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[GON] Always-On DRM Confirmed for S.T.A.L.K.E.R. 2 - UPDATED! - Page 2

post #11 of 166
Not only does it require an always on connection, you have to stream the game from their servers?! So not only do you need a stable connection, but you need a good one? Fail.
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post #12 of 166
Quote:
Originally Posted by Captain318 View Post
Well I am out. Not only would I refuse to accept this DRM but I couldn't anyway having a Satellite ISP. They just drastically reduced the amount of potential customers I can assure you. People, we need to put a end to this trend and we can by not being customers.
That's unfortunate.

DRM will never go away and will only get more and more annoying. I personally would love it when a DRM comes around that stops piracy period but that probably wont happen, but this drm sounds like it could come close.

If what I'm reading about this DRM is correct, then basically you only install bits of the game needed ( Textures, models, etc ), but the actual game content ( Quests, weapons, npcs, etc ), are streamed to you like an MMO. If it works like that then a strong connection isn't needed.

Anything to stop developers from doing crappy ports all because of piracy is fine with me, as long as the DRM doesn't suck and limit your installs or w/e.
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post #13 of 166
Quote:
Originally Posted by Vengeance47 View Post
While I do agree with you to a point, it does suck that people with poor connection quality such as Satellite can't play the game because the have random disconnections due to the nature of their internet connection.
You forgot to mention our horrible Fair Access Policies
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post #14 of 166
If they are going to live stream content to players and they're expecting a large playerbase, they better have the servers to back that up otherwise it would be easy to crash due to load and then nobody could play.
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post #15 of 166
So if i pay $80 for this game, i then need to have Good internet access, and have enough bandwith to be able to stream the game content. I also have to put up with the frustration of my internet dropping out, and i cant play this game while capped. Those nights without internet or when i go on a holiday i also would not be able to play a game that i fairly paid $80 for...

However, using the other method of obtaning this game, i wouldnt have to pay and i also wouldnt have problems... Not that i would do that, but if anything they are encournging it as it is still going to be cracked either way :L

Edit: What happens if there servers crash or become overloaded? What happens when they want to stop supporting the game and i decide i wish to play it again in 4 years time?...
    
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post #16 of 166
Thread Starter 
Quote:
Originally Posted by Yvese View Post
That's unfortunate.

DRM will never go away and will only get more and more annoying. I personally would love it when a DRM comes around that stops piracy period but that probably wont happen, but this drm sounds like it could come close.

If what I'm reading about this DRM is correct, then basically you only install bits of the game needed ( Textures, models, etc ), but the actual game content ( Quests, weapons, npcs, etc ), are streamed to you like an MMO. If it works like that then a strong connection isn't needed.

Anything to stop developers from doing crappy ports all because of piracy is fine with me, as long as the DRM doesn't suck and limit your installs or w/e.
Piracy will never be stopped. Just like people continue to steal other goods and items even though in some countries it can result in your hands being cut off.

Whatever deterent they use, people will still do it. Ultimately, DRM costs money, so the devs will usually go with the lowest cost alternative. When you get some hgihly skilled people at reverse engineering and the likes who have plenty of time on their hands, they will find a way to crack even the most complex forms.
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post #17 of 166
Quote:
Originally Posted by starpwnage View Post
So if i pay $80 for this game, i then need to have Good internet access, and have enough bandwith to be able to stream the game content. I also have to put up with the frustration of my internet dropping out, and i cant play this game while capped. Those nights without internet or when i go on a holiday i also would not be able to play a game that i fairly paid $80 for...

However, using the other method of obtaning this game, i wouldnt have to pay and i also wouldnt have problems... Not that i would do that, but if anything they are encournging it as it is still going to be cracked either way :L
Let's not over exaggerate things. You probably wont need 'good' internet access/bandwith if it works like in MMO's where the server holds the npcs/items/quests/etc.

And really.. those scenarios are just unlikely for most people.
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post #18 of 166
Quote:
Originally Posted by starpwnage View Post
Edit: What happens if there servers crash or become overloaded? What happens when they want to stop supporting the game and i decide i wish to play it again in 4 years time?...
That's what we need to be fighting against. The way the industry is moving, they could tell us to pound sand since were guaranteed nothing only licensed and authorized to use said software.

I swear, we need serious boycotting against these companies or even another video game crash. That would be good for the consumers in the end.
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post #19 of 166
Quote:
Originally Posted by Yvese View Post
This actually sounds like the smartest DRM out of all of them really.

Will this work? Probably not but with some fine tuning it could work.

Basically, if DRMs were like MMO's where you need a server in order to play, it just might work.

Great, I probably just gave publishers some evil ideas
This kind of DRM is utter BS. If I'm playing an MMO or the multiplayer side of a game they can load on every single bit of DRM they want idc. If I'm playing a single player game the absolute worst I should have to do is register the game online after instal, once...even that I'd do begrudgingly.

As stated by another person in this thread...anyone with satellite (or other low bandwidth connection), low data caps, or on a laptop while not around wifi would be SOL.

Although this wouldn't effect me personally in any adverse way (I game on a desktop, with cable, and no caps), and I looove Stalker. I'm not buying the game if this sort of DRM stays in on release. DRM hurts people who buy the game, not those who pirate.
    
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post #20 of 166
oh COME ON. FFS can't we go 2 weeks without having our souls crushed by stupid drm policy?
    
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