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post #21761 of 22637
Quote:
Originally Posted by espn View Post

which pro player do you guys like to watch and why?
I used to like to watch NV Happy. mid 2014 - mid 2015 he was godlike in terms of reading the game and using a smoke to take an situational advantage over the enemy. late 2015 - mid 2016 he lost his mojo, and right now he slowly coming back. also Fnatic Krimz at the Fnatic peaks was "how you should play this game" guy to watch. also I like
Edited by semencmoz - 9/28/16 at 11:10pm
post #21762 of 22637
Quote:
Originally Posted by semencmoz View Post

I used to like to watch NV Happy. mid 2014 - mid 2015 he was godlike in terms of reading the game and using the smoke to take an situational advantage over the enemy. late 2015 - mid 2016 he lost his mojo, and right now he slowly coming back. also Fnatic Krimz at the Fnatic peaks was "how you should play this game" guy to watch. also I like

those pro player reaction time and instant accuracy is really crazy, I think someone with aimbot would lose.
post #21763 of 22637
**** the new sounds are so bad. Sounds like it would be from a FPS 10 years ago, Action Quake 2 Maybe lol...
Really... what is going on...
post #21764 of 22637
Thread Starter 
Quote:
Originally Posted by PurpleChef View Post

**** the new sounds are so bad. Sounds like it would be from a FPS 10 years ago, Action Quake 2 Maybe lol...
Really... what is going on...

The sounds are actually realistic. I guess that's what Valve was going for.
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post #21765 of 22637
Quote:
Originally Posted by dmasteR View Post

The sounds are actually realistic. I guess that's what Valve was going for.
not sure about that. I mean how would you record new weapon sound without recording actual weapon gunshots? It sounds more realistic because previous sounds were put into really bad compressor to use them with x360.

https://www.reddit.com/r/GlobalOffensive/comments/54zym7/old_gun_sounds_vs_new_gun_sounds_volume/
post #21766 of 22637
Last night was the first time I played after the last CS:GO update.

The AK47 sound was.. funny.. biggrin.gif
post #21767 of 22637
Thread Starter 
Quote:
Originally Posted by semencmoz View Post

not sure about that. I mean how would you record new weapon sound without recording actual weapon gunshots? It sounds more realistic because previous sounds were put into really bad compressor to use them with x360.

https://www.reddit.com/r/GlobalOffensive/comments/54zym7/old_gun_sounds_vs_new_gun_sounds_volume/

The old sounds were without a doubt distorted. They don't need to record new weapon sounds though without considering in the patch notes they stated what they did.
Quote:
– Increased fidelity and reduced distortion

I'm assuming they had the old non-modified sound file from the gun range.

Listen to some of the gun sounds, and compare it to a real life gun sounds. They sound very similar.
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post #21768 of 22637
All sounds seems pretty similar to me right now. biggrin.gif
post #21769 of 22637
Quote:
Originally Posted by dmasteR View Post

The old sounds were without a doubt distorted. They don't need to record new weapon sounds though without considering in the patch notes they stated what they did.
I'm assuming they had the old non-modified sound file from the gun range.

Listen to some of the gun sounds, and compare it to a real life gun sounds. They sound very similar.

Link me one audio/video with identical sound, its not even close. You either have bad ears or really bad soundsystem, sound is trash
post #21770 of 22637
Quote:
Originally Posted by PurpleChef View Post

Link me one audio/video with identical sound, its not even close. You either have bad ears or really bad soundsystem, sound is trash
If you know anything about sound, you should know that in case loud noises like gunshots basically every different recording session will sound differently based on factors like surroundings, landscape, air humidity and temperature, the gun itself and recording tech.
basically you can take 2 different vids with ak shots and they wont sound even close to each other. vid 1, vid 2.
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