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[ Guide ] How to mod DOOM 3 for insane graphics

post #1 of 236
Thread Starter 
Youtube link : http://www.youtube.com/watch?v=J6ppZIE5yTI


So you want to mod DOOM 3 and get incredible graphics? well you came to right place.This game can look as good if not better than any game out right now. In this tutorial i want to show you how to add SIKKMOD , Wulfen textures HD , Monoxeads HD textures and how to enable parallax occlusion mapping. The first thing to do is install DOOM 3 either via steam or from your disk. Next download SIKKMOD v1.2 here

http://www.moddb.com/mods/sikkmod/downloads/sikkmod-v12


To install this , just extract the sikkmod folder into your DOOM 3 folder. If you wish to launch DOOM 3 with sikkmod everytime , instead of having to go to the mod menu and such , just type " +set fs_game sikkmod " into your launch target or steam launch settings.


Next your going to want to download both wulfens texture pack and monoxeads hd pack.

http://www.moddb.com/mods/wulfen-texture-pack

http://doom3-hr.com/Main_Eng.html


When installing these , place monoxeads first into your sikkmod folder , then install wulfens ( override any of monoxeads for wulfens for the best visuals ) After that , its time for installing the parallax occlusion mapping. When you installed wulfens texture pack , there was folder called parallax occlusion mapping. Inside that folder is a folder called glprogs. Move that folder into your sikkmod folder and that will activate the POM.*

* Parallax occlusion mapping is very gpu intensive depending on your system. I am lucky enough to have dual 580 lightnings overclocked to 954mhz and my gpu usage is around 17-22% on average. I have heard of issues with ATI based system with using parallax occlusion mapping in doom 3 so i cant guarantee it will work perfect on ATI systems.


Here are some of my shots with parallax occlusion mapping















Now settings up the sikkmod will be more of a trial and error situation. Effect like SSAO and soft shadows use alot of juice with little reward. DOF and Bloom make a huge impact on the game and make it look incredible. Color grading and so forth can make the game have a nice hue to it but cost gpu power. Dont forget that using these options especially with parallax occlusion mapping cost vram and i have seen mine hit over 1GB during heavy combat.

Heres some nice shots i took so you can understand








Also another cool thing about SIKKMOD , is that it allows you to change the games core features to your liking. To give an example , regenerating health , ammo loadouts and dynamic hud and so on.


Next , here is a mod that allows the dead bodies to no longer disappear. Put the contents of this folder in your sikkmod folder and enjoy no more disappearing bodies!!

http://www.moddb.com/mods/ungibbable-10



The next post , helps you set up your settings in the doomconfig file under the mod you are using to enable hi-res textures , widescreen support and so forth.



IT SHOULD BE NOTED ALSO THAT SOMETIMES IF THE TEXTURES ARE NOT WORKING THAT SOME PEOPLE HAVE GOT THEM TO WORK BY ALSO INSTALLING THEM IN THE BASE FOLDER ALONG WITH THE GLPROG FOLDER
Edited by Toology - 6/5/13 at 8:40pm
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post #2 of 236
Thread Starter 
PERFECTED DOOM 3

Perfected DOOM 3 is a revision of the original DOOM 3 and should be noted it has made major changes to the game to give it a fresh and different feel. The mod comes with a pre-set sikkmod and can be downloaded with the modders own texture pack. It should also be noted that also the wulfen and monoxead texture packs can be used with it. To install the mod just extract the perfect doom 3 folder into your doom 3 folder and thats it ( select the mod in the mod menu in the game ) and be sure to download the main mod and the patches to make it work perfect. If you wish to use this mod with the texture packs , just extract the texture packs into the perfected doom 3 folder.

http://www.moddb.com/mods/perfected-doom-3-version-500


Now what kind of changes has there been? quite a few. The modder imported the super shotgun from RoE and has gone threw and tweaked the living day lights out of all the guns and enemies. The modder also made new skins for all the guns and added some really SIKK ( haha ) effects to them. Also the enemies values have been changed alot also. Shotgun zombie soldiers can now kill you with one hit if they are really close to you for example. It should be noted there are alot more enemies now in each level so you need to be a little more trigger happy on this mod.

Overall while i enjoyed alot of things the modder did ( which was ALOT ) to me , the games graphic settings are boosted a little extreme , so it uses alot of gpu power and is non adjustable , so downloader beware.






