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[Official] Counter Strike Global Offensive Thread - Page 193

post #1921 of 21910
Quote:
Originally Posted by dmasteR View Post

What do you mean by it's not usable? I just used it recently.
The stutter has been so bad on my game when I use it in borderless window that 120FPS feels like 30. It's just unusably stuttery for me, and has been that way for a while.
post #1922 of 21910
Oh man, I concur with eyefinity taking a dump lately.. went from 13.6 (should have stayed there) to 13.8 (16 fps in menus? and about 30 fps in game and in GW2) to 13.5 (~80 fps) back to 13.6 (back to 80-127).

Hopefully when they get frame pacing for eyefinity i am not stuck at 30 fps.

Skins don't bother me, lower ammo seems about right considering the cost, I just wish the USP had 12 more bullets as it is not a great picking pistol and you have no where near the ammo to spray.
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post #1923 of 21910
Quote:
Originally Posted by Art Vanelay View Post

The stutter has been so bad on my game when I use it in borderless window that 120FPS feels like 30. It's just unusably stuttery for me, and has been that way for a while.

That's gotta be a problem with your system. It is silky smooth for me. Do you have issues with other games having poor performance in windowed modes?
post #1924 of 21910
Quote:
Originally Posted by sniggleface View Post

That's gotta be a problem with your system. It is silky smooth for me. Do you have issues with other games having poor performance in windowed modes?
I haven't tried many other games in windowed mode. I can't imagine why it would break like this.
post #1925 of 21910
Quote:
Originally Posted by Art Vanelay View Post

I haven't tried many other games in windowed mode. I can't imagine why it would break like this.

Well then, let's not blame Valve. Based on some quick Googling, it appears that SLI + windoed mode can be flaky. That could be the main problem. Additional things to try would be to set your nVidia 3D setting "Multi-display/mixed-GPU acceleration" to "Single display performance mode". Also try setting compatibility properties on csgo.exe to disable desktop composition and aero.
post #1926 of 21910
Oh man, I am loving this update already.








Quote:
Originally Posted by sniggleface View Post

Well then, let's not blame Valve. Based on some quick Googling, it appears that SLI + windoed mode can be flaky. That could be the main problem. Additional things to try would be to set your nVidia 3D setting "Multi-display/mixed-GPU acceleration" to "Single display performance mode". Also try setting compatibility properties on csgo.exe to disable desktop composition and aero.
I'll try that.
post #1927 of 21910
Interesting article here from Get_Right about the new update - http://www.tv6.se/blog/getright/new-era-counter-strikego

Here's a note from the end of the article -
Quote:
P.S
Worth mentioning is that todays update has taken a year to finish, and for you critics they are still working on:
Deagle
Movement
In game color and readability
General pistol balance (Glock in particular atm)
Biggest pronlems with changing movement and pistol balance is that different opinions always clash.
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post #1928 of 21910
Well, this game is dead for me. ggwp
post #1929 of 21910
Have the eu servers been ok for you folks? Today i had massive issues with lagging and really bad hit reg on 2/3 of my games...
post #1930 of 21910
Quote:
Originally Posted by EPiiKK View Post

Have the eu servers been ok for you folks? Today i had massive issues with lagging and really bad hit reg on 2/3 of my games...

Yeah, I've also had really odd hit reg on the MM servers after the latest update. No lag though, and no choke/loss etc.

The "var" number in the netgraph seems to have increased after the update though.
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