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[Official] DotA 2 Information and Discussion Thread. - Page 208

post #2071 of 17068
Quote:
Originally Posted by TheOddOne View Post

Luna "was" a good carry, now I don't know who picks her anymore since she is slow/no escape mechanism/squish frown.gif
Wisp is a support, which is broken if you have Lycan who rushes Necro 3 on your team (or Ursa) but all you need to do is teleport to a certain lane where your creeps are pushing then just wreck the living heck outta their raxes and go back home not losing 1 HP.


I view Luna in pub games pretty much the same way I view Juggernaut; if you get fed early kills, gold, and catch lone enemies starting at level 6, you're pretty much unstoppable until at least 30 minutes into the game, which is the point where you start to get outcarried. Other than that, she's not very good in competitive play unless a team is doing some weird tri lane pushing strategy. However, if her attack range and stats were buffed and orb effects proc'd with Moon Glaive, I believe she would be decent as a pusher/ semi carry.

I don't know much about Wisp, but he seems like a good support. Have to try him out later this week.
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post #2072 of 17068
Quote:
Originally Posted by Sriracha View Post

I view Luna in pub games pretty much the same way I view Juggernaut; if you get fed early kills, gold, and catch lone enemies starting at level 6, you're pretty much unstoppable until at least 30 minutes into the game, which is the point where you start to get outcarried. Other than that, she's not very good in competitive play unless a team is doing some weird tri lane pushing strategy. However, if her attack range and buffed and orb effects proc'd with Moon Glaive, I believe she would be decent as a pusher/ semi carry.
I don't know much about Wisp, but he seems like a good support. Have to try him out later this week.

The last time she was picked in competitive was during the 6.52 era when everybody just farm farm farm til late game and see who outcarry each other, but that's not the case anymore. I agree, she should get buff, her Str/Int gain is trash tier, and her ulti only hits 4(6 with scepter) beams per person.
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post #2073 of 17068
I'm mainly waiting for Lanaya and her unstoppable burst damage biggrin.gif
post #2074 of 17068
So i played wisp yesterday for the first time ever, and he is very fun but a bit buggy. I died while silenced once and it showed all my skills as silenced when i re spawned but i could still cast them. Also, if you try to tether out of range and your flying towards your tether target, and your target get stunned, you stop mid flight and dont get tethered at all.

I cant wait to play more with him, with competent teammates, this hero can be a lot of fun.

I feel like phase boots may be the way to go with him as well.

Oh and he sounds like a submarine
    
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post #2075 of 17068
I like when you tell people via mic, text, and ping about a gank with wisp, you tether them, and then they go away from it, so you blink across the map and die.

Wisp's STR is way too low for a str hero. Also, his tether with ursa is bugged. Tried it earlier and ursa started flickering/not hitting.

Also on a side note, it would be really nice to have lycan's ult begin cooldown when the transformation is over, rather than beginning immediately. Such an easy fix against such an OP hero.
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post #2076 of 17068
What my worst dota weekend ever looks like. I went from +27 wins to +17

385

I've been spectating a lot of random games and noticed most of them are very very onesided. Also, matchmaking is frustrating, there are many instances (including those matches if you look at the id's) where if i matchmake with another person we get matched against an entire team with 100-200+ more wins on average per player and get stuck with noobs. It's really stupid. I want to play w/ my friends but I also don't want to be given awful teammates!
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post #2077 of 17068
Would anyone mind playing a single game with me and showing me the ropes? I understand final hits, denying, and towers but I'm so lost on everything else.
post #2078 of 17068
I really tried to get into DOTA2 but just cant! I played Dota from around 2004-2009 then switched to HoN. Now I cant get back, the game pacing and balance feels much better compared to HoN, however the game lacks excitement. Perhaps that its because in HoN everything is exaggerated, but when in HoN i get a quad kill or such, my heart is pumping. In dota2 the other day i annihilation the other team (rampage?) with sandking and ended up yawning. I call it 'umph', the game lacks the 'umph' for me. I really hope there is soundeffects/animations/mods yet to be added.
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post #2079 of 17068
Quote:
Originally Posted by OPENbracket View Post

I really tried to get into DOTA2 but just cant! I played Dota from around 2004-2009 then switched to HoN. Now I cant get back, the game pacing and balance feels much better compared to HoN, however the game lacks excitement. Perhaps that its because in HoN everything is exaggerated, but when in HoN i get a quad kill or such, my heart is pumping. In dota2 the other day i annihilation the other team (rampage?) with sandking and ended up yawning. I call it 'umph', the game lacks the 'umph' for me. I really hope there is soundeffects/animations/mods yet to be added.

Well what you said is true, 2004-2009 was the prime of DotA with 6.48x version, where ganks happened 24/7, now the games are pretty safe unless you don't buy wards and over-extend pass the river like a mad man. HoN copied DotA 6.48 that's why the game brings you so much excitement, and every hero has it's own combo to kill someone, but it's your choice to play whatever game you want.
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post #2080 of 17068
Check out the editorial I just wrote:

http://www.gamerevolution.com/manifesto/five-reasons-dota-2-is-my-most-anticipated-game-13739

I seriously have no background in the MOBA genre but I'm addicted now. Dota 2 is going to be an amazing game!
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