Originally Posted by Chrono Detector
I would prefer to see Valve and gaming developers move away from DX9 and time to materialize DX11, its 2011, not 2004, they are the ones holding back the gaming industry, and its a shame that not a lot of games are taking advantage of PC hardware today.
For like the 40 millionth time, there is an OBVIOUS financial reason why Valve and other devs don't build around Dx11
1. 5-7% of PC gamers, which are around 1/3rd of all gamers, can use Dx 11. Of those 5%-7%, probably less than half of them can run a game that takes full use of Dx 11. So of the entire PC/Console game buying public, Dx 11 users are about 1%. An extra couple million to appease the 1% is a bit much right now.
2. Many people are out of a job and could care less about upgrading their GPU. Game makers are having a tough enough time just selling games, let alone trying to require their customer base to upgrade to play said game.
3. When someone comes out with a wonderful graphics game ( Crysis, Metro 2033, Crysis 2 post patch ), the vast majority of the graphics they're attributing to a new Dx version is actually the product of Dx 9
4. Any dev that makes a new engine right now w/o figuring out what programming on the new consoles will be like is a tard. I'd imagine that $20-$50 million will be spent per engine making new engines for the next gen stuff. If they make something early for PC now and have to fix it later for Ps4/720, then it will be millions in future delays.
So yeah we're in a holding pattern right now. Be happy that your current purchases are lasting much longer than they should.