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[PCG]Carmack pissed about RAGE issues, but admits id doesn’t see PC as “leading” ... - Page 10  

post #91 of 192
all i know is that if pc games continue in this trend, since the so called "all the money is in the consoles" thing is so "true", PC enthusiast market will fall, and so will the hardware industries......i mean, do YOU see yourself spending a couple of grand to build a sick pc only to play games that don't take advantage of it?....what would be the point of all this extreme hardware?......it's the developers duty to continue making PC games that will continue to push hardware
    
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post #92 of 192
Quote:
Originally Posted by Kevlo;15223079 
I have a serious, big boy, question: Why is everyone raging about Carmack? (No pun intended)
I'm pretty sure he doesn't make all the decisions himself, there is most likely a board that has to approve of anything he does, HE may want to lead in the PC field, but the board would want to make money, therefore forcing him to do certain things, like lead in the PS3 and not worry about the PC version. Now this doesn't stop him from sending out comments like this one and others but still.
It's not so much that they're raging directly at him, but people largely consider him to be the face of id software, and for good reason. It's like with any sport out there when a reputably good team does bad - their most popular players take all the heat.
 
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post #93 of 192
Anyways Rage is a good PC game and console game so who cares.
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post #94 of 192
Quote:
Originally Posted by Yvese View Post
Oh, and that's another developer to add to the 'do-not-buy' list.
Your list is going to get pretty long then, developers are making games that will reach the most customers, designing the game around a PC would be a bad business decision.

Quote:
Originally Posted by Yvese View Post
Profits is just an excuse to make a lazy port.

Console gamers will buy pretty much anything that looks remotely good. Last I checked, consoles run on hardware that never changes, making it easy to develop for them.

If you're going to make a multi-platform game, the most logical thing to do is put the most effort into the platform that's the hardest to develop for which is the PC. Cater to consoles if you want, don't give PC the backseat just because it's not the most profitable for your game. You either do a proper PC version, or don't do one at all.

All I'm asking for is a proper PC game, not the port he launched.
Actually that's not logical, that's just the way a lot of PC gamers wish it was done, and think that it makes sense because they don't understand the game development process. If you target a game to run on a high-end PC then you're going to run into a LOT of work trying to back the game down to run on consoles, this will take a lot of time and money. Additionally, then there is a greater chance the game will be lower quality on consoles, which is bad because that's where most the money is. If you target the game for older hardware like on consoles then you end up with a great console experience, and you have something that will already run fine on PCs as well. At this point they can spend as much time or money as they have remaining to improve the PC version.

Quote:
Originally Posted by serge2k View Post
And? It's perfectly reasonable for me to expect that what I but will be of high quality.

Carmack admitted they aren't striving for that. 100% reasonable to just not buy their products anymore.
Reasonable to expect the game will run reasonably well on a PC? Yes, although PC games will always have many more bugs than console games due to things like drivers, and the developer can spend a lot of money and time and this will still happen.

Reasonable to expect your PC product to be of a quality any higher than the console version? I don't think so. Why is it reasonable to expect developers to spend a bunch of extra time on the version of the game that will make them the least profits? In fact, based on the fact that there are so many things with PCs that can go wrong, I usually expect the quality of the PC game to be less than that of the consoles (quality of the experience, not the quality of the graphics or the resolution).

Besides, the people on OCN are the PC Elitist, by that I don't mean the best at PC games, I mean the most picky and snobby about it. I'm sure most PC gamers are just playing the game and enjoying it, like myself. It's not the best game I've played, but that has nothing to do with the platform, it has to do with the design. Kids these days are spoiled and have a sense of entitlement, maybe if they had been around when iD made the first decent PC sidescroller, or the first, second, and third decent FPS game, they would have a bit more respect for what these guys do.

I'm also tired of PC gamers calling themselves "gamers", I see a "gamer" as somebody that enjoys games of all types, not just games for their precious PC platform and then hate on developers and players using anything other than that.
Edited by lordikon - 10/8/11 at 7:04am
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post #95 of 192
Quote:
Originally Posted by lordikon View Post
Your list is going to get pretty long then, developers are making games that will reach the most customers, designing the game around a PC would be a bad business decision.
Really now? Then I guess Blizzard should have gone out of business long ago. Pfft yea. You can dev around the PC market by itself and make bank on your game if you make a good quality game. Fact is, 95% of dev and publishers now dont do that, thus they suffer from terrible sales in the PC area. While people who play console dont care about the same things PC gamers care about like top of the line graphics to push your hardware, game mods etc.

