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C array question. - Page 2

post #11 of 12
C++ has implicit casting too, but you can make sure your type doesn't use by declaring explicit constructors. I'm sure there's something like that in C# too.

It's a matter of preference, but I also agree that explicit is better than implicit, anywhere.
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post #12 of 12
Quote:
Originally Posted by Coma View Post
C++ has implicit casting too, but you can make sure your type doesn't use by declaring explicit constructors. I'm sure there's something like that in C# too.

It's a matter of preference, but I also agree that explicit is better than implicit, anywhere.
Indeed.

In C# casting isn't implicit on user defined types unless you define an implicit operator for that type.
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