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[Official] Counter Strike Global Offensive Thread - Page 12

post #111 of 22618
Quote:
Originally Posted by end0rphine View Post

stamina??!!!! In CS??!!!

he is just talking about not being able to bunny hop

You lose speed when you jump
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post #112 of 22618
Thread Starter 
Quote:
Originally Posted by Lefty67 View Post

he is just talking about not being able to bunny hop
You lose speed when you jump

Not even just bunny hopping. Falling causes you to lose stamina as well and slows you down for the first few seconds.
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post #113 of 22618
I haven't particularly noticed a stamina level. Obviously I still notice the slowdown when you are getting shot.

Also, some videos.

de_nuke Gameplay
cs_office Gameplay
Pistol Animations
Shotgun Animations
post #114 of 22618
Got in a couple of days ago and I must say I dislike the game :[ I've been playing 1.6 and CS:S and for some reason the weapon accuracy just feels stupid in this one. Lately I'll hit someone in the head while crouched and they wont die but he will spray all over and hit me in the head :/ Kind of gets retarded after a while
post #115 of 22618
Thread Starter 
Quote:
Originally Posted by theturbofd View Post

Got in a couple of days ago and I must say I dislike the game :[ I've been playing 1.6 and CS:S and for some reason the weapon accuracy just feels stupid in this one. Lately I'll hit someone in the head while crouched and they wont die but he will spray all over and hit me in the head :/ Kind of gets retarded after a while

I honestly have no issues besides the AK. AK needs to be more accurate on the first shot, it's currently a huge gamble. Everything else is fine, if you're used to playing Source it's going to be a hefty adjustment because the hitboxes were bigger, and in Source your recoil resets much quicker while strafing. In fact it resets before you're at 0 velocity.
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post #116 of 22618
damn .. they really restricting this beta
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post #117 of 22618
Not sure if this has been mentioned in this thread but:

- Does anyone know how to fix the mouse smoothing? I turned acceleration off but it still feels "mushy". I even loaded up my CSS configs (I had a red crosshair now lol) but it still feels sluggish unlike CS 1.6 and CSS.

- Also can motion blur be switched off now? It's getting really annoying redface.gif
 
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post #118 of 22618
Thread Starter 
Quote:
Originally Posted by cgg123321 View Post

Not sure if this has been mentioned in this thread but:
- Does anyone know how to fix the mouse smoothing? I turned acceleration off but it still feels "mushy". I even loaded up my CSS configs (I had a red crosshair now lol) but it still feels sluggish unlike CS 1.6 and CSS.
- Also can motion blur be switched off now? It's getting really annoying redface.gif

Are you using Raw Mouse Input? If so, turning that off fixed it for me. Currently raw mouse input seems to be bugged for a lot of users.

Motion blur when using the AWP or Scout? If so it cannot be turned off, nor will there be a option for it.
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post #119 of 22618
Thread Starter 
Patch came out a day early, here are the release notes:
Quote:
Maps:
- Added Arms Race maps – Shoots and Baggage
- Added Aztec to Classic maps

Gameplay:
- Arsenal Arms Race game mode is a single extended round with instant respawn. All players start with the same weapon and get a new one each time they kill an enemy. The progression of unlocked weapons ends with the knife. The first player to get a kill with every weapon wins the match.

- Added ‘Find A Game’ to the Play options menu screen. Find A Game allows you to join an online game of a specific type. This update offers Arsenal Arms Race and Classic Competitive game modes. The map cycle groups include:
-- Classic Maps
-- Arms Race Maps

- Added new weapons:
-- Scar 20 – CT only auto-sniper.
-- G3SG1 – Terrorist only auto-sniper.
-- Zeus x27 – Casual Mode only weapon available to both teams.

- Adjustments have been made to increase the base accuracy of all weapons.
- Jump and land penalties have been decreased, and the rate of stamina gain has been increased.
- Bot difficulty has been tuned.
- HE grenade damage has been adjusted per pro feedback.

Models
- Added two new player skins:
-- Phoenix Faction
-- GIGN

UI
- Death notice order reversed.
- Updated Italy mini map image.

Bug Fixes
- Fixed a bug in the keyboard + mouse options screen where changes were resetting.
- Fixed the consecutive loss bonus persisting through halftime. Solves the problem of teams receiving extra cash early in the second round of the match.
- Fixed end match scoreboard saying it was a tie in Arsenal Mode.
- Fixed a bug where penetrating shots were doing full damage after the penetration.
- Fixed a bug where the desired distance required to defuse the bomb wasn’t being used.
- Fix for the HUD alert panel coming up incorrectly.
- Fixed for bots not being able to defuse bomb.
- Fix for bug in Demolition mode where players would start the first round of the second half stuck in level geometry.
- Fix for radio message font appearing quite large at higher resolutions.

AK finally feels right, and now that stamina seems to be removed/lowered significantly movement definitely feels very good. You still slide a little bit like Source...

Here's some screenshots of de_Aztek :
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Baggage the new GunGame map (Arms Race):
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Shoots the other new GunGame map (Arms Race):
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The three new weapons below:
Scar 20
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G3SG1
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Zeus x27
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post #120 of 22618
Nice... and grats on the ssd thumb.gif
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