WIDESCREEN AND RESOLUTION

Alot of people still to this day are having a hard time getting native 16:9 / 1080p support from the game. To change that simply go into your doom 3 folder and select the configuration file that you want to change. YOU HAVE TO CHANGE THE DOOMCONFIG FILE THAT IS ASSOCIATED WITH WHAT MOD YOU ARE USING. If you are using the SIKKMOD , change the config file under the sikkmod folder , not the one under the base folder.


Here is an example of mine :

seta r_customHeight "1080"
seta r_customWidth "1920"
seta r_fullscreen "1"
seta r_mode "-1"


Now its important to not just copy and paste that in , but to find where those settings are in your config file and just set the values there. Here is a link to a website that can walk you through it further for exact settings.

http://widescreengamingforum.com/dr/doom-3




ENABLE ULTRA QUALITY MODE

Last but not least there is one more thing to verify before you go down the halls of the UAC and start blasting demons. That is , to make sure you have enabled ultra quality textures and to disable compression to your textures. These are the settings you want in your doomconfig file that is under the mod folder you are using " sikkmod folder " " perfected doom 3 " and so forth.

seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useAllFormats "1"
seta image_useCompression "0"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"

After you do this , you will instantly notice a huge just in image fidelity. And thats pretty much about it , if you have any questions or want to recommend any mods to me , let me know. Thanks for viewing smile.gif



