Originally Posted by Timlander
Of course we can overlook graphics if the game content is still very good. I have no problem with last gen graphics if I am playing a very well made game. However, a lot of devs and publishers half ass any and every PC game they make now. Which is why the sales in the PC area arent as good usually.
Take RAGE for example. Graphics look decent, could be better could be worse. However, it is/was plagued with horrid problems especially for AMD users like myself. I was about to play through an hour of it before I got fed up with the game crashing and glitching up. The actual game play was fun and I will say that. If the game actually worked and wasn't half ass pushed out the studio, It would probably sell a LOT more copies.
I agree it's annoying when a game is glitchy and crashes, I've seen that all too many times. It's often hard to know if it's just some of the hardware, or drivers that iD didn't get to test though. Development studios usually don't ship games that have known crash bugs, so when you see stuff like that it's usually something they weren't able to cause.
That's the single biggest drawback to PC game development right there, they spend thousands of man hours testing many different configurations of hardware and software, trying to make the engine handle all kinds of different things, and they still end up shipping a game that is going to crash for a percentage of their customers. I can tell you that as a PC game developer I'm often frustrated by it. Nothing worse than seeing emails from infuriated customers who don't think you care or that you tried, when it's really just the opposite. Especially when developing an MMO, everytime we release a new patch or new content that means an increased chance for bugs that we weren't able to reproduce in-house. If it were a console game there would be almost no problems like that.