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post #5161 of 22633
Quote:
Originally Posted by PsYcHo29388 View Post

Well, that's good to know atleast.

I just don't understand how I can play Deathmatch and Casual so well, mostly headshotting everyone, then jump in a competitive game and do so bad, and then still rank up.

At least I got my Phoenix coin to silver, that's pretty much the only reason I'm even playing competitive right now.
'

I'm on the same boat.
I can play on BrutalCS/Team VeryGames HSMod servers and get positive K/D ratio, but in competitive, it either goes really good or really bad.
Its really unconsistent, so I do belive it has something to do with the 64 tick.
At certain times you defently notice the delay. We were rushing A short at De_Dust2, and there was a guy at CT spawn. I shoot him a few times aiming for the head, but dident hit, so I then my mate did the same, then suddenly it says I got the kill with headshot thru the wall lol.
post #5162 of 22633
Special thanks to dmasteR who helped me look over a demo to get over my paranoia. smile.gif Thanks a lot!
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post #5163 of 22633
Quote:
Originally Posted by Aventadoor View Post

'

I'm on the same boat.
I can play on BrutalCS/Team VeryGames HSMod servers and get positive K/D ratio, but in competitive, it either goes really good or really bad.
Its really unconsistent, so I do belive it has something to do with the 64 tick.
At certain times you defently notice the delay. We were rushing A short at De_Dust2, and there was a guy at CT spawn. I shoot him a few times aiming for the head, but dident hit, so I then my mate did the same, then suddenly it says I got the kill with headshot thru the wall lol.

FYI people playing deathmatch arnt trying. Good players on deathmatch generally have their sound off, always running, not watching angles and generally playing badly. For example in deathmatch i try to face as many players as possible because im trying to improve my aim whereas in a competitive game you should be poking angles so that you can make each player 1on1 you.
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post #5164 of 22633
Quote:
Originally Posted by Pwnography View Post

FYI people playing deathmatch arnt trying. Good players on deathmatch generally have their sound off, always running, not watching angles and generally playing badly. For example in deathmatch i try to face as many players as possible because im trying to improve my aim whereas in a competitive game you should be poking angles so that you can make each player 1on1 you.

This ^

Deathmatch is not something you should use to judge yourself. You should not be playing deathmatch "correctly" anyway.

Turn on some music, go for every fight you can and be very aggressive trying out different styles/weapons. DM is purely for muscle memory and aiming, you shouldn't be killing people off sound/footsteps in a DM, that destroys the purpose.
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post #5165 of 22633
Quote:
Originally Posted by Bboy500 View Post

This ^

Deathmatch is not something you should use to judge yourself. You should not be playing deathmatch "correctly" anyway.

Turn on some music, go for every fight you can and be very aggressive trying out different styles/weapons. DM is purely for muscle memory and aiming, you shouldn't be killing people off sound/footsteps in a DM, that destroys the purpose.

I haven't deathmatched in a while tbh. I've fell in love with the bot config that makes them just run around. Only time will tell whether it is the right choice.

Do you lot every play gathers? If so i might as well get involved as Im quite used to getting 100+ ping the state that EU MM servers are atm.
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post #5166 of 22633
Like the others mentioned, deathmatch is just for muscle memory and practice. My headphones are usually down, speakers are on with music and the only sounds I hear are of my keyboard and mouse. The KDR never bothers me ( people think this is an awesome statistic in DM ) but not killing the people I'm aiming at bothers me. So I just have to be able to kill those in front of me. Sound is useless, because you'll hear people spawn and then you'll know they're there and it becomes easy. Not really a reaction kind of thing.

But for reference sake, my KDR is ~1.5 in a laggy 128 tick FFA DM, 2+ in a proper 128tick DM, and 3+ in valve's DM, all with an AK/M4. It goes lower with an awp, but stays the same at Valve's DM. I actually think Valve's DM is rather excellent because it makes me look at the radar for red dots frequently. I haven't played in a regular 128 tick DM for a while cuz my routing nets me 300ms to those servers but I think it's the same logic there.
post #5167 of 22633
Alright, I guess deathmatch isn't very good for competitive practice then.

But what about casual? It's practically the same as competitive, but most of the time I end up with a 2 or 3 kdr in that, and when I don't it's mostly because of all my team mates dying 40 seconds into the round.

Maybe I just need to stop playing just 1-2 comp games at a time, and really get into it so that by the 4th game I can possibly kick some a$$
post #5168 of 22633
Quote:
Originally Posted by PsYcHo29388 View Post

Alright, I guess deathmatch isn't very good for competitive practice then.

But what about casual? It's practically the same as competitive, but most of the time I end up with a 2 or 3 kdr in that, and when I don't it's mostly because of all my team mates dying 40 seconds into the round.

Maybe I just need to stop playing just 1-2 comp games at a time, and really get into it so that by the 4th game I can possibly kick some a$$

Deathmatch is the best practice, its just not a good indicator of skill.

Casual is pointless might as well go play MM.
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post #5169 of 22633
Quote:
Originally Posted by PsYcHo29388 View Post

Alright, I guess deathmatch isn't very good for competitive practice then.

But what about casual? It's practically the same as competitive, but most of the time I end up with a 2 or 3 kdr in that, and when I don't it's mostly because of all my team mates dying 40 seconds into the round.

Maybe I just need to stop playing just 1-2 comp games at a time, and really get into it so that by the 4th game I can possibly kick some a$$

Casual is round based deathmatch. For screwing around. It doesn't really hold any value. You're better off playing MM all the time, like Pwnography said.
post #5170 of 22633
Hmm some good info, I'll put on some tunes and go try some deathmatch. I'm pretty much a noob at this game,been mostly playing casual to get a feel for it. Looking for any useful info, thumb.gif Any links, suggestions, anything to where I can find commonly used callouts, .cfg must haves, etc anything?

Having some fun with my noobishness tongue.gif


Edited by ~sizzzle~ - 3/6/14 at 9:27am
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