SIKKMOD SETTINGS

One thing i want to touch on again is how much of an impact settings on the sikkmod mod can make. Turning one setting on can take your game from a soild 60fps to almost 15fps if you dont have the gpu power. SSAO , HDR and color grading make a HUGE impact on performance so balancing everything out is important. Here is a couple of different settings that i made that can help. Remember to put these/change values in your "Doomconfig.cfg file under the sikkmod folder.
Warning: Spoiler! (Click to show)
unbindall
bind "TAB" "_impulse19"
bind "ENTER" "_button2"
bind "ESCAPE" "togglemenu"
bind "SPACE" "_moveup"
bind "0" "_impulse9"
bind "1" "_impulse0"
bind "2" "_impulse1"
bind "3" "_impulse2"
bind "4" "_impulse3"
bind "5" "_impulse4"
bind "6" "_impulse5"
bind "7" "_impulse6"
bind "8" "_impulse7"
bind "9" "_impulse8"
bind "\" "_mlook"
bind "a" "_moveleft"
bind "c" "_movedown"
bind "d" "_moveright"
bind "e" "_impulse40"
bind "f" "_impulse11"
bind "i" "_impulse26"
bind "q" "_impulse10"
bind "r" "_impulse13"
bind "s" "_back"
bind "t" "_impulse23"
bind "u" "_impulse25"
bind "w" "_forward"
bind "x" "_impulse9"
bind "y" "_impulse24"
bind "BACKSPACE" "clientDropWeapon"
bind "PAUSE" "pause"
bind "UPARROW" "_forward"
bind "DOWNARROW" "_back"
bind "LEFTARROW" "_left"
bind "RIGHTARROW" "_right"
bind "ALT" "_strafe"
bind "CTRL" "_moveDown"
bind "SHIFT" "_speed"
bind "DEL" "_lookdown"
bind "PGDN" "_lookup"
bind "END" "_impulse18"
bind "F1" "_impulse28"
bind "F2" "_impulse29"
bind "F3" "_impulse17"
bind "F5" "savegame quick"
bind "F6" "_impulse20"
bind "F7" "_impulse22"
bind "F9" "loadgame quick"
bind "F12" "screenshot"
bind "MOUSE1" "_attack"
bind "MOUSE2" "_zoom"
bind "MWHEELDOWN" "_impulse15"
bind "MWHEELUP" "_impulse14"
seta radiant_entityMode "0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta win_ypos "22"
seta win_xpos "3"
seta sys_lang "english"
seta s_decompressionLimit "6"
seta s_useEAXReverb "0"
seta s_useOpenAL "1"
seta s_libOpenAL "openal32.dll"
seta s_numberOfSpeakers "6"
seta s_doorDistanceAdd "150"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "1"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta r_forceLoadImages "0"
seta r_shadows "1"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_renderer "best"
seta r_brightness "1.02381"
seta r_gamma "1"
seta r_swapInterval "0"
seta r_useIndexBuffers "0"
seta r_customHeight "1080"
seta r_customWidth "1920"
seta r_fullscreen "1"
seta r_mode "-1"
seta r_multiSamples "0"
seta image_downSizeLimit "2048"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_cacheMegs "20"
seta image_cacheMinK "200"
seta image_usePrecompressedTextures "0"
seta image_useNormalCompression "0"
seta image_useAllFormats "1"
seta image_useCompression "0"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta gui_filter_game "0"
seta gui_filter_idle "0"
seta gui_filter_gameType "0"
seta gui_filter_players "0"
seta gui_filter_password "0"
seta net_clientDownload "1"
seta net_master4 ""
seta net_master3 ""
seta net_master2 ""
seta net_master1 ""
seta net_clientMaxRate "16000"
seta net_serverMaxClientRate "16000"
seta m_strafeSmooth "4"
seta m_smooth "8"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivity "1"
seta in_toggleZoom "0"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta gui_configServerRate "0"
seta com_guid "pFm4vk61Awg"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_product_lang_ext "1"
seta sv_punkbuster "0"
seta cl_punkbuster "0"
seta com_videoRam "1535"
seta com_showFPS "0"
seta com_purgeAll "0"
seta com_machineSpec "3"
seta g_decals "1"
seta g_projectileLights "1"
seta g_doubleVision "1"
seta g_muzzleFlash "1"
seta r_useVignetting "0"
seta r_filmgrainStrength "0.7"
seta r_filmgrainScale "0.7"
seta r_filmgrainBlendMode "1"
seta r_useFilmgrain "0"
seta r_celShadingThreshold "0.1"
seta r_celShadingScale "0.1"
seta r_celShadingMethod "0"
seta r_useCelShading "0"
seta r_colorGradingSharpness "1.8"
seta r_colorGradingType "0"
seta r_colorGradingParm "1"
seta r_useColorGrading "0"
seta r_motionBlurQuality "1"
seta r_motionBlurLerp "0.5"
seta r_motionBlurFactor "1.0"
seta r_motionBlurMaxThreshold "45"
seta r_motionBlurMinThreshold "10"
seta r_motionBlurFPSThreshold "20"
seta r_motionBlurMaskDistance "32"
seta r_motionBlurScale "0.3"
seta r_useMotionBlur "1"
seta r_dofConditionZoom "1"
seta r_dofConditionTalk "1"
seta r_dofConditionReload "1"
seta r_dofConditionGUI "1"
seta r_dofConditionCinematic "1"
seta r_dofConditionAlways "0"
seta r_dofFocus "128"
seta r_dofFar "1024"
seta r_dofNear "-128"
seta r_dofBlurQuality "3"
seta r_dofBlurScale "2.6"
seta r_useDepthOfField "1"
seta r_lensFlareStrength "12"
seta r_useLensFlare "0"
seta r_sunOriginZ "1.0"
seta r_sunOriginY "1.0"
seta r_sunOriginX "1.0"
seta r_sunShaftsQuality "4"
seta r_sunShaftsMaskStrength "1.0"
seta r_sunShaftsStrength "3"
seta r_sunShaftsSize "16.0"
seta r_useSunShafts "0"
seta r_ssaoBlendScale "2.0"
seta r_ssaoBlendPower "2.0"
seta r_ssaoBlurEpsilon "32"
seta r_ssaoBlurQuality "1"
seta r_ssaoBlurScale "2.0"
seta r_ssaoBlurMethod "0"
seta r_ssaoAmount "1.2"
