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[Official] Counter Strike Global Offensive Thread - Page 1495

post #14941 of 21774
Quote:
Originally Posted by Shanenanigans View Post

I just thought I'd make a quick edit of a 4K from like, two days ago on ESEA. I have a 5k rekt9 pistol round ace that I want to use for edits, but meh.

Made it really quick. And rendered it again. Used Vegas to render directly into h264 instead of rendering it uncompressed and encoding into x264.
Did you render in 1080p 60 fps? For my ESEA COTW, Youtube wouldn't play it @ 1080p 60fps, only 720p 60fps. Also, not sure if you know this/tried this, but use Handbrake to encode the file after Vegas, quality comes out so much better than using x264, for future reference.
post #14942 of 21774
Rendered in main concept avc since uncompressed was taking far too long. Incidentally, I should probably learn to cut it shorter since uncompressed and handbrake for the same render was 80mb and it took half an hour, which I found really weird.
post #14943 of 21774
Did you render in vegas? Or in game? Also what fps did you record in?

I thought it looked pretty good, better than most of mine. However I've been looking into how tweeday and makku do theirs.
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post #14944 of 21774
When it comes to rendering 720p at 30FPS, I like using about 6Mb/s VBR. If you don't like the look, use dual pass encoding. All my settings have been lost since I started using W10 lol.
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post #14945 of 21774
Last night I was trying to make a simple 720p 60FPS video of a 4k I got yesterday, couldn't get the results I wanted so I gave up lol.
post #14946 of 21774
Quote:
Originally Posted by LDV617 View Post

Did you render in vegas? Or in game? Also what fps did you record in?

I thought it looked pretty good, better than most of mine. However I've been looking into how tweeday and makku do theirs.

So basically, I was superlazy and took the simplest way out.

Fraps - 60fps to my external HDD ( still a 7200rpm drive ) with HQ settings ( including motion blur, which people normally don't include since the smart resample in Vegas takes care of that ) and cl_draw_only_deathnotices 1.

Imported the file into Vegas, split the sections (shortcut is S) I wanted to speed up and holding control, compressed those sections, and left the rest in.

Then rendered as MainConcept AVC into mp4 with a custom template - 1280x720, Main Profile, 30fps, Progressive scan, Pixel aspect 1, Constant bitrate of 4mbps ( or might've been 2, but I think 2 was the first render ), and 44.1khz 192k audio. With rendering quality best in the project tab.

Made my life simple, even though my video doesn't look THAT great IMO.

I have an uncompressed to mp4 video that incidentally is 105MB ( versus the 21MB that this one is ) mostly because I used a quality setting in Handbrake instead of setting a proper bitrate so it rendered in x264 at 10mbps. I believe that's how all the moviemakers do it and that's how I used to do it earlier as well.

Render from game into tgas ( using startmovie ) at 300fps --> use VDub to render as uncompressed avi 60fps --> Import into Vegas --> Render into uncompressed 60fps --> Use MeGUI ( well, handbrake made the process easier now ) to render into x264 720p60 or 1080p60 ( I think YT supports this now )

Since I have a little more time and inclination now, I'll be trying to make small clips and I have to learn how to use After Effects again. Loved the reveal effect on text from it which is there in my previous source clips.
post #14947 of 21774
Thread Starter 
Quote:
Originally Posted by Shanenanigans View Post

I just thought I'd make a quick edit of a 4K from like, two days ago on ESEA. I have a 5k rekt9 pistol round ace that I want to use for edits, but meh.

Made it really quick. And rendered it again. Used Vegas to render directly into h264 instead of rendering it uncompressed and encoding into x264.

Solid frags :]
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post #14948 of 21774
It really really good for using that method thumb.gif
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post #14949 of 21774
Quote:
Originally Posted by dmasteR View Post

Solid frags :]

Thanks smile.gif

I'm working on a 1v4 train clutch today; will upload once I figure out how to overlay just the radar and timer without the spectator stuff.
post #14950 of 21774

Nice on!

 

 

 

Would you look at that!

 

 

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