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[PCG] Shadowrun Online announced. High Council of Elders aiding development - Page 3

post #21 of 25
Quote:
Originally Posted by Ghoxt View Post
The ORIGINAL Shadowrun SNES & Genesis versions were masterful. The music was engaging and one of the coolest parts of the ambiance of travelling the streets between fights.

Great, now I have the club music from the Genesis version stuck in my head . . . again.


OMG, the CEO I'm stealing from is a fracking DRAGON!?!?
Edited by willis888 - 10/14/11 at 8:48pm
post #22 of 25
Quote:
Originally Posted by IcyPimpHand View Post
I loved Shadowrun. I felt like they could of made another one. I would defiantly buy another Shadowrun. It was different then what I was playing, that's what I liked about it.
Would be awesome if they did, revamp graphics, revamped combat and such. Would definitely purchase again.
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post #23 of 25
Quote:
Originally Posted by BountyHead View Post
I'd love to see a tabletop pnp fps xD
i wouldn't the snes and sega version weren't even fps the entire idea of shadow \
un is anti fps. it's pointless as an fps it would be better suited with different name and universe if it's gonna be fps.
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post #24 of 25
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Originally Posted by Tunechi View Post
How much you want to bet the people saying Shadowrun is bad were the ones who couldn't adjust to the game's big learning curve and originality?
I'm 99% sure they either didn't play it or played it for 5 minutes then hated it because it's not CoD and you can't kill people in 2 seconds.
post #25 of 25
Loved the Shadowrun PnP and also the genesis version. Hopefully they'll do a good job.
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