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post #111 of 180
Quote:
Originally Posted by OC'ing Noob View Post
Can't we all just agree that both are great phones? The iPhone's strong points are in established user experience with a consistent great OS, encompassing media store and tool, customer service by the manufacturer, and great looks (subjective of course). The Android phones' strong points are a great developing OS (it has gotten much better and should continue to do so), huge OEM selection, customizability, and open source. Both are great and which one you choose is a matter of preference, like what color you want your car in.
Alright, alright.
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post #112 of 180
Wow, I just ran SunSpider 0.9.1 on my Xperia X10 running FXP CM7 030 in Opera Mobile and I got a score of 2885. Just goes to show how much those manufacturer overlays bog down Android.

Might try the other benches soon
    
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post #113 of 180
Quote:
Originally Posted by LastBucsfan View Post
The iPhone 4S does not overshadow the SGS2.

Sent from my PG86100 using Tapatalk
Yes it does. At least in the context we were talking about (graphical capabilities).

Quote:
Originally Posted by Fallendreams View Post
What argument? Was asking a question lol, if you want the iPhone 4s then go with it. I don't like apple or its products. I mean they do great things. When it comes to a phone. I find it to be personal choice. My gf choose capitivate over the infuse and they where both at the same price. We all told her it was better buy but she said she rather have slower phone because the infuse was to big for her. Kinda of pissed she did that but that's her upgrade, her choice and she plays games and watchs movies when its slow at work. That's why its personal choice. This iPhone vs android can go on forever.

Also another question, I thought gingerbread wasn't optimized for dual core CPUs so we weren't seeing full potential of our hardware. Isn't that why people are waiting for ice cream to come out?

Sent from my SAMSUNG-SGH-I777 using Tapatalk
I thought you were the one who said "Yes, the iPhone's got a fast graphics chip, but why buy it when it will be overshadowed by blah phone in a few months"? My apologies, if that was not you.

I do agree that it comes down to personal preference.

Quote:
Originally Posted by OC'ing Noob View Post
Can't we all just agree that both are great phones? The iPhone's strong points are in established user experience with a consistent great OS, encompassing media store and tool, customer service by the manufacturer, and great looks (subjective of course). The Android phones' strong points are a great developing OS (it has gotten much better and should continue to do so), huge OEM selection, customizability, and open source. Both are great and which one you choose is a matter of preference, like what color you want your car in.
Oh come on, we all know that a deep yellow is the best color that could ever cover an automobile!
post #114 of 180
Anandtech updated their Sunspider graph because on the original one, the iP4s was using 0.9.1 and everything else was using 0.9.0. Here's the new graph:


And the old one for comparison:
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post #115 of 180
Quote:
Originally Posted by CJRhoades View Post
Anandtech updated their Sunspider graph because on the original one, the iP4s was using 0.9.1 and everything else was using 0.9.0. Here's the new graph:


And the old one for comparison:
Curious as to why he used the Samsung GT8.9 , but left off the iPad 2?
 
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post #116 of 180
Thread Starter 
Quote:
Originally Posted by jjsoviet View Post
Dunno, must be a limitation of the browser. I'm seeing the same bench scores with stock from overclocked. Will run more tests sometime later.
Ah right, okay
Quote:
Originally Posted by Sheyster View Post
It's fine, I'm running the GM of iOS 5 right now. Still very snappy on the iPhone 4.
Oh cool, yeah it's not too bad on the 3GS either.
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post #117 of 180
Quote:
Originally Posted by ForumViewer View Post
Curious as to why he used the Samsung GT8.9 , but left off the iPad 2?
And I am so shocked that the SGS II got a lot slower. My initial results were of 0.9.1 and I got 1750+ ms on my first run.

Here's another run of SunSpider 0.9.1 on stock frequencies. My scores are not the same as those depicted in the benches by Anand.


Edited by jjsoviet - 10/11/11 at 4:19pm
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post #118 of 180
I read something over at Macrumors that confused me a bit:

Quote:
"I think parity with the CPU/GPU of the iPad 2 is great for those of us working with these top-end devices," says Simon Barratt of Bradford-based Four Door Lemon, which has just released its latest iOS title, Tic Toc Body Pop. "I wasn't expecting the RAM to be increased to 1GB, versus the iPad 2 with 512MB, so that was a welcome surprise and should allow for more working memory to be available to developers. As with iPad 2, having the extra core allows us to either make specific content that targets multiple cores only, or it lets us add extra effects or polish for 4S owners. Developers could also provide a solid FPS boost by offloading work to one core."
http://www.guardian.co.uk/technology...loper-thoughts

Was it confirmed that the 4S has 512MB of RAM?
post #119 of 180
Quote:
Originally Posted by jjsoviet View Post
And I am so shocked that the SGS II got a lot slower. My initial results were of 0.9.1 and I got 1750+ ms on my first run.

Here's another run of SunSpider 0.9.1 on stock frequencies. My scores are not the same as those depicted in the benches by Anand.
That is a huge difference....Phone benchmarks are always all over the place. Nothing is ever consistent in anything I have ever seen across the board. I don't think any chart can really tell a person how fast something is unless you just open up cnn.com side by side. Or play a game side by side and show FPS numbers.
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post #120 of 180
Thread Starter 
Quote:
Originally Posted by PhRe4k View Post
I read something over at Macrumors that confused me a bit:

http://www.guardian.co.uk/technology...loper-thoughts

Was it confirmed that the 4S has 512MB of RAM?
Mmm, I thought it was.
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