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[egmnow] Valve Talks Up Source Engine 2 - Page 19

post #181 of 331
Quote:
Originally Posted by DesertRat View Post
Only reason IMHO they need a new engine is to support and take advantage of DX10, 11, tessellation, etc. If they can do that without completely re-writing the engine, I'm OK w/ that.
They can, being able to just update the engine is the entire point of Source.

Quote:
Originally Posted by FuNkDrSpOt View Post
3. When someone comes out with a wonderful graphics game ( Crysis, Metro 2033, Crysis 2 post patch ), the vast majority of the graphics they're attributing to a new Dx version is actually the product of increased polygon count and texture size
Fixed, it has nothing to do with DX features.

Hell, the entire point of DX10/10.1 was to make the games run smoother so you can put larger textures and more polygons in a game without it chugging.
    
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post #182 of 331
Quote:
Originally Posted by Chrono Detector View Post
I would prefer to see Valve and gaming developers move away from DX9 and time to materialize DX11, its 2011, not 2004, they are the ones holding back the gaming industry, and its a shame that not a lot of games are taking advantage of PC hardware today.
Graphically good looking games < Good gameplay

I rather play 1.6, then play Crysis. If anything graphics are whats holding the industry back, developers are too worried about eye candy to please the casual gamers instead of putting the same effort into gameplay.

Quote:
Originally Posted by Blurzz
Valve made an engine that almost anyone can run while still looking great. Not to mention, why would they need to invest the time to just make a new engine when they can just keep updating their current one.

I would imagine they have been updating the engine around their hardware survey, not around the latest and greatest.
Quote:
Originally Posted by Accuracy158 View Post
We don't know anything about this new engine why does everyone automatically dismiss without knowing anything about it? ...could be great.
Valve is doing exactly that though. In the CS:GO IEM interview Chet even stated that's exactly how they're making graphical changes to their engine. Which I honestly think is a great idea.
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post #183 of 331
Um... Slightly unrelated.

Why aren't games in 64-bit?
I have about 8 gigs of ram just sitting there. And efficient engine would max out everything it has on hand.
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post #184 of 331
that aint news.

Valve has stated multiple times throughout the years that they will just continue updating the current source engine.

Theres no need for a new engine anyway, the source engine is pretty optimized, it will run on 10 year old hardware and still look good.
It has a lot of potential too, just look at some of those mods like dear esther or cinematic mod which look pretty stunning.

If you compare Portal 2 to Half-Life 2 you'll notice how much has changed and how much better Portal looks eventhough its the same engine and thats simply what they're going to continue doing; further upgrade and optimize it to look better and yet still run with absolutely awesome framerates.

I wouldnt be too surprised if we're going to see DX11 or tesselation implemented soon in one of their future titles.
Edited by toX0rz - 10/17/11 at 2:13am
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post #185 of 331
I support Valve.
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post #186 of 331
So it's ok to bash console's for holding back technology but Valve is cool in sticking with an old and outdated engine that a 9800 GT can run flawlessly ? Don't get me wrong the Source engine still looks good and that has been Valve's plan to make an engine that they can continue to update and have the games looking good. I'm just shocked at the hypocrisy from some people.
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post #187 of 331
Quote:
Originally Posted by fraudbrand View Post
So it's ok to bash console's for holding back technology but Valve is cool in sticking with an old and outdated engine that a 9800 GT can run flawlessly ? Don't get me wrong the Source engine still looks good and that has been Valve's plan to make an engine that they can continue to update and have the games looking good. I'm just shocked at the hypocrisy from some people.
Well to be fair, Valve's relevance as a game dev has faded substantially in terms of top-of-the-line-AAA gaming. So i don't see Valve as a company "holding back" the industry. The industry is holding the industry back :/
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post #188 of 331
Quote:
Originally Posted by sausageson View Post
Its funny how people on this site rip COD apart for this very reason, yet valve is allowed a free pass. While the source engine has aged well, it does look obsolete compared to newer engines today.
No - COD uses ID tech 3. Which is 2 generations old, and long abandoned by even the studio who made it.

Source is constantly being updated.

Unreal engine springs to mind - thats an old engine, a VERY old engine, but like source, can do pretty much anything. Even I have been able to make a level and custom weapons in my own unreal engine game, and its being used for pretty much every game made that doesnt use their own unique engine (eg. id tech, source or frostbite) for example medal of honour 2010, gears of war 1 2 and 3, batman, red orchestra, bioshock, borderlands 1 and 2, homefront, mass effect 1 2 and 3, and so many more

They have a good, universal, efficient, and easy engine - they are not going to change this to please the .2% of gaming community that think that a game needs a new engine to be good.
Edited by jacobrjett - 10/17/11 at 4:55am
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post #189 of 331
Unreal Engine 3 recently received added support for DX11, tessellation(plus a tess optimizer), MSAA, updated physx, mobile dev tools among other goodies.

There's no reason source can't improve along the same lines or even in different directions.
post #190 of 331
Quote:
Originally Posted by magna224 View Post
Yeah Gmod can get messed up sometimes tabbing and depending on the game I could have to wait a while to play after getting back in the server if I must restart.
*ahem*

Advanced launch options > -window -noborder

It makes the game windowed, but full screen without a border. If you run a non-native resolution you get a small crisp borderless window in the cetre of your screen.
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