seta r_ssaoBias "0.075"
seta r_ssaoRadius "32"
seta r_ssaoMethod "2"
seta r_useSSAO "1"
seta r_ssilBlurEpsilon "4"
seta r_ssilBlurQuality "1"
seta r_ssilBlurScale "1.0"
seta r_ssilBlurMethod "0"
seta r_ssilAmount "1.5"
seta r_ssilRadius "128"
seta r_useSSIL "0"
seta r_bloomGamma "1"
seta r_bloomScale "1"
seta r_bloomBlurScaleY "1"
seta r_bloomBlurScaleX "1"
seta r_bloomBlurIterations "0"
seta r_bloomBufferSize "4"
seta r_useBloom "1"
seta r_hdrGlareSize "0.3"
seta r_hdrGlareScale "0.3"
seta r_hdrGlareStyle "10"
seta r_hdrFlareSize "3.0"
seta r_hdrFlareScale "1.0"
seta r_hdrFlareGamma "2.2"
seta r_hdrBloomSize "1.0"
seta r_hdrBloomScale "1.0"
seta r_hdrBloomOffset "3.0"
seta r_hdrBloomThreshold "1.0"
seta r_hdrBloomWhitePoint ".8"
seta r_hdrBloomMiddleGray "0.18"
seta r_hdrBloomToneMapper "2"
seta r_hdrLumThresholdMin "0.1"
seta r_hdrLumThresholdMax "0.3"
seta r_hdrDitherSize "0.25"
seta r_hdrDither "1"
seta r_hdrBlueShiftFactor ".1"
seta r_hdrWhitePoint ".45"
seta r_hdrMiddleGray "0.1"
seta r_hdrAdaptationRate "60"
seta r_hdrToneMapper "0"
seta r_useHDR "1"
seta r_edgeAAFilterScale "1"
seta r_edgeAASampleScale "1"
seta r_useEdgeAA "0"
seta r_softShadowsBlurEpsilon "12"
seta r_softShadowsBlurScale "12"
seta r_softShadowsBlurFilter "1"
seta r_useSoftShadows "0"
seta pm_thirdPersonOffset "0"
seta g_randomEncountersDormantTime "10"
seta g_randomEncountersMaxTime "60"
seta g_randomEncountersMinTime "30"
seta g_randomEncountersMaxSpawns "6"
seta g_useRandomEncounters "1"
seta g_zombieResurrectionLimit "0"
seta g_interRankAggression "0"
seta g_cyberdemonDamageType "0"
seta g_burnAwayDelay "0.0"
seta g_enemyBaronFactor "0.0"
seta g_enemyPainElementalFactor "0.0"
seta g_enemySpectreFactor "0.0"
seta g_enemyHealthRandom "0"
seta g_enemyHealthScale "1.0"
seta g_enemyHealthType "0"
seta g_damageZoneType "0"
seta g_damageType "0"
seta g_playerSpeedType "0"
seta g_disableFallDamage "0"
seta g_grabMode "1"
seta g_weaponProjectileOrigin "1"
seta g_weaponHandlingType "0"
seta g_weaponAwareness "0"
seta g_ammoUsageType "0"
seta g_ammoClipSizeType "0"
seta g_ammoCapacityType "0"
seta g_itemSearchFactor "0.0"
seta g_itemRemovalFactor "0.0"
seta g_itemValueFactor "0.0"
seta g_itemHelmetFactor "0.0"
seta g_itemMaxArmorType "0"
seta g_itemPickupType "0"
seta g_healthRegenFeedback "50"
seta g_healthRegenSteps "4"
seta g_healthRegenLimit "100"
seta g_healthRegenAmt "5"
seta g_healthRegenDelay "5"
seta g_healthRegenTime "5"
seta g_healthPackTime "3"
seta g_healthPackUses "1"
seta g_healthPackTotal "100"
seta g_healthManagementType "0"
seta g_enablePortalSky "1"
seta g_showFirstPersonBody "0"
seta g_playerHeadType "0"
seta g_tracerFrequency "0.5"
seta g_screenFrostTime "0"
seta g_bloodSprayFrequency "0.5"
seta g_bloodSprayDistance "96"
seta g_bloodSprayTime "5.0"
seta g_showBloodSpray "1"
seta g_explosionFXScale "32.0"
seta g_explosionFXTime "2.0"
seta g_useExplosionFX "1"
seta g_ambientLightColor "0.03125 0.03125 0.03125"
seta g_ambientLightRadius "1024 1024 1024"
seta g_useAmbientLight "1"
seta g_batteryRechargeRate "12000"
seta g_batteryLife "12000"
seta g_goggleType "0"
seta g_dynamicHudTime "10.0"
seta g_useDynamicHud "0"
seta g_hudType "1"
seta g_crosshairLerp "0.5"
seta g_crosshairType "0"
seta g_crosshair "1"
seta net_serverDlTable ""
seta net_serverDlBaseURL ""
seta net_serverDownload "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_mpWeaponAngleScale "0"
seta g_skipViewEffects "0"
seta g_fov "90"
seta g_viewNodalZ "0"
seta g_viewNodalX "0"
seta g_gunZ "0"
seta g_gunY "0"
seta g_gunX "0"
seta g_showBrass "1"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta pm_air "1800"
seta pm_modelView "0"
seta pm_thirdPersonDeath "0"
seta pm_thirdPerson "0"
seta pm_thirdPersonClip "1"
seta pm_thirdPersonAngle "0"
seta pm_thirdPersonHeight "0"
seta pm_thirdPersonRange "80"
seta pm_bobroll "0.002"
seta pm_bobpitch "0.002"
seta pm_bobup "0.005"
seta pm_runroll "0.005"
seta pm_runpitch "0.002"
seta pm_runbob "0.4"
seta pm_walkbob "0.3"
seta pm_crouchbob "0.5"
seta pm_bboxwidth "32"
seta pm_crouchrate "0.87"
seta pm_deadviewheight "10"
seta pm_deadheight "20"
seta pm_normalviewheight "68"
seta pm_normalheight "74"
seta pm_crouchviewheight "32"
seta pm_crouchheight "38"
seta pm_staminarate "0.75"
seta pm_staminathreshold "4"
seta pm_maxviewpitch "89"
seta pm_minviewpitch "-89"
seta pm_usecylinder "0"
seta pm_spectatebbox "32"
seta pm_spectatespeed "450"
seta pm_noclipspeed "200"
seta pm_runspeed "220"
seta pm_walkspeed "140"
seta pm_crouchspeed "80"
seta pm_stepsize "16"
seta pm_jumpheight "48"
seta g_healthTakeLimit "25"
seta g_healthTakeAmt "5"
seta g_healthTakeTime "5"
seta g_useDynamicProtection "1"
seta g_armorProtectionMP "0.6"
seta g_armorProtection "0.3"
seta g_damageScale "1"
seta g_nightmare "1"
seta g_bloodEffects "1"
seta r_aspectRatio "1"
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Chris"
seta si_serverURL ""
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_fragLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "DOOM Server"
seta g_spectatorChat "0"
seta net_clientLagOMeter "1"