Quote:
Originally Posted by Ecchi-BANZAII!!! View Post
What they say: It was made for PC in mind.
What they mean: We dumbed it down for consoles.

Imagine if you where to buy a Lamborghini and you got this.


This is how it feels being a master race PC gamer today.
Agreed. I have been feeling this way for several years now.
post #96 of 192
I always feel like more people should listen to lordikon in these threads, but choose not to and (pardon the pun) rage all over what they think they know.

The dollar is king, dev to the largest audience. If the game content is good, people will overlook potential graphical superiority. Case in point: How many people on OCN still play Fallout 3/NV compared to Metro 2033?
post #97 of 192
Quote:
Originally Posted by Timlander View Post
Really now? Then I guess Blizzard should have gone out of business long ago. Pfft yea. You can dev around the PC market by itself and make bank on your game if you make a good quality game. Fact is, 95% of dev and publishers now dont do that, thus they suffer from terrible sales in the PC area. While people who play console dont care about the same things PC gamers care about like top of the line graphics to push your hardware, game mods etc.
I'm talking about multiplatform titles...

When the game is only made for the PC then the quality is what it is. There are plenty of games made only for the PC that are trash, just as there are multiplatform and console-only trash as well. Also, Blizzard makes RTS games, which aren't well suited for consoles because of gamepads. If future consoles came standard with mouse and keyboard you can bet Blizzard would be looking at making the game multiplatform.
Edited by lordikon - 10/8/11 at 7:29am
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post #98 of 192
Quote:
Originally Posted by sub50hz View Post
I always feel like more people should listen to lordikon in these threads, but choose not to and (pardon the pun) rage all over what they think they know.

The dollar is king, dev to the largest audience. If the game content is good, people will overlook potential graphical superiority. Case in point: How many people on OCN still play Fallout 3/NV compared to Metro 2033?
Of course we can overlook graphics if the game content is still very good. I have no problem with last gen graphics if I am playing a very well made game. However, a lot of devs and publishers half ass any and every PC game they make now. Which is why the sales in the PC area arent as good usually.

Take RAGE for example. Graphics look decent, could be better could be worse. However, it is/was plagued with horrid problems especially for AMD users like myself. I was about to play through an hour of it before I got fed up with the game crashing and glitching up. The actual game play was fun and I will say that. If the game actually worked and wasn't half ass pushed out the studio, It would probably sell a LOT more copies.
Edited by Timlander - 10/8/11 at 7:11am
post #99 of 192
Quote:
Originally Posted by Timlander View Post
Really now? Then I guess Blizzard should have gone out of business long ago. Pfft yea. You can dev around the PC market by itself and make bank on your game if you make a good quality game. Fact is, 95% of dev and publishers now dont do that, thus they suffer from terrible sales in the PC area. While people who play console dont care about the same things PC gamers care about like top of the line graphics to push your hardware, game mods etc.
Blizzard also happens to be developing sequels to some of the most successful IPs in PC gaming. Rage doesn't have that luxury. It's a new IP from a studio that, despite boasting quite the legacy with series such as Wolfenstein, Doom and Quake, have been off the radar for nearly a decade now.

Even capitalizing on their own name probably wouldn't have paid off nearly as much as being the sequel to Warcraft, StarCraft or Diablo (as I'm sure DIII will sell very well).
post #100 of 192
Quote:
Originally Posted by Paradox me View Post
Blizzard also happens to be developing sequels to some of the most successful IPs in PC gaming. Rage doesn't have that luxury. It's a new IP from a studio that, despite boasting quite the legacy with series such as Wolfenstein, Doom and Quake, have been off the radar for nearly a decade now.

Even capitalizing on their own name probably wouldn't have paid off nearly as much as being the sequel to Warcraft, StarCraft or Diablo (as I'm sure DIII will sell very well).
Being a sequel to an epic game supports me. How do you think they sold so many games and got to where they are today? Ill tell you right now it wasn't by making broke and ported games for the pc.
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