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[TS] Battlefield 3 Beta Performance Test

post #1 of 20
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For testing the Battlefield 3 beta we lined up 18 graphics card configurations across all price ranges. The latest drivers were used for all cards which is important as both AMD and Nvidia released updated drivers specifically for this game.

Testing Battlefield 3 was somewhat of a nightmare due to the clumsy system used to find games which relies on an external web browser. Rather than feature an in-game finder Battlefield 3 beta cannot be accessed until the player has found and joined a game. This means it's not possible to change settings until the player is actively playing on a map.

We used Fraps to measure frame rates during a minute of gameplay from the multiplayer map Operation Metro. The performance was measured from the same spawn point each time following the same path while an average of three runs was recorded.

Battlefield 3 was tested at three resolutions: 1680x1050, 1920x1200 and 2560x1600. The game was tested using the Ultra and High quality presets which are meant to be the same for the beta, yet we found significant differences between the two.

When set to Ultra every setting is maxed out with the exception of anti-aliasing post which is set to medium. The anti-aliasing deferred settings is set to 4xMSAA while anisotropic filtering is set to 16x. Other quality settings such as texture, shadow, effects, mesh, terrain and terrain decoration are all set to Ultra.

The Ultra preset was extremely demanding, so we also tested using the High quality preset. This turned anti-aliasing deferred off and left the anti-aliasing post settings on medium. All other visual quality settings as detailed above are turned to high. We'll be looking for an average of 60fps for stutter-free gameplay.
Source

AMD Phenom II X4 & X6 ftw.
post #2 of 20
So GPU upgrade it is.
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post #3 of 20
Very nice, either CPU performance is more balanced compared to BC2, or this is harder on the graphics cards.
    
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post #4 of 20
They need to compare it to stuff like the Qxxx series of quads. So people like me, who're still on 775 systems can see if it's worth the upgrade...would be nice.
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post #5 of 20
580 is simply a bottleneck in this game. Come on give us Xfire/SLI and 3 way setup results
post #6 of 20
sorry but i do believe these tests are useless as the ultra settings are really not enabled and i know i have gotten better benchmarks than they are with my crossfire 6970's. I know others have too.
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post #7 of 20
I'm so sick of everyone praising slow CPU's in a game that is clearly GPU bottlenecked.


The crossfire scaling on those HD6970's is very impressive.
post #8 of 20
Run a lower resolution...
1360x768 768p = 60-90fps with a OC'ed 560... Runs smooth as butter with vsync on at this res...Besides, no point in going to a higher resolution with only 1gb of VRAM, it already uses 1GB of video memory @ this resolution...and higher and you'd need 1.5-2-3GB
post #9 of 20
Hmm, my friend has a 2600K, and similar card, but plays at 1080p and I do 1440x900 he's mad cause I get better fps, guess my 1.1 GHz overclock didn't help me on that one. I do notice 70-90% load on my CPU in rainmeter on my second monitor when I play though, so I'm a bit confused as to why an overclock does almost nothing. I do hope there's some optimization's between the full build and release drivers though. I get good to excellent fps on high though.
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post #10 of 20
Hmm this amlost looked like a repost... really does. Someone posted something similar yesterday or so.
    
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