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[GON] Always-On DRM Confirmed for S.T.A.L.K.E.R. 2 - UPDATED! - Page 6

post #51 of 166
Quote:
Originally Posted by MaxFTW;15222410 
I know, Prolly because it will actually be a good game though.

Also us who are waiting and actually going to purchase the game are most likely gonna crack the game before we play it anyway tongue.gif

I dont like always on DRM ofc but its not surprising that GSC gone this route, There one of the most pirated games on PC and i bet half of the reason is because its a PC exclusive

offtopic: I wonder if having PC exclusives is a reason why we have a high rate of piracy as the console gamers try and run the games on there pentium 4's D:

Honestly I'm not buying the whole PC piracy argument anymore. I built this PC in May.

360 games use leak first and have insane piracy rates themselves. Street Fighter 4 was pirated over 700,000k times within a month back when it was released. If a niche genre like fighting has those kind of numbers imagine what something major like Red Dead Redemption or COD has.

PS3 piracy is piss easy if you did it back when it was originally found but I haven't seen any REAL figures. But seeing as how it's become PS3 leaks first, then 360 and later PC are leaked I wouldn't doubt if it was just as bad.

Plus, there seems to be a lack of TRUE demos on the PC so I can see many people downloading just to try it out for an hour and see if it's worth it. That, and to see how their rig runs it.

And there is the fact you're dealing with a platform with an older, smarter audience. There is a common discussion about waiting for Amazon retailers to lower their prices to compete or weekend Steam sales. Instead of buying games day one like the console audience.

I'd like for Steam, D2D and others to actually release sales figures. For them to rake in what they rake in from just selling PC games says A LOT about digital platforms.

If they are going to shaft us like this I DEMAND they do the same for the PS3/360 ports. It's only fair to prevent piracy across all platforms.
post #52 of 166
Another lost sale here.
post #53 of 166
Seriously I hate how gaming developers say that PC games are easy to pirate, same with consoles as well, and DRM isn't going to stop piracy anyway, there are always hackers that can circumvent the DRM, and at the end, it defeats the purpose of the DRM.

And yes, I hate DRM myself, I do not want a game that requires a permanent internet connection.
    
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post #54 of 166
Quote:
Originally Posted by MarvinDessica;15222507 
Honestly I'm not buying the whole PC piracy argument anymore. I built this PC in May.

360 games use leak first and have insane piracy rates themselves. Street Fighter 4 was pirated over 700,000k times within a month back when it was released. If a niche genre like fighting has those kind of numbers imagine what something major like Red Dead Redemption or COD has.

PS3 piracy is piss easy if you did it back when it was originally found but I haven't seen any REAL figures. But seeing as how it's become PS3 leaks first, then 360 and later PC are leaked I wouldn't doubt if it was just as bad.

Plus, there seems to be a lack of TRUE demos on the PC so I can see many people downloading just to try it out for an hour and see if it's worth it. That, and to see how their rig runs it.

And there is the fact you're dealing with a platform with an older, smarter audience. There is a common discussion about waiting for Amazon retailers to lower their prices to compete or weekend Steam sales. Instead of buying games day one like the console audience.

I'd like for Steam, D2D and others to actually release sales figures. For them to rake in what they rake in from just selling PC games says A LOT about digital platforms.

If they are going to shaft us like this I DEMAND they do the same for the PS3/360 ports. It's only fair to prevent piracy across all platforms.

I agree with most stuff, And As you said theres pretty much zero demos for PC and right there i can see steam profiting from this, They let you play the game for a day after you launched it first time for idk £6 or so? and steam can just lock the game after times up and remove it.

Piracy isnt the Problem but it does indeed hurt the industry
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post #55 of 166
I find it a little strange that they say they like people to be able to pirate the games because they're likely to buy it if they really enjoy it, then they stick some DRM on a game which means basically nobody will buy it. Wondering if its the publisher making the devs do it.

Just an odd thing to do, the first thing they say shows they actually understand the industry at the moment then they do something so completely stupid it actually doesn't make sense. Wont be buying it with that DRM though, I can see the possibility of a lot of issues with either the servers going down or them turning them off after a few years.
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post #56 of 166
I don't understand this type of DRM. It gets cracked just like every other DRM so the only difference is that it's more annoying for legit users.
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post #57 of 166
Guys...please don't condone piracy or admit to piracy.The next person to do so will be infracted. You have been warned.
post #58 of 166
People are going to have to learn that this is the way of the future. It stinks but unless something big happens , this is just going to keep happening.
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post #59 of 166
E-mail your concers here I suppose, this is supposed to be their PR guy. I own 2 other stalker games and I will be avoiding this one but I will e-mail them and let them know why.


Oleg Yavorsky
oleg@gsc-game.com

Let them know that we are being victimized by their company and the only people who will not have to deal with these invasive DRMs are the people they are in place for.
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post #60 of 166
Well, way to ruin an excellent series.

Maybe they'll tone it down before release, otherwise I'll wait until it hits about $10... what a waste.
    
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Overclock.net › Forums › Industry News › Video Game News › [GON] Always-On DRM Confirmed for S.T.A.L.K.E.R. 2 - UPDATED!