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[DT] nVidia announces 3D Vision 2 glasses with improved technology - Page 3

post #21 of 44
Quote:
Originally Posted by Mhill2029 View Post
Bah....who cares about glasses that make you look a total plumb when gaming. Just give us 1200p+ 120Hz via displayport and then call it 3D Vision 2
yeah i often think about how sexy i looked when gaming... its really important to me, coz i'm sitting in my own apartment.. ?
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post #22 of 44
OMG COME ON! I just bought my 3D glasses and Acer 24in a few months ago and they come out with this! D: sighh. I think 3D vision is cool. I use it sometimes but you have to train your eyes to get use to it. Like after a while of playing sometimes I feel my eyes going crossed xD haha. It really depends on the game. Ive noticed on Just Cause 2 the graphics end up looking amazing with 3D vision on. Other games Nothing really happens. GTA IV the gun comes out to you but that's only once and a while. I guess i can just buy the new glasses but my screen wont have light boost which i think would help. Ive notice that the games are a bit darker in some places but just change your hertz to what nvida recommends for lighter or darker rooms and it fixes the issue a bit.
post #23 of 44
Yeah they showed a big thing about this last night here at GeForce LAN 6. They also gave out 3D Vision kits with 27" 3D monitors.
post #24 of 44
Quote:
Originally Posted by pale_neon View Post
1.) autostereoscopic is expensive. look how much the 3DS costs and how tiny a screen that is.

2.) autostereoscopic isn't as fast

3.) autostereoscopic can't be turned off
I thought you could turn off the 3DS's 3D?
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post #25 of 44
Quote:
Originally Posted by pale_neon View Post
1200p 3D isn't going to happen. all the R&D is going into 1080p panels, 1200p is delegated to professional applications now.
It will happen, just a matter of time before manufacturers start adopting displayport and GPU's coming up to a standard where it's feasible. I'm guessing that not too long after Kepler's release they may make an appearance. Come to think of it, 2160p is overdue since it was showcased by Samsung and a few other manufacturers some 3yrs ago or so.

Here's a 2160p 82" 120Hz display

Edited by Mhill2029 - 10/15/11 at 11:02am
 
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post #26 of 44
I want a 3D system that tracks your eye movement / focal point so it can adjust DOF in real time.

My only gripe with current 3D is if you choose to focus on something in the foreground or background, it remains out of focus. It's kind of disorienting.
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post #27 of 44
Quote:
Originally Posted by Mhill2029 View Post
It will happen, just a matter of time before manufacturers start adopting displayport and GPU's coming up to a standard where it's feasible. I'm guessing that not too long after Kepler's release they may make an appearance. Come to think of it, 2160p is overdue since it was showcased by Samsung and a few other manufacturers some 3yrs ago or so.

Here's a 2160p 82" 120Hz display
yea they're going to call that 4k2k; and it's coming for 1080p. mainly for polarized 1080p 3D. aka passive glasses 3D. (every other line will be polarized, so each of your eyes will be getting 1080p refreshed at the same time, no flicker)

but again, that's because it's for 1080p. 1200p is entirely different.
    
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post #28 of 44
Quote:
Originally Posted by pale_neon View Post
1200p 3D isn't going to happen. all the R&D is going into 1080p panels, 1200p is delegated to professional applications now.
At least I like the professional part then
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post #29 of 44
Quote:
Originally Posted by eggs2see View Post
Honestly with monitors they should use tech like with the 3ds.. when gaming your are sitting right in front of the monitor, glasses are not necessary. Lose the glasses already.
this.

the technology used in the 3ds is going into some TVs (experimentally) but this technology severely limits the viewing angle as well as the distance you can sit from the screen to get the effect.

it should be in monitors. theres no excuse. it just makes sense for it to go into monitors, and it seems idiotic for it to go into tvs.
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post #30 of 44
Quote:
Originally Posted by raiderxx View Post
I thought you could turn off the 3DS's 3D?
You can't. It can display 2D by sending each eye the same info, but the way autosteroscopic works isn't reversable. 3DS uses paralex autosteroscopic, basically blocking pixels for the left & right eye depending on the angle of viewing.

the method isn't perfect because it's just using an average of human eyes, that's why there was concern about kids too young using it, because their eyes are closer together.

Quote:
Originally Posted by Skoobs View Post
this.

the technology used in the 3ds is going into some TVs (experimentally) but this technology severely limits the viewing angle as well as the distance you can sit from the screen to get the effect.

it should be in monitors. theres no excuse. it just makes sense for it to go into monitors, and it seems idiotic for it to go into tvs.
it was in monitors, but it didn't work so well. sharp did this years ago. it was also very expensive. and it has the same problem of requiring you to be an exact distance from the monitor & assuming that your eyes are a certain distance apart. since light also enters on an angle, people who wear glasses also get more chromatic aberration. You also need to double the horizontal resolution (translating into quadruple res because pixels are much closer to squares) for every person using it. So, assuming it's just 1 person for a monitor, that's still way higher than any monitor's present resolution. Even for a 30" monitor 4K2K is a pixel density unheard of yet.

eye tracking is the best solution, but it only works for one person at a time & is even more expensive due to the level of hardware needed in addition to the screen.

Toshiba is launching a 4k2k autosteroscopic TV later, for about 8 grand. and because it's pixels naturally have to be divided for different viewing angles, people are going to be getting about 1/2 the resolution of a 1080p screen. That's one huge reason it's not showing up in TVs. It's not as though the companies can just say "Buy our TV, but you can only sit 7 feet away and you have to all sit exactly centered in front of the set or else the 3D wont work." wouldn't sell.

understand?
Edited by pale_neon - 10/15/11 at 1:49pm
    
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