Gamers re-name Dark Souls: Prepare to die Edition to Prepare to Sigh edition
The interface won’t be redone, keyboard and mouse support will be minimal so gamepads are heavily recommended, and there won’t be new graphics settings. From Software producer Hidetaka Miyazaki is paraphrased as saying the game being “a straight port” was publisher Namco’s decision. There will be new content – enemies and areas and stuff like that – but while welcome I think we’d all agree we’d much prefer a well-optimised PC version rather than extra stuff.
Namco told VG247 that GFWL’s inclusion was “still to be decided”, so perhaps there is yet hope they’ll opt for something else
Slightly positive but doesn't make up for anything else.
As for no nigher resolutions, it still might support 1080p but Dark Souls was designed for 720p so the textures might be solely designed around that resolution, I don't know as I didn't create the engine or the artwork/textures.
There's a comment in the GFWL thread about Dark Souls and someone quoted Miyazaki and he said "it will be a faithful port, there won't be higher resolutions and it won't be 60 fps"
It sounds like this is going to be a hack-job that just offers new content.
Edited by Ascii Aficionado - 4/17/12 at 1:22pm