Originally Posted by Djmatrix32
Leave bulldozer alone!
Originally Posted by Sauerkraut
Its a pity this is going to be hounded and seen as just another excuse. Bulldozer is a success, it may not make a clean sweep but its scalable and will see major increases in speed with updates and when people learn to work with it. The fact it is used in servers will help push this. A good example is the PS3. When it came out no one could tell "butt" from elbow... Now look at it.
This thread will be overrun with Intel sucks very soon, and its a pity because it could lead to a very intelligent interesting conversation instead. It would be nice if OCN could stop being fanboys for either side and pursue some performance. I have faith Bulldozer will perform, and be a hell of a lot of fun overclocking as el gappo said.
I'm running an AM3+ system right now (errr, or until I can find a good deal on an x4/x6) and can say it wasn't what I wanted it to be. To many of us it is a failure because we didn't expect its performance to go backwards
and that power draw.... OH THE POWER DRAW.
OP has a good point though and ACTUALLY gave us some proof that it in part is software based instead of just saying it. What I do wonder though is if any companies see Bulldozer as an asset to spend money and time on coding for it.
If you actually spent time on Linux when they had the OtherOS option still available, you'd know that coding for the Cell was extremely hard and nothing really got done... by the homebrew community anyway. An h264 decoder came out but was extremely alpha. Mesa tried to make a video driver utilizing the SPE's but again it was scrapped because of difficulty. Aside from those the SPE's on many PS3's remained untouched.