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[PCG]Carmack pissed about RAGE issues, but admits id doesn’t see PC as “leading” ... - Page 15  

post #141 of 192
Quote:
Originally Posted by WorldExclusive View Post
Just mad because his game of many years in developement was trashed on the PC.

Game Over.
This. He just mad.
post #142 of 192
They all start with PC and move to Consoles. Once you make a great game then its easy to impress console games but very hard to re-impress PC games. For example Crysis. COD Series. Both these games are stuck in the year that they once flourished in PC.
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post #143 of 192
Quote:
Originally Posted by xenophobe View Post
So if I don't play a particular game or system that you think a gamer should play, then I'm not one? lol

/facepalm

All you console children are the same.

I was a gamer when I had a bag of dice and a pile of books, nub.
You seem to have missed the point, which was that a real gamer isn't defined by the platform they choose, but rather by the fact that enjoy games regardless of the platform. Being a gamer is platform-agnostic, and playing on any one particular platform over another doesn't make you any better than anyone else.

I've been playing PC games since the C64, Apple 2, and 8088. And I also play paper games, console, handheld, and mobile games. I also develop PC games. Please take your stereotypes elsewhere.
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post #144 of 192
Quote:
Originally Posted by james_ant View Post
Rage was so bad though. I couldn't even get past the starting area. Every time I tried to walk into the wasteland it would crash.

That and the game itself would not even boot up if I had triple buffering enabled in CCC.
*Looks at rig* *See's ATi card*

You do know that ATi started with drivers that had the wrong OpenGL, right?

People also seem to be forgetting all the problems Unreal Engine 3 had at first. Texture pop-in was just as bad if not worse.

Quote:
Originally Posted by rx7racer View Post
You know it kills me sometimes, I remember back in like 95 or some crap when the VooDoo Banshee came out, had a 2d and 3d processor on it, I had to make sure all my drivers were always up to snuff on it. SO many people act like this never happens and hardware and software always coexist without issues.
QFT
Edited by Pibbz - 10/8/11 at 2:12pm
 
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post #145 of 192
Funny how the PC market is not considered a leading gaming market. MMO's make up most of the money made on all platforms of gaming. And MMO's are almost exclusive to PC.

DICE, Blizzard, Valve, Bioware among others have proven if you make a great game with the main SKU as PC it will easily perform at or above the console level of money made.

Funny how Blizzard has made more money than pretty much every single other developer and publisher combined with their games. Each game they release completely and utterly destroys ALL sale records for a video game.
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post #146 of 192
Quote:
Originally Posted by Cyrilmak View Post
Funny how the PC market is not considered a leading gaming market. MMO's make up most of the money made on all platforms of gaming. And MMO's are almost exclusive to PC.

DICE, Blizzard, Valve, Bioware among others have proven if you make a great game with the main SKU as PC it will easily perform at or above the console level of money made.

Funny how Blizzard has made more money than pretty much every single other developer and publisher combined with their games. Each game they release completely and utterly destroys ALL sale records for a video game.
This article is about multiplatform games and how they relate to the PC platform. Multiplatform games will generally sell much better on the console. PC-only games will obviously sell best on the PC. Nobody is saying PC games aren't viable and profitable, it's just that if it's a multiplatform game, generally the PC is the lowest selling of those platforms.
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post #147 of 192
I don't really mind console ports. Many have been done right. For example my favorite game ever is a console port (Dead Space 2) and it looks fantastic on the PC and runs fantastic too. I'm looking forward to Metro Last Light however, that game looks like a good PC title that will push everyone's hardware.
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post #148 of 192
Quote:
Originally Posted by lordikon View Post
This article is about multiplatform games and how they relate to the PC platform. Multiplatform games will generally sell much better on the console. PC-only games will obviously sell best on the PC. Nobody is saying PC games aren't viable and profitable, it's just that if it's a multiplatform game, generally the PC is the lowest selling of those platforms.
My point is. The developers I stated above, especially Blizzard out sells ANYONE even though they don't have ANY games on console. Yet they STILL out sell console games. This proves that PC is not in the state that Carmack states. The issue is his development team beeing horrid and not admitting it. He'd instead bash PC instead of sucking up the fact his game was broken on PC.

I agree on the fact that consoles generally out sell PC on MOST games. But the MMO industry is still the largest and most successful of any genre on any medium in terms of money made Period.
Edited by Cyrilmak - 10/8/11 at 3:39pm
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post #149 of 192
Quote:
Originally Posted by luanswan2002 View Post
I don't really mind console ports. Many have been done right. For example my favorite game ever is a console port (Dead Space 2) and it looks fantastic on the PC and runs fantastic too. I'm looking forward to Metro Last Light however, that game looks like a good PC title that will push everyone's hardware.
I think folks are too quick to cry console port. Not that most games aren't ports, but the term holds so many negative connotations that simply being a port is cause enough for a game to be considered bad or unworthy of a PC gamer's time.

Most of the AAA multiplatform games that I've played on PC are just fine. There are some minor annoyances (such as low resolution cutscenes in Mass Effect), but most release without any game-breaking issues (and those that do are patched up eventually).

It's not like console games haven't been the recipients of the "ship now, patch later" mentality, lackluster testing or things that were just missed during competent testing.

Quote:
Originally Posted by Cyrilmak View Post
My point is. The developers I stated above, especially Blizzard out sells ANYONE even though they don't have ANY games on console. Yet they STILL out sell console games. This proves that PC is not in the state that Carmack states. The issue is his development team beeing horrid and not admitting it. He'd instead bash PC instead of sucking up the fact his game was broken on PC.
Blizzard is not the rule; if anything they're one of few exceptions to it. Many PC games that are on par with Blizzard's titles quality wise have sold significantly worse. Blizzard is proof that games on PC can sell well, not that they're guaranteed to.
Edited by Paradox me - 10/8/11 at 3:41pm
post #150 of 192
I met him once. Real nice guy. The father of a friend of mine purchased one of his Ferrari's from him awhile back.
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