Quote:
Originally Posted by SerenityKill3r
I'll mainly be doing gaming, but I'm a Software Engineer, so I may be doing some graphic design/GUI development/Web Development.
So your saying, if I have enough money, I should go with the U2410?
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In my opinion if you are doing GUI and web development, you should go with a standard gamut (sRGB) screen whether U2412M or U2312HM. I would prefer the U2412M for more vertical pixels but that's just me.
The U2410 is a nice screen, but if you want to use it in Adobe RGB mode, whatever you are developing better be in a color-managed environment/workflow to give you an idea of what images will look like on standard sRGB screens. Otherwise everything will be strongly over saturated. Vivid is fine, but vivid is not necessarily accurate. You will absolutely have to load up an ICM profile into whatever color-managed app you are using or make sure you are loading it up into your O/S for the U2410.
There is an sRGB mode, but while it tends to be factory calibrated, the issue is that the gamut is not limited to exacting sRGB primaries so you get some oversaturation of the red and blue primaries and under-saturation of the green primary. I had a U2711 and while I very much liked the screen, this bothered me. Out of the wide gamut screens that have an sRGB mode, only NEC and Eizo make screens that properly emulate sRGB red/green/blue primaries to effectively limit over-saturation of colors. The Dell mode is a good solution, but far from perfect.
The other issue with both the U2410 and its twin brother, the Asus PA246Q, is that their custom color/six-axis modes are basically useless, so if you want to use a colorimeter like a Spyder3 or I1D2 to calibrate them with an ICM profile, you will have to limit yourself to sRGB, Standard, or sRGB modes and you will have to rely on an ICM profile with color adjustments to get your color temperature right.
Remove these headaches, go with an sRGB screen. U2412M or U2312HM. Don't worry about backlighting, it's not an issue. W-LED screens now cover the sRGB color space almost perfectly. Wide gamut is a neat idea, but effectively still not properly implemented especially for Windows and Linux.
For gaming, the U2412M is better than the U2410. Less input lag, more responsive, though with slightly stronger reverse ghosting in cherry-picked tests, but not apparent at all during gaming.
Edited by 10e - 9/25/11 at 5:08pm