for an FPS that won't have some major flaws or problems?
Give us a concept of what you think they should do with the FPS genre's that would satisfy your wants, and make sure to include the mechanics, storyline and reasoning.
You might aswell complain how the sky looks the same, or that water's always wet.Edited by EvoBeardy - 8/23/11 at 4:15am