Edited by Toology - 6/5/13 at 8:38pm
The Beast
(16 items)
 
  
CPUMotherboardGraphicsGraphics
i7 5960X 4.4Ghz Asrock Extreme4 x99 EVGA SC 1080 Ti EVGA SC Titan X ( PhysX ) 
RAMHard DriveOptical DriveCooling
16 GB DDR4 2x Samsung 840 480gb, Intel 730 480gb and 2TB W... Bluray 12x 3D NH-D15 
OSMonitorKeyboardPower
Windows 7 64 bit Epson 3D 6030D THX Front projector 140" Logitech G710+ Corsair AX1200i 
CaseMouseMouse PadAudio
Custom G600 SteelSeries Custom Speakers 
  hide details  
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The Beast
(16 items)
 
  
CPUMotherboardGraphicsGraphics
i7 5960X 4.4Ghz Asrock Extreme4 x99 EVGA SC 1080 Ti EVGA SC Titan X ( PhysX ) 
RAMHard DriveOptical DriveCooling
16 GB DDR4 2x Samsung 840 480gb, Intel 730 480gb and 2TB W... Bluray 12x 3D NH-D15 
OSMonitorKeyboardPower
Windows 7 64 bit Epson 3D 6030D THX Front projector 140" Logitech G710+ Corsair AX1200i 
CaseMouseMouse PadAudio
Custom G600 SteelSeries Custom Speakers 
  hide details  
Reply
post #3 of 236
Damn I spent 4 hours last night before I got all this to work. I would have waited had I known you were going to make a guide, would have saved me allot of time.

Hats off too you Toology for taking the time to write this guide up for us all.
post #4 of 236
whoa very interesting, thx for the writeup! if only Rage looked this good. :sigh:
post #5 of 236
My 470 is Vram limited. Unfortunately I was forced to turn off certain features like HDR since my GPU was bottenecked by the vram.
post #6 of 236
Thanks Toology i'll try this once i remember where i put my Doom 3, hoping I never gave that game away. +1
post #7 of 236
Thanks for making this tool, though I already had all this running besides the mono pack.

You should also post your config file or just copy and paste the text. The aspect ratio and resolution is easy to change inside it on our own.
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1440P Extreme.
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Now the wifes PC.
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I7 3930K @ 4.4ghz Asus Rampage IV Extreme 2011 EVGA GTX 980 Ti 6GB FTW EVGA GTX 980 Ti 6GB FTW 
RAMHard DriveHard DriveHard Drive
G,skill Ripjaw Z series 2400 32gb Samsung 840 Pro Seagate 3TB 7200 RPM  Western Digital mainstream 3TB  
Hard DriveOptical DriveCoolingOS
Samsung 840 Pro LG Bluray Burner Noctua NH-D14 SE2011 Windows 10 x64 
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Monoprice 27" 2560x1440 IPS LED Razer Black Widow Tournament Edition Corsair RM1000 CoolerMaster Storm Trooper 
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post #9 of 236
This turned my game into a slideshow.
post #10 of 236
Thread Starter 
Quote:
Originally Posted by themadhatterxxx;15300497 
This turned my game into a slideshow.

lol , you may need to turn some effect down / off. Tweak it till you find a perfect balance between graphics and performance. If you want i can help with setting values.
Edited by Toology - 10/14/11 at 1:46am
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Overclock.net › Forums › Video Games › PC Gaming › [ Guide ] How to mod DOOM 3 for insane graphics