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[Official] DotA 2 Information and Discussion Thread. - Page 138

post #1371 of 17124
Going to be playing tonight for a while if anyone is up for some games!
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post #1372 of 17124

I wish redface.gif. My 6870 went bad on Friday while i was playing Dota 2 so i had to sent it in for RMA. The onboard GPU on this 2120 can't handle Dota 2 well so i'm not gonna try honestly.

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post #1373 of 17124
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post #1374 of 17124
Just got my beta key, but the movement lag ruins the whole game for me mad.gif Why would they put something like that in the game?
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post #1375 of 17124
Quote:
Originally Posted by HometownHero View Post

Just got my beta key, but the movement lag ruins the whole game for me mad.gif Why would they put something like that in the game?

Think its how the server works. Remember reading the delay was intentional (maybe had something to do with lag compensation).

Haven't had really bad issues with lag till this week. I'm lagging to the point I disconnect every game recently.

Try picking local servers, only negative is it'll increase the time it takes to find a match.

Maybe its the server, or you might just be used to HoN or LoL.

One of my buddies who came from HoN still can't get used to the delay. I used to casually play LoL and the transition was a bit easier (though I'm still having issues adjusting attack animations... so many wasted last hits).

Gah, wish I was better at Dota.

So got a question for Dota pros, I know you aren't supposed to auto attack but if the hero you're laning with is. Should you start spam attacking? No point waiting for last hits since we're going to end up pushing the lane. Thought the whole point of waiting around for last hits was to not advance the creep line.
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post #1376 of 17124
Quote:
Originally Posted by evilferret View Post

Think its how the server works. Remember reading the delay was intentional (maybe had something to do with lag compensation).
Haven't had really bad issues with lag till this week. I'm lagging to the point I disconnect every game recently.
Try picking local servers, only negative is it'll increase the time it takes to find a match.
Maybe its the server, or you might just be used to HoN or LoL.
One of my buddies who came from HoN still can't get used to the delay. I used to casually play LoL and the transition was a bit easier (though I'm still having issues adjusting attack animations... so many wasted last hits).
Gah, wish I was better at Dota.
So got a question for Dota pros, I know you aren't supposed to auto attack but if the hero you're laning with is. Should you start spam attacking? No point waiting for last hits since we're going to end up pushing the lane. Thought the whole point of waiting around for last hits was to not advance the creep line.

I guess I'm just used to responsive movements using my mouse. In SC2, LoL, or whatever RTS your playing, left clicking will make your unit go to that click immediately. It doesnt have to finish its original movement.
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post #1377 of 17124
Add my smurf: Captain Korea biggrin.gif
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post #1378 of 17124
Quote:
Originally Posted by HometownHero View Post

Just got my beta key, but the movement lag ruins the whole game for me mad.gif Why would they put something like that in the game?

This lag you speak of is either network lag or your inability to adjust to the new engine which is normal. You can check your ping by typing net_graph 1 in the console. You may notice some delay with a ping above 100. I felt the same way for maybe the first dozen games but trust me you will get used to it. I've played almost 400 games at this point and if there was a real, noticeable delay, I would not be playing Dota 2 haha. Check what servers you have selected as well, I'm on the east coast but if I play on the Europe or Chinese servers I lag like crazy. I have only east and west selected.
Quote:
Originally Posted by evilferret View Post

Think its how the server works. Remember reading the delay was intentional (maybe had something to do with lag compensation).
Haven't had really bad issues with lag till this week. I'm lagging to the point I disconnect every game recently.
Try picking local servers, only negative is it'll increase the time it takes to find a match.
Maybe its the server, or you might just be used to HoN or LoL.
One of my buddies who came from HoN still can't get used to the delay. I used to casually play LoL and the transition was a bit easier (though I'm still having issues adjusting attack animations... so many wasted last hits).
Gah, wish I was better at Dota.
So got a question for Dota pros, I know you aren't supposed to auto attack but if the hero you're laning with is. Should you start spam attacking? No point waiting for last hits since we're going to end up pushing the lane. Thought the whole point of waiting around for last hits was to not advance the creep line.

It makes it easier for you to last hit if your lane partner is attack moving. I'd be moving around the lane a lot, harassing the enemy heroes inbetween last hits. And if your lane partner is attack moving chances are he is very new to the game so you shouldn't rely on him too much.

Just so you know you'll be matched with better players if you win a bunch of games. And the better the players the better your overall experience. It'll be more fun and the manner will generally get better as well.
Quote:
Originally Posted by HometownHero View Post

I guess I'm just used to responsive movements using my mouse. In SC2, LoL, or whatever RTS your playing, left clicking will make your unit go to that click immediately. It doesnt have to finish its original movement.

You can control your hero/units to do the same. Its called attack (or spell) animation cancelling. Heroes like CM have a long attack or spell animation and you don't have to wait for them to finish. You can issue your next command immediately after the attack or spell has done its thing. You've got to be careful not to do it too soon though or you won't attack or your spell won't go off.

This will allow you to potentially get a few more attacks off on the enemy hero and often makes the difference between the enemy hero living or dying. Pro Dota players do this all the time and have great control over their heroes and creeps.
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post #1379 of 17124
Hm, so its not like sc2 where you can kite and stutter step for faster attacks?
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post #1380 of 17124
Quote:
Originally Posted by HometownHero View Post

Hm, so its not like sc2 where you can kite and stutter step for faster attacks?

You can get more attacks in than you normally would yes. Attack, animation cancel, move your hero forward, attack, animation cancel, move, etc etc. Your hero isn't gaining actual attack speed but you use it more efficiently.
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