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[TF] Eureka! Ditching DRM Decreases Piracy - Page 2

post #11 of 51
Also look at GOG (My Favourite site :3 )

More than 6mill unique downloads in 3 years from $10 for $6 games
Add it up! (actual sales figures will most likely be more)

I buy a lot of games from there just to support them and DRM free gaming
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post #12 of 51
Of course, piracy removes the hassle of dealing with DRM. People pirate stuff because it's more annoying to buy it and deal with the DRM. Why pay for something when you could get a better version free?
 
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post #13 of 51
Quote:
Originally Posted by transhour View Post
wow seriously? you are going down that route...itunes has been drm free for several years now with their music, and all my music from them work without problem on my android phone...
This^


Also... I'm of the belief that if you can try something to any degree without paying it will boost sales... think people on the fence, people annoyed by DRM, etc. If people want DRM for games I have a suggestion...

MY SUGGESTION FOR DRM IN GAMES: Give us the whole game OR a 30+ minute demo... like the first 10-15% of the whole game or a timed demo. But put any form of DRM you like on it. Then people can if it is the whole game they downloaded pay to remove it. Demos... well... whatever you feel like doing really.

MY REASONING: If I can for example... play COD: MW3 with the first 2 non training levels unlocked (for limited plays or unlimited) and say... also access it's multilayer mode and coop modes EACH for 5 sessions (Provided they last at least 6 minutes, otherwise it doesn't count unless I manually quit OR lose connection say 2 times in a row?) then after that I can choose to buy the full game or not.

This I think is what DRM should be used for. Easy and simple enough for you guys??
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post #14 of 51
Quote:
Originally Posted by Culverin View Post
I think in business terms, it's called value added.

Steam IS DRM, yet people flock to it.
Why?

Ease of use.
Efficiency.
Everything is one one spot.
Ability to just download again without looking for a disc.
Crazy sales.
Connecting with friends both with chat and gaming together.


As long as the value added when bound to DRM is greater than than a pirate's cheapness, they will deem it worth buying.

Also, the fact that Valve isn't a dick company like EA, Ubisoft or Apple tends to help matters.


Right now, CDs rarely have added value.
No posters, no signed stuff, no goodies.
And the company that gets the money are all dicks.


The record companies can change the value added bit easily.
Very well said.

Quote:
Originally Posted by transhour View Post
wow seriously? you are going down that route...itunes has been drm free for several years now with their music, and all my music from them work without problem on my android phone...
Agreed. I have no idea what that guy is on about.
post #15 of 51
Quote:
Originally Posted by Culverin View Post
As long as the value added when bound to DRM is greater than than a pirate's cheapness, they will deem it worth buying.
Steam being required doesn't add value.

At best it's a non-issue for those who would be using the service anyway.

Quote:
Originally Posted by Xzeara View Post
MY SUGGESTION FOR DRM IN GAMES: Give us the whole game OR a 30+ minute demo... like the first 10-15% of the whole game or a timed demo. But put any form of DRM you like on it. Then people can if it is the whole game they downloaded pay to remove it. Demos... well... whatever you feel like doing really.
My suggestion would be to drop DRM entirely. Just stop wasting resources developing and implementing it.
Edited by Blameless - 10/8/11 at 7:14am
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post #16 of 51
Quote:
Originally Posted by Blameless View Post
Steam being required doesn't add value.

At best it's a non-issue for those who would be using the service anyway.
Agreed. I wouldn't say steam was any value added. Its just convenient.
post #17 of 51
I honestly think that video game developers on the PC platform blame piracy for low sales, even though they generally make low quality, buggy products. So as a result, we get low quality, DRM restricted products, if we even get the product at all. If I had to choose between a buggy product, and a buggy product with a horrible DRM, I'd just choose a buggy product. It just comes down to the pc market being a more educated crowd in general.
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post #18 of 51
Quote:
Originally Posted by 4dAlpha View Post
I honestly think that video game developers on the PC platform blame piracy for low sales, even though they generally make low quality, buggy products. So as a result, we get low quality, DRM restricted products, if we even get the product at all. If I had to choose between a buggy product, and a buggy product with a horrible DRM, I'd just choose a buggy product. It just comes down to the pc market being a more educated crowd in general.
Haha very well said and agreed.
post #19 of 51
Of course removing DRM decreases piracy.....people won't need to torrent the songs, they can just find it off thr internet and go
post #20 of 51
Quote:
Originally Posted by kiwiasian View Post
Of course removing DRM decreases piracy.....people won't need to torrent the songs, they can just find it off thr internet and go
torrents are not piracy. they are used mostly by pirates but torrents are legal, what might be on the torrent is another question and getting it off the internet is still piracy.
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