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[TF] Eureka! Ditching DRM Decreases Piracy - Page 5

post #41 of 51
What are these CDs you guys speak of?
    
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post #42 of 51
Whenever I see a game with abusive DRM, I always cheer for the "bad guys" to crack it.

If DRM is the future, then screw the industry; I'd rather get my own hands dirty than to give money to greedy bastards with blood-stained hands.
post #43 of 51
Quote:
Originally Posted by Devilmaypoop View Post
And the companies will never understand this. They will continue to make even more ridiculous DRMs as more and more people will pirate their games, only because the DRM was horrible in the first place.
And pirates will keep on piratin' cos of intrusive DRM, and devs will make more DRM to counteract it. Rinse and repeat.

Do the Devs really not understand this? Or are they trying to change the consumers expectations of games, and make intrusive DRM the accepted norm?

Food for thought.
post #44 of 51
Quote:
Originally Posted by dontpwnmebro View Post
experts in marketing claim drm is no good

experts in making games claim drm is the only way to go.

someone has got it all wrong
The only "experts" in making games that sing DRM's praises have business degrees and don't know what Linux is.
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post #45 of 51
Never had an issue with DRM myself. Heck, I use steam every day and don't have any major issues that will have me ditch its DRM service. I think relic had a good means of DRM, having it so that the disk was inserted to be able to play the game in off-line mode. Frankly, I can't see that going far as an ISO loaded onto a fake drive was all you needed to get by it.

It seems that DRM just got bad rap as people blew it out of proportion. Likewise, it wasn't as if it actually protected the music/game in the end. Steam is an excellent DRM and needs to be on the forefront of how companies should protect themselves from pirates.

I think what you really need to do is sit down with these gamers and actually show them how their DRM works. Sit them down in front of their machine, have them install the game, and then ask if they can play it. In the end, they'll release it was no different then before. People like to make big deals out of nothing; I'd say it is due to their boring lives, but whatever.

I agree that it can be annoying sometimes, but it isn't the end of world. It eventually works and works well (the game I mean - had to edit that in before the trolls try and rip this apart). Not once did I stop using steam when some of my games did not work in off-line mode.
Edited by Domino - 10/9/11 at 2:14pm
post #46 of 51
Quote:
Originally Posted by Toonshorty View Post
I buy my music from Amazon MP3.

I like to have my music in a DRM free, well supported file format.

I do not like buying my music from iTunes and being told that I'll need a iPod to actually put it on a portable device and that my Android phone can get lost.
I only buy CDs personally, so I can rip music in whatever format I like. Some albums I can't listen to at all, unless it's using FLAC/OGG format. Standard MP3 files just don't cut it for some music to be honest, even on budget sound card/headphones like mine.
    
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post #47 of 51
Quote:
Originally Posted by Domino View Post
In the end, they'll release it was no different then before. People like to make big deals out of nothing; I'd say it is due to their boring lives, but whatever.
If they're streaming content from their own servers...Well, say that to an Aussie internet connection, if you're not waiting biblical times for games to load you'll notice a nice dent in your cap just because you wanted to play Stalker.
    
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post #48 of 51
First off, this paper is regarding DRM and MUSIC, not games. Even then, I might dispute how they came to that conclusion. Are they comparing the Napster days to the Amazon days? Are they comparing certain retailers? In a paper like this, you could statistically show whatever you wanted to show just by hand-picking the dates.

Second, we have tons and tons of examples of games that were pirated to hell and back and had little to no DRM.

Yes, DRM does hurt the paying consumer more but the simple fact is that these companies and the guys that work for them are entitled to protecting their work.

As long as the DRM is not intrusive, I perfectly understand why they do what they do and anyone who works for a living should too.
Edited by FuNkDrSpOt - 10/9/11 at 4:29pm
    
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post #49 of 51
The first witcher game comes to mind lol.

And I think Steam type formats are the way to go. As the only hassle is you have to download the game lol.
 
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post #50 of 51
My silly little story:

I bought a copy of Crysis Limited Edition (1, Wars, Warhead) to show my support for the PC exclusive, do you know what I got in return? "Please insert the Crysis disc to play". Excuse me? I get punished for using a genuine copy while my friends carry a cracked copy on their portable drives they can launch from anywhere?
In my attempts to get it to work without the disc (creating virtual drives, etc), the entire game refuses to work if it detects ANY cloning software on the PC.

Hey Crytek/EA, guess what I'm going to do next? Exactly what I should've done in the first place. The game has been floating around P2P networks for 4 years and they still have the nerve to ask people to insert the disc to play.
Edited by Tippy - 10/10/11 at 12:54am
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