Originally Posted by bkraptor
The max perfect control speed in your data is 3.23 m/s for 500 CPI/500 Hz, but the movement looks a little weird - either you have an immense stopping power or you were hitting the pad edge and running out of mousing surface (or even that there is some skipping around max perfect control speed, but this is just speculation). Also, although the data isn't yet very conclusive, I suspect the Xornet uses the same MCU as the Spawn (with the same max perfect control speed limitations) because those two paralel spikes both registered a value of 127 counts.
I wasn't running out of surface. When i do these "180 spins" in the end i lift the mouse to reposition. I should say everytime i did the spins i hit the malfunction speed, so maybe that's why the graphs stop so sudden. Nevertheless this doesn't happen with the Sidewinder (A6010). I can make that one skip in desktop when i try my best, but never in game with these spins.
Originally Posted by AquaSurfer
It's strange because mouse sends two counts every 4ms, this means that it's fake 500Hz and it's only 250Hz in reality.
Best result is ~3m/s, worst 1.8m/s
This irregularity in the middle is not negative accel, skipping or a problem at all.
Both "dx_mouse_timer_dialog.exe" and "UsbRate.exe" report a ~500Hz rate. I can't explain the 1.8-3.2 m/s variations.
Originally Posted by CMCarter
Until they it goes live.
Here is 2 different firmwares:
V50 - Stock
V52 - Best LOD on both Black and White surfaces
V55 - helps with jitter issues and low malfunction speed.
Thank you! I will try them asap.Edited by kaingosu - 11/15/11 at 8:42am