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post #3201 of 17115
Guys, guys the way to play Medusa is to build perseverance into linkens into manta in a standard game.

Luxury items would be butterfly, skadi.

Laning is very important, you need to cleverly spam mystic snake to get lane dominance early game, and max up on farm. Very farm oriented hero.

Anyone fondly remember ZSMJ 720 cs game? Bought rapier, died and dropped it, refarmed another and won smile.gif
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post #3202 of 17115
Quote:
Originally Posted by sepheroth003 View Post

I was super excited to try and get into this MOBA gamestyle and DOTA 2 looked really good. So I bought it, and I hate it.

Really the whole game is based on getting the last hit on creeps? Even your own creeps? I could see how it might be fun once you get the money to buy the items and to actually go against players, but I don't like this premise at all. It doesn't help that I absolutely suck at it either. I guess the last hit mechanic is just a way to focus on micro? It's too bad because I was really intrigued by all the different characters, items, and abilities.

No offense but that is a pretty ignorant post. May not seem like it but Dota is a really deep game with a huge learning curve. Yes last hitting is important but to dumb it down to "the whole game is based on getting the last hit on creeps" is shallow.
Quote:
Originally Posted by hamzatm View Post

Guys, guys the way to play Medusa is to build perseverance into linkens into manta in a standard game.

Luxury items would be butterfly, skadi.

Laning is very important, you need to cleverly spam mystic snake to get lane dominance early game, and max up on farm. Very farm oriented hero.

Anyone fondly remember ZSMJ 720 cs game? Bought rapier, died and dropped it, refarmed another and won smile.gif

Pretty much this and yes I do remember that game. Was that the one where he solo'd top but played incredibly defensively? He really, really didn't want to die and eventually carried the game. Not sure if they're 2 different game or not.
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post #3203 of 17115
Quote:
Originally Posted by Zulli85 View Post

Pretty much this and yes I do remember that game. Was that the one where he solo'd top but played incredibly defensively? He really, really didn't want to die and eventually carried the game. Not sure if they're 2 different game or not.

I think their 2 differenct games, he gets the 2nd rapier while @top though. I think they started off Try lane bot. and the team let him TP to mid or Top to stop waves. By the time he got the first rapier they were to inner towers, maybe 1 was base tower.
post #3204 of 17115
Can't remember the details, but he was playing Sentinel and farmed bot IIRC. Lost the Rapier in Scourge jungle and Beastmaster picked it up. Scourge had a super farmed Drow but they just couldn't match the Dusa. I believe Luminous recasted it a couple times, definitely one to watch for the lolz smile.gif

Yeah he basically farmed everywhere, 720 cs all on lane creeps (not counting jungle creeps at all, it was Dota 1). Stone Gaze and mana shield let him survive ganks and attempts on his life easily.
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post #3205 of 17115
Quote:
Originally Posted by th3m3nt4l View Post

I think their 2 differenct games, he gets the 2nd rapier while @top though. I think they started off Try lane bot. and the team let him TP to mid or Top to stop waves. By the time he got the first rapier they were to inner towers, maybe 1 was base tower.

Quote:
Originally Posted by hamzatm View Post

Can't remember the details, but he was playing Sentinel and farmed bot IIRC. Lost the Rapier in Scourge jungle and Beastmaster picked it up. Scourge had a super farmed Drow but they just couldn't match the Dusa. I believe Luminous recasted it a couple times, definitely one to watch for the lolz smile.gif

Yeah he basically farmed everywhere, 720 cs all on lane creeps (not counting jungle creeps at all, it was Dota 1). Stone Gaze and mana shield let him survive ganks and attempts on his life easily.

Word, I can't really remember the details either. Just remember they were a couple of epic games.
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post #3206 of 17115
Quote:
Originally Posted by Zulli85 View Post

No offense but that is a pretty ignorant post. May not seem like it but Dota is a really deep game with a huge learning curve. Yes last hitting is important but to dumb it down to "the whole game is based on getting the last hit on creeps" is shallow.

