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civilizations 5 serious turn lag

post #1 of 5
Thread Starter 
I'm still on x4 955
I'm playing on world sized map with the 2nd largest # of players

I'm on turn 195, ~1850AD and its starting to take 10-20s for a turn to be calculated, very choppy fps while that happens, and in this game I'm only just meeting the full sized AI opponents

its starting to get annoying/unplayable, I hope my i5 will handle alot better, otherwise how to people play this game???
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post #2 of 5
This has been mentioned many times before, so to keep it short:

Civ 5 handles uber-sized maps pretty poorly.

EDIT: That i5 won't help much either. It's the nature of the game's engine...
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Psylem Seeker
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post #3 of 5
Quote:
Originally Posted by Psyren View Post
This has been mentioned many times before, so to keep it short:

Civ 5 handles uber-sized maps pretty poorly.

EDIT: That i5 won't help much either. It's the nature of the game's engine...
Yeah what he said. The game's engine is horrible and the game's infested with bugs -_- It's pretty much unplayable after decent amount of turns. Crashes, freezes and lag
huh?
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huh?
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post #4 of 5
Yeah. When i do play Civ 5, it's with 6 players max, normal sized map, no city states...

So yeah. For a solution to your problem:

- Play smaller maps.
- Go back to Civ 3/Civ 4 BTS
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Psylem Seeker
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post #5 of 5
Thread Starter 
thanks I'll eliminate city state- I ignore them mostly any way

smaller maps is unfortunate though
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purifying flames
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