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[egmnow] Valve Talks Up Source Engine 2 - Page 22

post #211 of 331
@James8, FunkDr still has a point.

I tallied up the video card descriptions from the September 2011 list. Only about 15 percent of the cards were 460/5850 level or higher AMD/Nvidia DX11 graphics cards.

15 percent is still a small number. Maybe in a few years, DX11 or DX12 will be more worthwhile.
post #212 of 331
Quote:
Originally Posted by james8 View Post
^fyi the most popular DX11 card is HD 5770, next to that GTX 460. those are below your specified cards and they are perfectly fine for DX11. not all DX11 games are metro 2033. civ 5 is a DX11 games and it runs fine in the above cards.
If a dx 11 game runs fine on a 5770, it's not really using dx 11. Period.

Quote:
Originally Posted by james8 View Post
also that graph does not show enough data. windows 7 is not the only OS to support DX11. vista SP2 also support DX11. some of those that own DX11-GPU use vista. the graphs do not account for that.

also fyi it's October 2011. it's been almost 1.5 years since May 2010. do not be so naive as to think that hardware landscape do not change in such a long period of time. nvidia released a whole entire new series of cards in that timeframe.
so not only is that graph severely outdated, it does not represent the true numbers of gamers with DX11 GPU and DX11 OS
Make a point, don't just state the obvious. In fact, i already alluded to everything you just said.
Edited by FuNkDrSpOt - 10/17/11 at 6:48pm
    
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post #213 of 331
They could at LEAST fix the HL2 style movement.
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post #214 of 331
Quote:
Originally Posted by FuNkDrSpOt View Post
If a dx 11 game runs fine on a 5770, it's not really using dx 11. Period.
Ah, then Lost Planet 2 is the only game to really use DX11, since it was the only game to run terribly with my 5770.
Good to know the game wasn't horribly ported at the time.
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post #215 of 331
Quote:
Originally Posted by baws View Post
Look at what it does for COD. -_-
COD isn't really adding new features to the engine, just the games. They're still using an engine based on the original Quake 3 engine....yikes. But honestly, most COD fans don't really care, and if the customer doesn't care, then neither does the developer.

Quote:
Originally Posted by james8 View Post
I'm not sure where u get those numbers from but here's a source i find that's very relevant.

http://store.steampowered.com/hwsurvey/videocard/

see the % of DX11 cards owners on steam? 28.62% and is increasing. look at the owners of DX9 cards, 5.85% and decreasing. granted most people still own DX10 cards, but the number of DX11 capable GPUs out there is not as low as you may imagine.

now let's look at the number for DX11-capable OS.
http://store.steampowered.com/hwsurvey/directx/
scroll all the way down you see that the number of people with vista and windows 7 (Both are DX11 capable) adds up to 79.12 %.

so most gamers on steam have DX11 capable OS and a large part of them have DX11 capable GPU. so yea your argument with made up numbers is pretty much out.
DX version means next to nothing.

http://www.newegg.com/Product/Produc...82E16814121444

More DX11 features aren't some the average gamer would notice or care about, and most of those features are expensive enough that only a subset of DX11 cards can afford to do them and still have the game run at 60fps.

Here's an interesting statistic to keep in mind, and this is the one developers care about:
Percentage of DX9, DX10, and DX11 cards that can run DX9? 100%.
Here's another important one: Percentage of the three most popular Windows OSes that can run DX9 games? 100%.
Edited by lordikon - 10/17/11 at 7:46pm
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post #216 of 331
Quote:
Originally Posted by lordikon View Post
COD isn't really adding new features to the engine, just the games. They're still using an engine based on the original Quake 3 engine....yikes. But honestly, most COD fans don't really care, and if the customer doesn't care, then neither does the developer.
So since the customer doesn't care then valve shouldn't worry about upgrading the source engine then?
post #217 of 331
Quote:
Originally Posted by Banzai¥ View Post
Ah, then Lost Planet 2 is the only game to really use DX11, since it was the only game to run terribly with my 5770.
Good to know the game wasn't horribly ported at the time.
Oh so your GPU ran Metro 2033, Crysis 2 and others perfectly?
    
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post #218 of 331
Quote:
Originally Posted by lordikon View Post
DX version means next to nothing.

More DX11 features aren't some the average gamer would notice or care about, and most of those features are expensive enough that only a subset of DX11 cards can afford to do them and still have the game run at 60fps.

Here's an interesting statistic to keep in mind, and this is the one developers care about:
Except for the growing games that are DX10/11 required with no DX9 support on PC.

Quote:
Originally Posted by FuNKDrSpOt
Oh so your GPU ran Metro 2033, Crysis 2 and others perfectly?
They sure did, although Crysis 2 didn't have DX11 at the time I played it.
Edited by Banzai? - 10/17/11 at 8:05pm
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post #219 of 331
Quote:
Originally Posted by Banzai¥ View Post
Except for the growing games that are DX10/11 required with no DX9 support on PC.
All 3 of them or so? Remind me which A titles aren't Dx 9 please.

Quote:
Originally Posted by Banzai¥ View Post
They sure did, although Crysis 2 didn't have DX11 at the time I played it.
Then you weren't playing 1080p. I run a 5850 OC'd to 900/1200 and Metro 2033 is a slideshow when I throw a grenade. Crysis 2 is also sutter city when the dx 11 and high res textures are on.

So no, your 5770 doesn't cut it.
    
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post #220 of 331
Thread Starter 
Quote:
Originally Posted by lordikon View Post
Here's an interesting statistic to keep in mind, and this is the one developers care about:
Percentage of DX9, DX10, and DX11 cards that can run DX9? 100%.
Here's another important one: Percentage of the three most popular Windows OSes that can run DX9 games? 100%.
yea well that's why we're still stuck with windows xp, 8800 GT, xbox 360s, ps3s, and lazy developers not wanting to invest in anything (such as the people who developed cod) to move gaming forward.

> most integrated gpu supports DX8 and actually runs quite well with that old technology. why don't we use it? heck why not even use/support DX7 so people with pentium 3 can run it?

I like to support developers that are brave enough to use new technology to move the industry forward. that is why i paid full price for Battlefield 3 (they completely ditched xp and dx9). I do not buy games that use old technology at full price; the lazy devs simply do not deserve the full amount. i usually wait for sales if those games are worth considering (portal 2 got for $15 instead of $50)
Edited by james8 - 10/17/11 at 8:33pm
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