That's exactly true (ignorant: Lacking knowledge or awareness in general). I played this game for about 4 hours in single player trying to figure it out and that was my conclusion.

After posting here I see there are some alternatives like playing support or camping. However, it still seems like holding/pushing a lane with last hitting/denying is still the primary premise of the game.
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post #3207 of 17115
Quote:
Originally Posted by sepheroth003 View Post

That's exactly true (ignorant: Lacking knowledge or awareness in general). I played this game for about 4 hours in single player trying to figure it out and that was my conclusion.

After posting here I see there are some alternatives like playing support or camping. However, it still seems like holding/pushing a lane with last hitting/denying is still the primary premise of the game.

Well the entire point is to push into and destroy the enemy base. So yeah. It's a MOBA game, not sure what you were expecting.
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post #3208 of 17115
Quote:
Originally Posted by Zulli85 View Post


Word, I can't really remember the details either. Just remember they were a couple of epic games.

Not the best video but its Here
post #3209 of 17115
Quote:
Originally Posted by sepheroth003 View Post

That's exactly true (ignorant: Lacking knowledge or awareness in general). I played this game for about 4 hours in single player trying to figure it out and that was my conclusion.

After posting here I see there are some alternatives like playing support or camping. However, it still seems like holding/pushing a lane with last hitting/denying is still the primary premise of the game.

The primary premise of the game is to destroy the enemy team's ancient while defending your own. The method is up to you. You can focus on last hitting/denying and farm up that way, or you can have a good combination of heroes to kill the enemy team. A good way to do that is get 2 heroes in a lane who have stuns and spike damage, and to have teammates helping out by coming to your lane when you need. You can easily win the game with significantly less creep kills than the other team if you play right.

Some teams focus on hero killing, by ganking and teamfights. You don't need many creep kills for this if you have good coordination with your team and you stick together.

Some teams focus on pushing lanes fast with heroes like KotL, PL, Furion... They may not win in the hero kills, but once they push a couple lanes in and destroy the barracks, they have a huge advantage. I have won and lost games where we had half the hero kills of the other team (40-20 or something) and still won because they couldn't defend all 3 lanes being pushed.

Like others said, until you get used to the controls and gameplay, stick with the more simple support heroes. I suggest trying Lion, Lich, Crystal Maiden, or Zeus. Those are all heroes who are easier to play and to learn with. If you find yourself dying a lot with those (they are squishier than others) try a simple tank hero like Tidehunter, Centaur, Treant, or Doom Bringer. They all have very useful skills and are harder to kill that other heroes.

Lastly, when you choose your hero, go to www.dotafire.com/dota-2/heroes and find your hero. The website will have all the heroes information, and below that are build guides. Select the one with the best rating (usually the top one) and try to follow it as close as you can until you understand the game better. It will tell you what to buy, what skills to get every level and sometimes even how/when to use the skills. It is a great place to start out.

As others have said, this game has a steep learning curve. Probably the steepest of any game I've played. So keep with it because it can be very fun once you learn. Oh, and watch a couple professional games so you can see how those go. Even if you dont understand everything that is going on, you can get a lot out of it, such as where to place wards and what skills some heroes have.

Good luck!
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post #3210 of 17115
Quote:
Originally Posted by Zulli85 View Post

Well the entire point is to push into and destroy the enemy base. So yeah. It's a MOBA game, not sure what you were expecting.

That's the thing, never played a MOBA, looked interesting. It just seems odd to me you stand around and wait for creeps to get low before attacking them. Why not get money on dmg done or amount of creeps killed (even if you don't get last hit)? I'm assuming the last hit mechanic is to give the importance of intense micro capability. I was hoping it was more RPGish and based on the skills you use and the items you buy. It just seems like the last hit mechanic is a little too important.

Regardless, I will look into some of these suggestions people said (support, and camping) just to see how they work out, but I'm thinking this isn't a game for me if the micro is that important.
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